Player Matchup

Ymir
Ymir
Crieg1337
Ymir
Level 18
God Stats
10W - 3L
1,828 SR
Queue Stats
79W - 77L
1,682 Elo+
Party 2
Bellona
Bellona
Fl3mming
Bellona
Level 14
God Stats
1W - 0L
1,213 SR
Queue Stats
12W - 5L
1,699 Elo+
Party 2
Nu Wa
Nu Wa
NamelessGnom
Nu Wa
Level 25
God Stats
31W - 15L
1,733 SR
Queue Stats
68W - 50L
1,536 Elo+
Solo
Jing Wei
Jing Wei
Toika69
Jing Wei
Level 28
God Stats
3W - 2L
1,636 SR
Queue Stats
85W - 84L
1,680 Elo+
Solo
Mercury
Mercury
Ztaxen
Mercury
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 62L
1,491 Elo+
Party 2
Team Averages
Level 34
1,582 SR
1,618 Elo+

VS

Team Averages
Level 23
1,593 SR
1,529 Elo+
Set
Set
BarisAkarsu
Set
Level 4
God Stats
0W - 2L
1,299 SR
Queue Stats
2W - 3L
1,476 Elo+
Party 1
Mulan
Mulan
Cuaquitoxd
Mulan
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
86W - 73L
1,719 Elo+
Solo
Jing Wei
Jing Wei
Sikijon
Jing Wei
Level 54
God Stats
1W - 1L
1,753 SR
Queue Stats
107W - 92L
1,454 Elo+
Party 1
Merlin
Merlin
TheVeryPro
Merlin
Level 28
God Stats
11W - 8L
1,604 SR
Queue Stats
168W - 167L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
Thriz
Cthulhu
Level 16
God Stats
3W - 2L
1,809 SR
Queue Stats
14W - 11L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 3 / 7
7,606
475
5,256
12,592
7,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Fl3mming
Bellona
15
2 / 1 / 1
8,887
555
3,681
7,366
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 5 / 6
7,909
494
10,198
7,764
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Toika69
Jing Wei
14
4 / 3 / 7
8,737
546
7,024
12,294
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Ztaxen
Mercury
15
8 / 1 / 5
9,268
579
8,876
10,988
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,758
422
1,140
11,519
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
11
1 / 4 / 1
6,877
430
7,011
11,045
8,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jing Wei
Sikijon
Jing Wei
13
6 / 3 / 1
7,815
488
10,610
9,977
4,265
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
TheVeryPro
Merlin
12
4 / 5 / 4
7,793
487
8,450
8,214
2,799
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Thriz
Cthulhu
11
2 / 4 / 5
6,625
414
7,813
11,206
7,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
18
Kills
13
13
Deaths
19
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ymir
1
3
7
1.5
L
Mulan
1
4
1
0.38
W
Bellona
Fl3mming
Bellona
2
1
1
2.5
W
3
5
6
1.2
L
Jing Wei
Sikijon
Jing Wei
6
3
1
2.17
L
Merlin
TheVeryPro
Merlin
4
5
4
1.2
L
Cthulhu
Thriz
Cthulhu
2
4
5
1.13
W
Jing Wei
Toika69
Jing Wei
4
3
7
2.5
W
Mercury
Ztaxen
Mercury
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,035
Damage
35,024
51,004
Taken
51,961
23,604
Mitigated
26,795
14,544
Healing
13,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,140
0
0
4,804
11,519
3,553
0
2,318
9,201
0
41,380
W
Ymir
5,256
1,365
0
818
12,592
7,230
165
4,582
7,692
18,206
0
L
Mulan
7,011
1,021
0
2,570
11,045
8,616
0
2,424
8,621
0
32,910
W
Bellona
Fl3mming
Bellona
3,681
905
0
3,121
7,366
6,639
2,021
0
7,124
0
47,332
W
10,198
2,942
0
1,060
7,764
2,092
780
3,386
3,944
35,221
0
L
Jing Wei
Sikijon
Jing Wei
10,610
6,454
0
2,027
9,977
4,265
0
3,804
6,173
0
51,864
L
Merlin
TheVeryPro
Merlin
8,450
803
0
866
8,214
2,799
0
2,369
5,845
31,186
0
L
Cthulhu
Thriz
Cthulhu
7,813
1,159
71
3,439
11,206
7,562
0
4,539
6,667
23,135
0
W
Jing Wei
Toika69
Jing Wei
7,024
4,752
513
6,298
12,294
3,949
971
4,167
7,786
0
50,585
W
Mercury
Ztaxen
Mercury
8,876
4,855
0
2,734
10,988
3,694
98
2,947
7,836
0
43,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,407
Gold Earned
35,868
377
Minions Killed
339
0
Camps Cleared
0
1,536,714
Distance Traveled
1,364,351
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,758
422
87
5
0
317,889
0
W
Ymir
7,606
475
24
2
0
283,772
1
L
Mulan
6,877
430
72
5
0
238,199
3
W
Bellona
8,887
555
116
7
0
321,480
3
W
Nu Wa
7,909
494
62
4
0
275,721
1
L
Jing Wei
7,815
488
102
6
0
290,368
5
L
Merlin
7,793
487
47
3
0
245,479
0
L
Cthulhu
6,625
414
31
2
0
272,416
3
W
Jing Wei
8,737
546
94
6
0
291,462
1
W
Mercury
9,268
579
81
5
0
364,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role