Player Matchup

Nemesis
Nemesis
Off8278
Nemesis
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 34L
1,088 Elo+
Solo
Hades
Hades
cscottclan
Hades
Level 26
God Stats
7W - 0L
1,500 SR
Queue Stats
26W - 29L
1,297 Elo+
Solo
Neith
Neith
dead2423
Neith
Level 13
God Stats
6W - 18L
1,206 SR
Queue Stats
9W - 27L
1,142 Elo+
Solo
Hercules
Hercules
oNoHopeo
Hercules
Level 25
God Stats
4W - 1L
1,879 SR
Queue Stats
89W - 71L
1,626 Elo+
Solo
Jing Wei
Jing Wei
rockychar420
Jing Wei
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
89W - 121L
1,296 Elo+
Solo
Team Averages
Level 20
1,517 SR
1,290 Elo+

VS

Team Averages
Level 11
1,404 SR
1,206 Elo+
Olorun
Olorun
Jergadis
Olorun
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 21L
1,006 Elo+
Solo
Artemis
Artemis
Layenne92
Artemis
Level 20
God Stats
118W - 130L
1,435 SR
Queue Stats
133W - 144L
1,349 Elo+
Solo
Serqet
Serqet
bunny yogurt922
Serqet
Level 13
God Stats
0W - 3L
1,286 SR
Queue Stats
7W - 10L
1,316 Elo+
Solo
Zhong Kui
Zhong Kui
buzkil09
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,239 Elo+
Solo
Cthulhu
Cthulhu
erincaite
Cthulhu
Level 4
God Stats
0W - 1L
1,301 SR
Queue Stats
1W - 4L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Off8278
Nemesis
18
11 / 3 / 20
12,486
1,249
18,576
16,106
7,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hades
18
6 / 0 / 27
11,041
1,104
8,997
8,777
5,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
dead2423
Neith
17
5 / 3 / 26
10,972
1,097
12,370
10,014
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
oNoHopeo
Hercules
19
13 / 2 / 26
13,085
1,309
18,326
18,119
17,809
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
rockychar420
Jing Wei
20
17 / 0 / 25
13,173
1,317
20,394
9,848
4,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jergadis
Olorun
14
0 / 10 / 1
8,615
862
799
13,858
5,941
Artemis
Layenne92
Artemis
16
1 / 13 / 2
9,836
984
13,186
19,340
8,018
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 12 / 4
10,460
1,046
18,192
18,821
12,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
buzkil09
Zhong Kui
16
1 / 10 / 3
9,632
963
13,074
20,646
14,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
erincaite
Cthulhu
15
3 / 7 / 0
10,087
1,009
9,053
18,510
18,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
18
52
Kills
8
8
Deaths
52
124
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
Jergadis
Olorun
0
10
1
0.05
L
Artemis
Layenne92
Artemis
1
13
2
0.15
W
Nemesis
Off8278
Nemesis
11
3
20
7
L
3
12
4
0.42
L
Zhong Kui
buzkil09
Zhong Kui
1
10
3
0.25
W
Hades
6
0
27
19.5
W
Neith
dead2423
Neith
5
3
26
6
L
Cthulhu
erincaite
Cthulhu
3
7
0
0.43
W
Hercules
oNoHopeo
Hercules
13
2
26
13
W
Jing Wei
rockychar420
Jing Wei
17
0
25
29.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,663
Damage
54,304
62,864
Taken
91,175
38,510
Mitigated
59,814
15,406
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Jergadis
Olorun
799
537
69
317
13,858
5,941
0
562
13,268
5,920
0
L
Artemis
Layenne92
Artemis
13,186
6,893
0
942
19,340
8,018
0
808
18,482
198
46,536
W
Nemesis
Off8278
Nemesis
18,576
11,240
0
4,892
16,106
7,332
0
6,142
9,539
0
34,104
L
18,192
7,685
0
528
18,821
12,570
0
3,745
14,926
0
28,419
L
Zhong Kui
buzkil09
Zhong Kui
13,074
3,959
0
2,852
20,646
14,731
0
1,294
19,227
28,600
0
W
Hades
8,997
2,229
189
2,038
8,777
5,052
0
3,835
4,158
16,660
0
W
Neith
dead2423
Neith
12,370
8,942
0
2,038
10,014
4,027
0
1,843
7,568
0
20,748
L
Cthulhu
erincaite
Cthulhu
9,053
1,044
249
633
18,510
18,554
0
2,050
15,510
28,106
0
W
Hercules
oNoHopeo
Hercules
18,326
9,810
900
3,989
18,119
17,809
0
7,519
9,763
0
32,467
W
Jing Wei
rockychar420
Jing Wei
20,394
17,285
0
1,360
9,848
4,290
0
2,458
6,927
0
41,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,757
Gold Earned
48,630
157
Minions Killed
183
2
Camps Cleared
6
929,029
Distance Traveled
791,776
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,615
862
6
1
1
143,784
0
L
Artemis
9,836
984
69
7
1
136,038
2
W
Nemesis
12,486
1,249
30
3
0
229,377
0
L
Serqet
10,460
1,046
17
2
0
194,314
0
L
Zhong Kui
9,632
963
45
5
1
148,486
3
W
Hades
11,041
1,104
22
2
0
177,872
1
W
Neith
10,972
1,097
13
1
1
125,138
3
L
Cthulhu
10,087
1,009
46
5
3
169,154
0
W
Hercules
13,085
1,309
38
4
0
188,372
0
W
Jing Wei
13,173
1,317
54
5
1
208,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role