Player Matchup

Thanatos
Thanatos
CiRSii
Thanatos
Level 16
God Stats
2W - 1L
1,738 SR
Queue Stats
70W - 95L
1,388 Elo+
Party 2
Yemoja
Yemoja
GorillaX69
Yemoja
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 180L
1,394 Elo+
Party 2
Bellona
Bellona
MrGame200
Bellona
Level 16
God Stats
7W - 8L
1,594 SR
Queue Stats
20W - 31L
1,378 Elo+
Party 4
Nox
Nox
OslikOsel
Nox
Level 27
God Stats
7W - 6L
1,563 SR
Queue Stats
76W - 102L
1,369 Elo+
Party 4
Anhur
Anhur
javi2k05
Anhur
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
204W - 183L
1,420 Elo+
Solo
Team Averages
Level 19
1,579 SR
1,390 Elo+

VS

Team Averages
Level 20
1,467 SR
1,301 Elo+
Guan Yu
Guan Yu
DeadmauFan38
Guan Yu
Level 22
God Stats
6W - 9L
1,462 SR
Queue Stats
63W - 81L
1,319 Elo+
Party 1
Izanami
Izanami
FeearYamato
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo
Bellona
Bellona
Optomaton
Bellona
Level 29
God Stats
1W - 6L
1,318 SR
Queue Stats
622W - 764L
1,328 Elo+
Party 3
Rama
Rama
PRUGATOR
Rama
Level 24
God Stats
2W - 4L
1,751 SR
Queue Stats
58W - 82L
1,376 Elo+
Party 3
Ullr
Ullr
R3H4B
Ullr
Level 15
God Stats
0W - 5L
1,303 SR
Queue Stats
2W - 10L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CiRSii
Thanatos
17
11 / 1 / 8
11,470
574
12,296
10,807
4,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
GorillaX69
Yemoja
16
3 / 1 / 16
10,709
535
8,016
13,852
15,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
MrGame200
Bellona
15
3 / 1 / 3
10,183
509
5,431
13,847
10,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 0 / 7
11,379
569
9,717
6,270
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
javi2k05
Anhur
18
14 / 0 / 7
11,302
565
18,089
16,322
7,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DeadmauFan38
Guan Yu
11
0 / 6 / 1
7,219
361
3,427
12,720
8,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
FeearYamato
Izanami
12
0 / 12 / 1
7,484
374
9,213
14,491
3,649
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Optomaton
Bellona
13
1 / 7 / 1
8,683
434
7,116
16,963
12,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
13
1 / 6 / 0
8,083
404
5,094
17,348
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
R3H4B
Ullr
12
1 / 6 / 1
8,125
406
6,074
14,095
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
36
Kills
3
3
Deaths
37
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CiRSii
Thanatos
11
1
8
15
L
Guan Yu
DeadmauFan38
Guan Yu
0
6
1
0.08
L
Izanami
FeearYamato
Izanami
0
12
1
0.04
W
Yemoja
GorillaX69
Yemoja
3
1
16
11
W
Bellona
MrGame200
Bellona
3
1
3
4.5
L
Bellona
Optomaton
Bellona
1
7
1
0.21
W
5
0
7
8.5
L
Rama
1
6
0
0.17
L
Ullr
R3H4B
Ullr
1
6
1
0.25
W
Anhur
javi2k05
Anhur
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,549
Damage
30,924
61,098
Taken
75,617
41,141
Mitigated
32,720
30,267
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CiRSii
Thanatos
12,296
3,219
0
10,458
10,807
4,772
1,324
0
10,707
0
73,428
L
Guan Yu
DeadmauFan38
Guan Yu
3,427
584
232
2,152
12,720
8,047
440
1,505
10,915
0
23,423
L
Izanami
FeearYamato
Izanami
9,213
6,511
0
875
14,491
3,649
1,379
4,280
10,211
0
41,046
W
Yemoja
GorillaX69
Yemoja
8,016
2,176
2,154
1,890
13,852
15,628
980
28
13,614
29,559
0
W
Bellona
MrGame200
Bellona
5,431
1,511
0
4,169
13,847
10,187
2,199
0
13,672
0
43,842
L
Bellona
Optomaton
Bellona
7,116
1,465
0
1,304
16,963
12,549
50
4,363
12,450
49
52,391
W
9,717
901
0
260
6,270
2,981
2,065
0
6,195
74,387
0
L
Rama
5,094
3,807
0
5,173
17,348
4,617
66
3,880
13,468
0
33,962
L
Ullr
R3H4B
Ullr
6,074
2,603
0
3,932
14,095
3,858
0
3,705
10,365
0
26,809
W
Anhur
javi2k05
Anhur
18,089
9,855
0
11,336
16,322
7,573
3,094
0
16,297
0
91,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,043
Gold Earned
39,594
497
Minions Killed
301
0
Camps Cleared
0
1,843,910
Distance Traveled
1,566,809
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,470
574
100
5
0
419,190
0
L
Guan Yu
7,219
361
29
1
0
338,583
0
L
Izanami
7,484
374
67
3
0
275,173
3
W
Yemoja
10,709
535
52
3
0
320,898
0
W
Bellona
10,183
509
92
5
0
404,275
3
L
Bellona
8,683
434
93
5
0
336,026
1
W
Nox
11,379
569
123
6
0
388,048
5
L
Rama
8,083
404
55
3
0
281,213
2
L
Ullr
8,125
406
57
3
0
335,814
0
W
Anhur
11,302
565
130
7
0
311,499
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role