Player Matchup

Zhong Kui
Zhong Kui
Bboy_Quest_9
Zhong Kui
Level 154
God Stats
1W - 7L
1,203 SR
Queue Stats
135W - 153L
1,463 Elo+
Solo
Geb
Geb
El LarSs
Geb
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 145L
1,517 Elo+
Solo
Agni
Agni
EscanorChillin
Agni
Level 152
God Stats
3W - 3L
1,500 SR
Queue Stats
114W - 113L
1,518 Elo+
Solo
Merlin
Merlin
MeganMoogan
Merlin
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
112W - 106L
1,344 Elo+
Solo
Hachiman
Hachiman
mackbutler34
Hachiman
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,419 Elo+
Solo
Team Averages
Level 132
1,441 SR
1,452 Elo+

VS

Team Averages
Level 126
1,542 SR
1,513 Elo+
Cerberus
Cerberus
CallMePants
Cerberus
Level 160
God Stats
17W - 15L
1,567 SR
Queue Stats
997W - 1,122L
1,474 Elo+
Solo
Achilles
Achilles
ForceSmash6662
Achilles
Level 108
God Stats
7W - 5L
1,451 SR
Queue Stats
268W - 284L
1,529 Elo+
Solo
Baba Yaga
Baba Yaga
Jesse878806
Baba Yaga
Level 120
God Stats
5W - 3L
1,500 SR
Queue Stats
227W - 214L
1,551 Elo+
Solo
Anhur
Anhur
UrielFrancisco
Anhur
Level 120
God Stats
1W - 0L
1,692 SR
Queue Stats
5W - 15L
1,531 Elo+
Solo
Sol
Sol
zephinox
Sol
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
422W - 442L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bboy_Quest_9
Zhong Kui
18
5 / 8 / 7
10,877
725
12,900
17,172
9,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 5 / 13
8,983
599
4,948
12,094
13,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 7 / 10
10,983
732
13,118
13,456
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
19
2 / 6 / 9
10,580
705
10,840
11,239
4,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
mackbutler34
Hachiman
18
7 / 7 / 5
10,176
678
13,465
13,341
5,442
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CallMePants
Cerberus
19
6 / 5 / 11
11,523
768
7,200
16,935
15,283
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
18
3 / 4 / 15
11,258
751
11,225
20,102
23,412
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
Jesse878806
Baba Yaga
17
2 / 4 / 12
10,640
709
12,907
15,662
7,295
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 4 / 5
12,807
854
10,090
14,921
9,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
8 / 6 / 13
12,092
806
19,943
16,932
7,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
89
19
Kills
33
33
Deaths
23
44
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bboy_Quest_9
Zhong Kui
5
8
7
1.06
W
Cerberus
CallMePants
Cerberus
6
5
11
2.3
L
0
5
13
1.3
L
5
7
10
1.43
W
Achilles
3
4
15
2.63
W
Baba Yaga
Jesse878806
Baba Yaga
2
4
12
2
L
Merlin
2
6
9
1.08
W
14
4
5
4.13
L
Hachiman
mackbutler34
Hachiman
7
7
5
1.36
W
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,271
Damage
61,365
67,302
Taken
84,552
38,247
Mitigated
62,734
15,509
Healing
37,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bboy_Quest_9
Zhong Kui
12,900
524
970
5,029
17,172
9,730
0
9,055
7,881
19,688
0
W
Cerberus
CallMePants
Cerberus
7,200
131
2,810
3,806
16,935
15,283
494
5,960
10,975
18,989
0
L
4,948
105
1,729
1,233
12,094
13,927
0
7,056
4,733
8,190
0
L
13,118
187
779
3,509
13,456
4,844
0
6,951
6,249
21,517
0
W
Achilles
11,225
2,365
2,559
6,672
20,102
23,412
838
10,642
9,460
0
22,551
W
Baba Yaga
Jesse878806
Baba Yaga
12,907
1,275
2,004
3,555
15,662
7,295
864
7,938
7,724
29,026
0
L
Merlin
10,840
331
307
716
11,239
4,304
0
8,018
3,055
44,346
0
W
10,090
3,058
2,557
4,770
14,921
9,076
1,963
9,144
5,777
0
26,582
L
Hachiman
mackbutler34
Hachiman
13,465
6,456
459
778
13,341
5,442
0
7,793
5,334
0
28,877
W
19,943
5,064
1,884
6,487
16,932
7,668
1,596
8,122
8,810
37,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,599
Gold Earned
58,320
136
Minions Killed
150
0
Camps Cleared
0
1,141,813
Distance Traveled
1,359,916
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,877
725
17
1
0
224,136
4
W
Cerberus
11,523
768
27
2
0
262,828
0
L
Geb
8,983
599
5
0
0
274,121
0
L
Agni
10,983
732
13
1
0
191,037
0
W
Achilles
11,258
751
19
1
0
291,910
0
W
Baba Yaga
10,640
709
37
2
0
297,942
3
L
Merlin
10,580
705
65
4
0
218,657
0
W
Anhur
12,807
854
32
2
0
262,674
0
L
Hachiman
10,176
678
36
2
0
233,862
1
W
Sol
12,092
806
35
2
0
244,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role