Player Matchup

Skadi
Skadi
L3gitM4sha
Skadi
Level 56
God Stats
1W - 1L
1,510 SR
Queue Stats
5W - 11L
1,056 Elo+
Party 2
Agni
Agni
RampagingPanda_
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,090 Elo+
Party 2
Jormungandr
Jormungandr
Vitamines B6
Jormungandr
Level 73
God Stats
0W - 2L
1,298 SR
Queue Stats
57W - 64L
1,448 Elo+
Solo
Artemis
Artemis
macky-boom-ya
Artemis
Level 88
God Stats
10W - 9L
1,652 SR
Queue Stats
426W - 456L
1,437 Elo+
Solo
Kukulkan
Kukulkan
zhejiugangale
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 74
1,492 SR
1,306 Elo+

VS

Team Averages
Level 110
1,453 SR
1,485 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Vedz
Neith
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
225W - 219L
1,450 Elo+
Solo
Osiris
Osiris
Ya_Boi_Gringotts
Osiris
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 143L
1,533 Elo+
Party 1
Jing Wei
Jing Wei
caaIee
Jing Wei
Level 101
God Stats
7W - 6L
1,448 SR
Queue Stats
570W - 576L
1,447 Elo+
Party 1
Medusa
Medusa
l3sjke522004
Medusa
Level 86
God Stats
1W - 1L
1,317 SR
Queue Stats
73W - 83L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
5 / 6 / 3
8,851
681
11,320
12,510
4,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 8 / 2
7,318
563
7,205
9,497
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Vitamines B6
Jormungandr
17
2 / 5 / 5
9,294
715
8,033
21,399
13,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
15
0 / 5 / 4
8,596
661
10,022
9,698
3,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
zhejiugangale
Kukulkan
17
3 / 3 / 2
8,932
687
10,967
9,868
4,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
3 / 1 / 19
10,294
792
13,304
12,221
6,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Vedz
Neith
19
11 / 1 / 10
10,846
834
12,193
11,410
6,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 2 / 15
9,426
725
9,516
14,036
13,901
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
caaIee
Jing Wei
18
4 / 1 / 12
9,889
761
10,160
10,624
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
16
5 / 6 / 11
9,868
759
14,131
11,625
5,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
94
11
Kills
27
27
Deaths
11
16
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
19
12.5
L
Skadi
5
6
3
1.08
L
1
8
2
0.25
W
Neith
Vedz
Neith
11
1
10
16
L
Jormungandr
Vitamines B6
Jormungandr
2
5
5
0.9
W
4
2
15
5.75
W
Jing Wei
caaIee
Jing Wei
4
1
12
10
W
Medusa
5
6
11
1.75
L
Artemis
0
5
4
0.4
L
Kukulkan
zhejiugangale
Kukulkan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,547
Damage
59,304
62,972
Taken
59,916
30,525
Mitigated
36,889
18,179
Healing
28,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,304
2,733
3,240
7,189
12,221
6,291
978
4,475
7,702
0
24,350
L
Skadi
11,320
2,914
767
2,627
12,510
4,942
0
0
12,510
0
20,685
L
7,205
361
41
584
9,497
3,048
0
0
9,497
8,626
0
W
Neith
Vedz
Neith
12,193
3,135
723
5,547
11,410
6,106
1,131
4,976
6,304
0
31,089
L
Jormungandr
Vitamines B6
Jormungandr
8,033
1,096
2,160
5,894
21,399
13,968
0
0
21,399
16,419
0
W
9,516
1,525
840
3,075
14,036
13,901
330
5,309
8,281
0
15,073
W
Jing Wei
caaIee
Jing Wei
10,160
7,139
754
3,454
10,624
5,200
1,128
6,156
4,198
0
27,371
W
Medusa
14,131
4,809
1,944
2,053
11,625
5,391
207
4,283
7,226
0
22,810
L
Artemis
10,022
2,774
1,545
2,382
9,698
3,666
0
0
9,698
0
26,098
L
Kukulkan
zhejiugangale
Kukulkan
10,967
0
192
1,987
9,868
4,901
0
0
9,868
31,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,991
Gold Earned
50,323
138
Minions Killed
135
0
Camps Cleared
0
1,058,077
Distance Traveled
1,195,029
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,294
792
26
2
0
269,339
1
L
Skadi
8,851
681
19
1
0
195,010
0
L
Agni
7,318
563
2
0
0
195,011
0
W
Neith
10,846
834
39
3
0
200,922
0
L
Jormungandr
9,294
715
23
2
0
232,958
0
W
Osiris
9,426
725
18
1
0
211,857
0
W
Jing Wei
9,889
761
33
3
0
234,158
0
W
Medusa
9,868
759
19
1
0
278,753
6
L
Artemis
8,596
661
42
3
0
188,994
0
L
Kukulkan
8,932
687
52
4
0
246,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role