Player Matchup

Bellona
Bellona
IStoleYourBike0
Bellona
Level 106
God Stats
9W - 2L
1,997 SR
Queue Stats
418W - 346L
1,622 Elo+
Party 2
Mercury
Mercury
LordHew2000
Mercury
Level 122
God Stats
7W - 2L
1,500 SR
Queue Stats
341W - 268L
1,577 Elo+
Party 2
Zeus
Zeus
Silverfist35
Zeus
Level 104
God Stats
129W - 74L
1,744 SR
Queue Stats
264W - 174L
1,624 Elo+
Party 2
Team Averages
Level 111
1,747 SR
1,608 Elo+

VS

Team Averages
Level 92
1,629 SR
1,212 Elo+
Sol
Sol
Chirivía
Sol
Level 102
God Stats
3W - 2L
1,704 SR
Queue Stats
59W - 80L
1,169 Elo+
Party 1
Sobek
Sobek
Dave_AEP
Sobek
Level 108
God Stats
1W - 2L
1,683 SR
Queue Stats
50W - 80L
1,055 Elo+
Party 1
Medusa
Medusa
MandarinGames
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 1
5,327
888
1,931
4,121
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
LordHew2000
Mercury
8
1 / 0 / 3
4,945
824
1,816
2,062
670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 1 / 4
4,806
801
4,818
2,036
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,434
739
1,716
2,724
945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
Dave_AEP
Sobek
7
0 / 1 / 1
4,833
806
1,704
5,543
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 2 / 0
4,914
819
1,857
3,894
1,165
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
1
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Sobek
Dave_AEP
Sobek
0
1
1
0.5
W
3
0
1
3.5
W
Mercury
LordHew2000
Mercury
1
0
3
2.5
L
1
2
0
0.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,565
Damage
5,277
8,219
Taken
12,161
3,429
Mitigated
5,717
4,070
Healing
3,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,716
654
0
1,416
2,724
945
0
1,067
1,529
10,401
0
L
Sobek
Dave_AEP
Sobek
1,704
73
0
1,434
5,543
3,607
0
1,919
3,400
9,002
0
W
1,931
683
417
1,928
4,121
2,207
0
1,550
2,571
0
12,787
W
Mercury
LordHew2000
Mercury
1,816
180
0
972
2,062
670
0
1,132
930
0
9,553
L
1,857
798
0
498
3,894
1,165
0
1,337
2,387
0
12,392
W
4,818
108
0
753
2,036
552
99
774
1,262
17,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,078
Gold Earned
14,181
72
Minions Killed
62
0
Camps Cleared
0
407,907
Distance Traveled
325,941
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,434
739
19
3
0
75,819
1
L
Sobek
4,833
806
15
3
0
138,624
0
W
Bellona
5,327
888
19
3
0
154,037
3
W
Mercury
4,945
824
15
3
0
147,206
0
L
Medusa
4,914
819
28
5
0
111,498
2
W
Zeus
4,806
801
38
6
0
106,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role