Player Matchup

Baba Yaga
Baba Yaga
Al195pha
Baba Yaga
Level 43
God Stats
6W - 8L
1,534 SR
Queue Stats
50W - 61L
1,408 Elo+
Party 1
Yemoja
Yemoja
Datgurlofficial
Yemoja
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 19L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
Jhayyp
Cthulhu
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
MutantStunner
Skadi
Level 109
God Stats
4W - 9L
1,268 SR
Queue Stats
593W - 728L
1,381 Elo+
Party 3
Ullr
Ullr
Shoot_2_Kill_76
Ullr
Level 106
God Stats
7W - 14L
1,311 SR
Queue Stats
1,322W - 1,467L
1,418 Elo+
Party 3
Team Averages
Level 64
1,423 SR
1,436 Elo+

VS

Team Averages
Level 82
1,464 SR
1,432 Elo+
Xing Tian
Xing Tian
DChristMan
Xing Tian
Level 103
God Stats
35W - 36L
1,496 SR
Queue Stats
314W - 358L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
Edniel2002
Baron Samedi
Level 99
God Stats
15W - 11L
1,495 SR
Queue Stats
431W - 433L
1,459 Elo+
Solo
Hachiman
Hachiman
JisatsuRu
Hachiman
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 153L
1,363 Elo+
Party 2
Nemesis
Nemesis
Prince_Nior
Nemesis
Level 79
God Stats
5W - 9L
1,026 SR
Queue Stats
50W - 66L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
Soburr-
Sun Wukong
Level 66
God Stats
25W - 14L
1,802 SR
Queue Stats
50W - 39L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Al195pha
Baba Yaga
13
0 / 9 / 2
8,285
345
4,914
17,290
5,068
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
3 / 10 / 2
9,471
395
3,734
16,528
17,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Jhayyp
Cthulhu
15
1 / 9 / 3
9,357
390
8,210
26,427
18,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
10 / 10 / 1
13,177
549
20,247
29,408
11,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 9 / 2
8,772
366
6,796
22,359
13,205
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DChristMan
Xing Tian
19
5 / 2 / 13
12,526
522
10,314
18,067
10,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Edniel2002
Baron Samedi
19
11 / 2 / 10
13,626
568
22,946
15,486
8,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
JisatsuRu
Hachiman
20
12 / 6 / 12
13,697
571
26,849
23,655
9,479
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Prince_Nior
Nemesis
20
15 / 4 / 15
14,349
598
18,102
21,782
11,154
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Soburr-
Sun Wukong
19
4 / 1 / 9
12,875
536
16,550
19,888
14,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
106
14
Kills
47
47
Deaths
15
10
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Al195pha
Baba Yaga
0
9
2
0.11
W
Xing Tian
DChristMan
Xing Tian
5
2
13
5.75
L
3
10
2
0.4
W
Baron Samedi
Edniel2002
Baron Samedi
11
2
10
8
L
Cthulhu
Jhayyp
Cthulhu
1
9
3
0.28
W
Hachiman
JisatsuRu
Hachiman
12
6
12
3
L
10
10
1
1.05
W
Nemesis
Prince_Nior
Nemesis
15
4
15
5.63
L
0
9
2
0.11
W
Sun Wukong
Soburr-
Sun Wukong
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,901
Damage
94,761
112,012
Taken
98,878
65,951
Mitigated
55,096
21,809
Healing
37,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Al195pha
Baba Yaga
4,914
894
0
2,945
17,290
5,068
300
4,354
12,936
31,845
0
W
Xing Tian
DChristMan
Xing Tian
10,314
756
0
5,564
18,067
10,993
1,501
1,311
16,225
75,509
0
L
3,734
546
1,070
990
16,528
17,932
266
3,672
12,856
18,726
0
W
Baron Samedi
Edniel2002
Baron Samedi
22,946
2,271
3,553
6,470
15,486
8,496
1,757
1,693
13,752
100,685
0
L
Cthulhu
Jhayyp
Cthulhu
8,210
721
432
5,109
26,427
18,501
578
8,683
17,744
39,150
0
W
Hachiman
JisatsuRu
Hachiman
26,849
16,386
0
11,229
23,655
9,479
3,624
6,633
16,622
0
81,256
L
20,247
9,792
210
9,420
29,408
11,245
711
8,555
20,853
116
81,847
W
Nemesis
Prince_Nior
Nemesis
18,102
8,710
0
7,179
21,782
11,154
4,115
3,007
18,600
0
91,356
L
6,796
2,876
0
1,633
22,359
13,205
0
7,996
14,363
0
36,281
W
Sun Wukong
Soburr-
Sun Wukong
16,550
3,227
0
3,745
19,888
14,974
1,278
3,564
15,045
0
81,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,062
Gold Earned
67,073
317
Minions Killed
657
0
Camps Cleared
0
1,834,463
Distance Traveled
2,309,952
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,285
345
41
2
0
353,019
0
W
Xing Tian
12,526
522
116
5
0
496,975
5
L
Yemoja
9,471
395
33
1
0
270,878
0
W
Baron Samedi
13,626
568
147
6
0
427,466
1
L
Cthulhu
9,357
390
76
3
0
455,348
0
W
Hachiman
13,697
571
109
5
0
387,454
0
L
Skadi
13,177
549
109
5
0
347,684
2
W
Nemesis
14,349
598
138
6
0
538,792
4
L
Ullr
8,772
366
58
2
0
407,534
1
W
Sun Wukong
12,875
536
147
6
0
459,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role