Player Matchup

Neith
Neith
EeNaza14
Neith
Level 8
God Stats
2W - 4L
1,457 SR
Queue Stats
186W - 204L
1,532 Elo+
Party 1
Khepri
Khepri
NnEvelyn1403
Khepri
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 116L
1,389 Elo+
Party 1
Merlin
Merlin
ancoran
Merlin
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 13L
1,175 Elo+
Party 2
Vamana
Vamana
ga8riel23
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,175 Elo+
Party 2
Bakasura
Bakasura
igc-mesquita
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,731 Elo+
Solo
Team Averages
Level 9
1,491 SR
1,400 Elo+

VS

Team Averages
Level 18
1,494 SR
1,504 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
KoluryUY
Cerberus
Level 12
God Stats
4W - 3L
1,285 SR
Queue Stats
69W - 73L
1,629 Elo+
Solo
Hel
Hel
LukaxLua
Hel
Level 24
God Stats
6W - 5L
1,464 SR
Queue Stats
47W - 45L
1,509 Elo+
Solo
Bakasura
Bakasura
NyZ Serafim
Bakasura
Level 24
God Stats
3W - 0L
1,718 SR
Queue Stats
63W - 43L
1,531 Elo+
Solo
Xbalanque
Xbalanque
Xirei_Dudu2
Xbalanque
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EeNaza14
Neith
13
5 / 5 / 2
8,906
445
14,842
19,642
6,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
12
4 / 4 / 3
8,697
435
4,182
17,187
10,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
ancoran
Merlin
9
1 / 12 / 2
6,708
335
6,756
12,098
4,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
ga8riel23
Vamana
12
0 / 2 / 0
7,613
381
6,508
12,822
10,556
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
igc-mesquita
Bakasura
14
1 / 4 / 1
8,510
426
4,183
16,436
6,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
4 / 0 / 3
9,730
487
10,840
10,052
3,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
KoluryUY
Cerberus
13
1 / 1 / 16
8,569
428
5,925
14,299
12,210
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
18 / 1 / 5
11,446
572
27,853
19,850
8,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
NyZ Serafim
Bakasura
14
3 / 3 / 5
9,224
461
7,534
15,379
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Xirei_Dudu2
Xbalanque
14
1 / 7 / 10
8,943
447
5,054
11,846
3,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
11
Kills
27
27
Deaths
12
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
0
3
5.5
L
Neith
EeNaza14
Neith
5
5
2
1.2
W
Cerberus
KoluryUY
Cerberus
1
1
16
9
W
18
1
5
20.5
L
Khepri
4
4
3
1.38
W
Bakasura
NyZ Serafim
Bakasura
3
3
5
1.83
W
Xbalanque
Xirei_Dudu2
Xbalanque
1
7
10
0.86
L
Merlin
ancoran
Merlin
1
12
2
0.17
L
Vamana
ga8riel23
Vamana
0
2
0
0
L
Bakasura
igc-mesquita
Bakasura
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,471
Damage
57,206
78,185
Taken
71,426
38,215
Mitigated
33,803
23,528
Healing
32,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
10,840
2,759
1,143
3,643
10,052
3,732
301
1,255
8,797
0
54,058
L
Neith
EeNaza14
Neith
14,842
6,875
0
9,585
19,642
6,657
484
7,619
11,991
0
59,018
W
Cerberus
KoluryUY
Cerberus
5,925
335
0
3,382
14,299
12,210
120
2,180
12,119
29,771
0
W
27,853
4,231
4,087
12,392
19,850
8,578
205
4,461
15,349
78,422
0
L
Khepri
4,182
546
0
3,205
17,187
10,710
396
8,684
8,433
26,027
0
W
Bakasura
NyZ Serafim
Bakasura
7,534
5,470
0
6,889
15,379
5,292
2,050
1,791
13,495
0
37,356
W
Xbalanque
Xirei_Dudu2
Xbalanque
5,054
2,891
0
972
11,846
3,991
1,229
1,251
10,595
0
43,619
L
Merlin
ancoran
Merlin
6,756
1,345
0
250
12,098
4,231
0
8,528
3,550
25,764
0
L
Vamana
ga8riel23
Vamana
6,508
3,355
0
4,166
12,822
10,556
0
5,792
7,020
0
28,168
L
Bakasura
igc-mesquita
Bakasura
4,183
2,694
0
6,322
16,436
6,061
126
3,155
13,031
0
44,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,434
Gold Earned
47,912
319
Minions Killed
380
0
Camps Cleared
0
1,688,776
Distance Traveled
1,926,306
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,730
487
85
4
0
410,424
0
L
Neith
8,906
445
92
5
0
308,394
2
W
Cerberus
8,569
428
51
3
0
382,197
1
W
Hel
11,446
572
104
5
0
384,415
2
L
Khepri
8,697
435
35
2
0
369,290
3
W
Bakasura
9,224
461
75
4
0
388,712
5
W
Xbalanque
8,943
447
65
3
0
360,558
1
L
Merlin
6,708
335
37
2
0
266,628
1
L
Vamana
7,613
381
51
3
0
410,745
1
L
Bakasura
8,510
426
104
5
0
333,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role