Player Matchup

Ymir
Ymir
AndreTheNingen
Ymir
Level 18
God Stats
2W - 2L
1,658 SR
Queue Stats
25W - 20L
1,494 Elo+
Party 3
Ares
Ares
TontonGtan
Ares
Level 99
God Stats
13W - 14L
1,519 SR
Queue Stats
176W - 185L
1,444 Elo+
Party 1
Izanami
Izanami
Tshiiz
Izanami
Level 28
God Stats
15W - 9L
1,650 SR
Queue Stats
91W - 94L
1,438 Elo+
Party 1
Nox
Nox
Xeili
Nox
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,296 Elo+
Party 3
Pele
Pele
vittycrak
Pele
Level 41
God Stats
6W - 4L
1,676 SR
Queue Stats
43W - 52L
1,399 Elo+
Solo
Team Averages
Level 49
1,601 SR
1,414 Elo+

VS

Team Averages
Level 59
1,444 SR
1,503 Elo+
Bellona
Bellona
Cameronisms
Bellona
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,295 Elo+
Party 2
Kali
Kali
Kopakc
Kali
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,310 Elo+
Solo
Janus
Janus
negamig
Janus
Level 88
God Stats
1W - 2L
1,298 SR
Queue Stats
29W - 23L
1,552 Elo+
Party 4
Izanami
Izanami
xiitammy
Izanami
Level 47
God Stats
4W - 5L
1,424 SR
Queue Stats
8W - 9L
1,806 Elo+
Party 4
Ymir
Ymir
zarosiankin
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 5
6,177
618
3,413
5,363
3,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 0 / 0
5,600
560
1,615
3,406
2,363
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
Tshiiz
Izanami
11
5 / 2 / 7
6,628
663
8,474
5,703
1,778
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
Xeili
Nox
10
2 / 0 / 3
6,027
603
2,755
4,042
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
10
8 / 0 / 1
6,463
646
4,166
7,240
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cameronisms
Bellona
8
0 / 1 / 0
4,347
435
1,951
5,154
3,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
Kopakc
Kali
8
0 / 4 / 1
4,792
479
2,309
8,069
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
negamig
Janus
11
1 / 3 / 0
5,991
599
2,607
3,740
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
xiitammy
Izanami
6
0 / 6 / 0
4,059
406
1,028
5,851
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 4 / 1
5,234
523
3,427
8,188
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
18
Kills
3
3
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Bellona
Cameronisms
Bellona
0
1
0
0
L
Kali
Kopakc
Kali
0
4
1
0.13
W
0
0
0
0
W
Izanami
Tshiiz
Izanami
5
2
7
4.25
W
Nox
Xeili
Nox
2
0
3
3.5
L
Janus
negamig
Janus
1
3
0
0.33
W
Pele
8
0
1
8.5
L
Izanami
xiitammy
Izanami
0
6
0
0
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,423
Damage
11,322
25,754
Taken
31,002
10,940
Mitigated
10,707
9,972
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,413
1,139
0
1,244
5,363
3,335
155
1,172
4,166
14,005
0
L
Bellona
Cameronisms
Bellona
1,951
684
0
832
5,154
3,445
0
1,615
3,539
0
10,808
L
Kali
Kopakc
Kali
2,309
1,352
0
2,484
8,069
2,102
0
1,719
6,350
0
20,965
W
1,615
35
0
895
3,406
2,363
0
0
3,281
19,814
0
W
Izanami
Tshiiz
Izanami
8,474
6,348
0
3,053
5,703
1,778
647
1,831
3,872
0
40,995
W
Nox
Xeili
Nox
2,755
310
0
1,250
4,042
1,297
0
1,552
2,394
26,477
0
L
Janus
negamig
Janus
2,607
74
0
90
3,740
1,045
0
1,498
2,242
34,468
0
W
Pele
4,166
1,473
0
3,530
7,240
2,167
0
1,295
5,807
0
25,845
L
Izanami
xiitammy
Izanami
1,028
790
0
656
5,851
1,088
0
1,092
4,759
0
12,472
L
3,427
1,109
0
1,686
8,188
3,027
0
1,859
6,329
15,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,895
Gold Earned
24,423
267
Minions Killed
216
0
Camps Cleared
0
911,482
Distance Traveled
927,902
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,177
618
23
2
0
185,617
1
L
Bellona
4,347
435
24
2
0
205,182
1
L
Kali
4,792
479
52
5
0
183,423
0
W
Ares
5,600
560
44
4
0
161,729
0
W
Izanami
6,628
663
80
8
0
167,765
1
W
Nox
6,027
603
65
7
0
184,889
1
L
Janus
5,991
599
84
8
0
188,271
4
W
Pele
6,463
646
55
6
0
211,482
1
L
Izanami
4,059
406
37
4
0
157,706
0
L
Ymir
5,234
523
19
2
0
193,320
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role