Player Matchup

Kukulkan
Kukulkan
Denjo2006
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 3
Rama
Rama
LachsRiese35364
Rama
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Neith
Neith
LoOn3yRoeNeY
Neith
Level 16
God Stats
14W - 18L
1,689 SR
Queue Stats
110W - 132L
1,381 Elo+
Party 1
Ymir
Ymir
TheAnimalRick
Ymir
Level 18
God Stats
4W - 6L
1,591 SR
Queue Stats
55W - 89L
1,422 Elo+
Party 1
Odin
Odin
Tom-hs-kll
Odin
Level 11
God Stats
4W - 3L
1,646 SR
Queue Stats
7W - 7L
1,581 Elo+
Solo
Team Averages
Level 14
1,585 SR
1,477 Elo+

VS

Team Averages
Level 21
1,466 SR
1,489 Elo+
Cthulhu
Cthulhu
Dehonest
Cthulhu
Level 22
God Stats
8W - 9L
1,500 SR
Queue Stats
23W - 25L
1,487 Elo+
Solo
Ah Puch
Ah Puch
XxghoulKiritoxX
Ah Puch
Level 28
God Stats
13W - 8L
1,541 SR
Queue Stats
42W - 39L
1,503 Elo+
Solo
Anhur
Anhur
chukinhio
Anhur
Level 15
God Stats
33W - 26L
1,508 SR
Queue Stats
41W - 34L
1,405 Elo+
Party 2
Bellona
Bellona
nitadu
Bellona
Level 14
God Stats
6W - 9L
1,283 SR
Queue Stats
41W - 34L
1,405 Elo+
Party 2
Chaac
Chaac
tarlr4
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 68L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Denjo2006
Kukulkan
7
0 / 10 / 0
5,091
339
2,787
7,556
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 6 / 1
5,322
355
1,155
7,719
2,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 1
5,781
385
5,486
7,188
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 6 / 1
5,882
392
2,186
11,670
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 1
6,710
447
3,699
8,853
4,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dehonest
Cthulhu
14
2 / 0 / 3
8,188
546
3,237
3,343
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 3
8,647
576
10,973
6,340
2,202
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
chukinhio
Anhur
13
4 / 1 / 11
7,833
522
6,372
7,479
2,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
nitadu
Bellona
13
5 / 0 / 7
7,694
513
5,088
6,203
5,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
tarlr4
Chaac
16
12 / 1 / 1
9,601
640
9,322
15,164
10,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
2
Kills
26
27
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dehonest
Cthulhu
2
0
3
3.5
L
Kukulkan
Denjo2006
Kukulkan
0
10
0
0
L
0
6
1
0.08
L
0
4
1
0.13
L
0
6
1
0.08
L
2
1
1
2.5
W
3
2
3
2.25
W
Anhur
chukinhio
Anhur
4
1
11
9.5
W
Bellona
nitadu
Bellona
5
0
7
8.5
W
Chaac
tarlr4
Chaac
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,313
Damage
34,992
42,986
Taken
38,529
15,699
Mitigated
22,613
2,753
Healing
19,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dehonest
Cthulhu
3,237
192
0
186
3,343
2,442
448
780
2,563
35,844
0
L
Kukulkan
Denjo2006
Kukulkan
2,787
1,405
0
0
7,556
1,843
0
3,165
4,391
18,434
0
L
1,155
1,086
0
290
7,719
2,123
40
3,504
4,215
0
18,550
L
5,486
2,755
0
1,731
7,188
1,973
0
712
6,476
0
26,048
L
2,186
784
0
732
11,670
4,963
0
1,499
10,171
16,152
0
L
3,699
1,328
0
0
8,853
4,797
0
5,330
3,523
0
15,407
W
10,973
718
0
2,078
6,340
2,202
1,743
527
5,813
60,593
0
W
Anhur
chukinhio
Anhur
6,372
4,285
0
4,034
7,479
2,657
866
1,241
6,238
0
43,774
W
Bellona
nitadu
Bellona
5,088
1,223
0
2,494
6,203
5,194
854
1,543
4,660
0
23,782
W
Chaac
tarlr4
Chaac
9,322
2,870
0
10,341
15,164
10,118
49
882
14,282
0
68,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,786
Gold Earned
41,963
190
Minions Killed
398
0
Camps Cleared
0
1,240,639
Distance Traveled
1,322,541
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,188
546
62
4
0
247,722
0
L
Kukulkan
5,091
339
28
2
0
255,016
5
L
Rama
5,322
355
42
3
0
220,925
0
L
Neith
5,781
385
54
4
0
220,306
4
L
Ymir
5,882
392
35
2
0
231,354
0
L
Odin
6,710
447
31
2
0
313,038
0
W
Ah Puch
8,647
576
100
7
0
271,352
0
W
Anhur
7,833
522
67
4
0
232,535
1
W
Bellona
7,694
513
42
3
0
280,769
1
W
Chaac
9,601
640
127
8
0
290,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role