Player Matchup

Zeus
Zeus
Dakeo666
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,078 Elo+
Solo
Ra
Ra
NRTAHYT
Ra
Level 4
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Xero-Tango
Bakasura
Level 6
God Stats
0W - 1L
1,712 SR
Queue Stats
1W - 2L
1,461 Elo+
Party 3
Ymir
Ymir
bio_gaming_yt
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
pyromane04
Loki
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 17L
1,460 Elo+
Solo
Team Averages
Level 9
1,493 SR
1,400 Elo+

VS

Team Averages
Level 42
1,421 SR
1,405 Elo+
Chiron
Chiron
HUGOBLOBCHIEF
Chiron
Level 155
God Stats
7W - 2L
1,197 SR
Queue Stats
57W - 58L
1,611 Elo+
Party 1
Vulcan
Vulcan
I I I I1032
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,249 Elo+
Party 2
Arachne
Arachne
JeaneDarc9193
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,210 Elo+
Party 2
Kukulkan
Kukulkan
M0Donnell
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 6L
1,845 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NashyyWashyy
Tsukuyomi
Level 7
God Stats
4W - 7L
1,407 SR
Queue Stats
145W - 150L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
0 / 7 / 4
8,713
968
956
11,923
4,149
13
0 / 2 / 3
7,996
888
83
4,041
1,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bakasura
Xero-Tango
Bakasura
13
0 / 7 / 3
7,920
880
2,158
9,793
3,603
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 5 / 4
8,247
916
2,203
8,810
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 8 / 2
9,934
1,104
9,385
20,182
7,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

442

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 12
9,819
1,091
7,870
5,430
2,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
17
3 / 0 / 14
10,078
1,120
4,593
4,102
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
16
8 / 1 / 15
10,802
1,200
10,824
7,130
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
M0Donnell
Kukulkan
16
12 / 2 / 7
11,454
1,273
20,188
5,619
1,527
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
NashyyWashyy
Tsukuyomi
15
2 / 2 / 16
9,497
1,055
7,810
8,004
2,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
93
4
Kills
29
29
Deaths
7
16
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
7
4
0.29
W
4
2
12
5
W
Vulcan
3
0
14
10
W
Arachne
8
1
15
15.5
W
Kukulkan
M0Donnell
Kukulkan
12
2
7
7.75
L
0
2
3
0.75
W
Tsukuyomi
NashyyWashyy
Tsukuyomi
2
2
16
5
L
Bakasura
Xero-Tango
Bakasura
0
7
3
0.21
L
0
5
4
0.4
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,785
Damage
51,285
54,749
Taken
30,285
21,760
Mitigated
10,943
1,435
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
956
412
0
0
11,923
4,149
0
6,378
5,545
6,569
0
W
7,870
2,742
396
886
5,430
2,202
0
393
4,513
0
22,944
W
Vulcan
4,593
1,609
0
0
4,102
1,813
0
673
3,372
20,371
0
W
Arachne
10,824
7,640
0
3,228
7,130
2,432
0
1,527
3,903
0
32,551
W
Kukulkan
M0Donnell
Kukulkan
20,188
2,229
0
0
5,619
1,527
0
283
3,272
35,500
0
L
83
58
0
25
4,041
1,868
0
2,963
1,078
1,842
0
W
Tsukuyomi
NashyyWashyy
Tsukuyomi
7,810
2,815
0
1,346
8,004
2,969
0
341
6,724
0
12,682
L
Bakasura
Xero-Tango
Bakasura
2,158
1,156
0
213
9,793
3,603
0
4,925
4,868
0
5,960
L
2,203
668
0
44
8,810
4,639
0
4,285
4,525
7,239
0
L
9,385
2,476
0
1,153
20,182
7,501
0
6,230
13,952
0
17,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,810
Gold Earned
51,650
40
Minions Killed
185
2
Camps Cleared
7
436,707
Distance Traveled
828,822
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,713
968
11
1
0
71,465
0
W
Chiron
9,819
1,091
28
3
0
117,537
0
W
Vulcan
10,078
1,120
42
5
4
194,061
0
W
Arachne
10,802
1,200
59
7
1
216,859
0
W
Kukulkan
11,454
1,273
46
5
1
146,196
1
L
Ra
7,996
888
3
0
0
27,679
0
W
Tsukuyomi
9,497
1,055
10
1
1
154,169
0
L
Bakasura
7,920
880
6
1
0
82,354
0
L
Ymir
8,247
916
13
1
0
75,512
1
L
Loki
9,934
1,104
7
1
2
179,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role