Player Matchup

Anhur
Anhur
Charmoh
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,563 Elo+
Solo
Fenrir
Fenrir
Goblin_slayer324
Fenrir
Level 18
God Stats
2W - 0L
1,760 SR
Queue Stats
21W - 25L
1,653 Elo+
Solo
Geb
Geb
RustyCurtins
Geb
Level 28
God Stats
8W - 5L
1,670 SR
Queue Stats
136W - 128L
1,612 Elo+
Solo
Tyr
Tyr
Smite-Se-Muere
Tyr
Level 4
God Stats
4W - 2L
1,849 SR
Queue Stats
13W - 8L
1,799 Elo+
Party 1
Aphrodite
Aphrodite
loborex321
Aphrodite
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 151L
1,515 Elo+
Party 1
Team Averages
Level 40
1,656 SR
1,628 Elo+

VS

Team Averages
Level 21
1,417 SR
1,526 Elo+
Agni
Agni
Ejefit
Agni
Level 29
God Stats
4W - 6L
1,634 SR
Queue Stats
151W - 145L
1,474 Elo+
Solo
Hercules
Hercules
Halalgodiiis
Hercules
Level 16
God Stats
7W - 12L
1,133 SR
Queue Stats
82W - 90L
1,386 Elo+
Solo
Hou Yi
Hou Yi
KFELVO
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,444 Elo+
Solo
Nu Wa
Nu Wa
Stinkende_Eichel
Nu Wa
Level 26
God Stats
4W - 3L
1,295 SR
Queue Stats
111W - 58L
1,744 Elo+
Solo
Bellona
Bellona
d-Javito-b
Bellona
Level 28
God Stats
9W - 8L
1,522 SR
Queue Stats
193W - 244L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Charmoh
Anhur
11
1 / 3 / 1
6,362
454
3,813
7,322
2,098
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 2 / 4
7,847
561
7,605
12,675
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 0
6,298
450
5,028
9,571
5,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
5 / 1 / 0
8,542
610
7,297
12,826
6,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
loborex321
Aphrodite
13
3 / 2 / 3
8,275
591
5,557
10,109
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ejefit
Agni
12
4 / 4 / 1
7,313
522
9,132
7,441
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Halalgodiiis
Hercules
11
2 / 2 / 1
6,790
485
3,000
8,415
4,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
KFELVO
Hou Yi
12
0 / 2 / 4
6,676
477
5,759
8,747
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 3 / 1
7,414
530
11,853
7,900
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
d-Javito-b
Bellona
11
0 / 4 / 2
6,628
473
2,457
12,189
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
15
Kills
8
8
Deaths
15
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
Charmoh
Anhur
1
3
1
0.5
L
Agni
Ejefit
Agni
4
4
1
1.13
W
4
2
4
3
L
Hercules
Halalgodiiis
Hercules
2
2
1
1.25
L
Hou Yi
KFELVO
Hou Yi
0
2
4
1
W
2
0
0
2
W
5
1
0
5
L
2
3
1
0.83
L
Bellona
d-Javito-b
Bellona
0
4
2
0.25
W
Aphrodite
loborex321
Aphrodite
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,300
Damage
32,201
52,503
Taken
44,692
22,530
Mitigated
17,184
25,148
Healing
16,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Charmoh
Anhur
3,813
1,796
0
2,406
7,322
2,098
1,420
1,153
6,145
0
37,277
L
Agni
Ejefit
Agni
9,132
156
0
1,474
7,441
2,288
468
1,558
5,683
38,326
0
W
7,605
1,642
187
7,236
12,675
4,236
420
4,094
8,413
0
36,344
L
Hercules
Halalgodiiis
Hercules
3,000
1,232
0
2,332
8,415
4,461
267
3,003
5,145
0
13,644
L
Hou Yi
KFELVO
Hou Yi
5,759
2,477
0
4,544
8,747
2,115
170
2,885
5,619
0
39,548
W
5,028
366
0
3,112
9,571
5,696
87
1,123
8,422
20,004
0
W
7,297
732
0
5,355
12,826
6,750
0
8,620
4,110
0
54,136
L
11,853
5,388
0
3,112
7,900
2,495
713
483
7,377
48,824
0
L
Bellona
d-Javito-b
Bellona
2,457
501
0
5,173
12,189
5,825
0
1,792
10,283
0
34,480
W
Aphrodite
loborex321
Aphrodite
5,557
404
1,033
5,819
10,109
3,750
52
5,393
4,428
45,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,324
Gold Earned
34,821
374
Minions Killed
320
0
Camps Cleared
0
1,369,519
Distance Traveled
1,319,438
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,362
454
76
5
0
251,343
1
L
Agni
7,313
522
72
5
0
271,494
5
W
Fenrir
7,847
561
62
4
0
294,615
0
L
Hercules
6,790
485
17
1
0
288,691
0
L
Hou Yi
6,676
477
71
5
0
259,421
3
W
Geb
6,298
450
21
2
0
297,547
0
W
Tyr
8,542
610
109
8
0
263,439
2
L
Nu Wa
7,414
530
79
6
0
209,049
4
L
Bellona
6,628
473
81
6
0
290,783
7
W
Aphrodite
8,275
591
106
8
0
262,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role