Player Matchup

Izanami
Izanami
NATI1664
Izanami
Level 29
God Stats
4W - 8L
1,194 SR
Queue Stats
287W - 309L
1,432 Elo+
Solo
Yemoja
Yemoja
aceedusolutions
Yemoja
Level 27
God Stats
60W - 61L
1,615 SR
Queue Stats
448W - 479L
1,511 Elo+
Solo
Ra
Ra
xHarDQuakex
Ra
Level 29
God Stats
11W - 7L
1,558 SR
Queue Stats
21W - 37L
1,471 Elo+
Solo
Arachne
Arachne
xingcy17
Arachne
Level 24
God Stats
12W - 8L
1,389 SR
Queue Stats
56W - 53L
1,437 Elo+
Party 2
Achilles
Achilles
周冬雨z
Achilles
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,377 Elo+
Party 2
Team Averages
Level 23
1,451 SR
1,446 Elo+

VS

Team Averages
Level 19
1,570 SR
1,473 Elo+
Set
Set
EMPTlNESS
Set
Level 23
God Stats
4W - 3L
1,806 SR
Queue Stats
82W - 93L
1,518 Elo+
Party 1
Loki
Loki
ElHasann
Loki
Level 16
God Stats
3W - 5L
1,459 SR
Queue Stats
13W - 16L
1,455 Elo+
Party 1
Hel
Hel
Fortney19
Hel
Level 23
God Stats
41W - 24L
1,385 SR
Queue Stats
539W - 512L
1,420 Elo+
Party 3
Danzaburou
Danzaburou
Litwin97
Danzaburou
Level 29
God Stats
36W - 14L
1,699 SR
Queue Stats
92W - 78L
1,470 Elo+
Party 3
Ra
Ra
tugiyss
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NATI1664
Izanami
8
1 / 1 / 1
4,718
524
4,492
4,728
2,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 3
4,777
531
3,690
3,297
984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 1 / 1
5,790
643
3,677
2,863
957
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

Arachne
xingcy17
Arachne
10
3 / 1 / 3
5,662
629
2,952
5,458
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
周冬雨z
Achilles
9
1 / 1 / 1
5,017
557
1,285
3,754
2,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,622
625
3,060
4,095
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
7
0 / 3 / 1
4,837
537
848
4,117
1,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 1
4,393
488
1,603
5,312
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Litwin97
Danzaburou
8
1 / 2 / 0
4,539
504
4,675
9,536
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

1
0 / 0 / 0
3,258
362
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
7
Kills
3
4
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
Loki
0
3
1
0.17
L
0
2
1
0.25
L
Danzaburou
Litwin97
Danzaburou
1
2
0
0.5
W
Izanami
NATI1664
Izanami
1
1
1
1.5
W
0
0
3
1.5
L
0
0
0
0
W
2
1
1
2.5
W
Arachne
xingcy17
Arachne
3
1
3
4.5
W
Achilles
周冬雨z
Achilles
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,096
Damage
10,186
20,100
Taken
23,060
7,774
Mitigated
6,535
9,144
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,060
1,687
0
1,048
4,095
1,587
0
2,546
1,499
113
26,755
L
Loki
848
231
0
0
4,117
1,049
0
692
3,355
0
17,003
L
1,603
361
2,782
2,772
5,312
1,528
0
1,575
3,737
19,547
0
L
Danzaburou
Litwin97
Danzaburou
4,675
1,605
346
2,104
9,536
2,371
0
2,554
6,982
0
22,785
W
Izanami
NATI1664
Izanami
4,492
3,309
258
1,143
4,728
2,142
0
902
3,826
0
30,812
W
3,690
800
1,820
1,013
3,297
984
0
477
2,820
8,879
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,677
567
0
986
2,863
957
381
213
2,650
33,761
0
W
Arachne
xingcy17
Arachne
2,952
2,163
0
2,954
5,458
1,446
132
112
5,346
0
25,291
W
Achilles
周冬雨z
Achilles
1,285
114
0
970
3,754
2,245
529
0
3,754
0
14,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,964
Gold Earned
22,649
241
Minions Killed
175
0
Camps Cleared
0
826,936
Distance Traveled
664,466
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,622
625
51
6
0
174,611
1
L
Loki
4,837
537
42
5
0
187,582
0
L
Hel
4,393
488
37
4
0
158,725
1
L
Danzaburou
4,539
504
45
5
0
135,499
0
W
Izanami
4,718
524
67
7
0
157,534
2
W
Yemoja
4,777
531
7
1
0
173,307
4
L
Ra
3,258
362
0
0
0
8,049
0
W
Ra
5,790
643
67
7
0
158,216
0
W
Arachne
5,662
629
60
7
0
184,216
2
W
Achilles
5,017
557
40
4
0
153,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role