Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BrodyAG
Ne Zha
Level 160
God Stats
5W - 7L
1,435 SR
Queue Stats
33W - 30L
1,513 Elo+
Solo
Yemoja
Yemoja
RNJRgreen
Yemoja
Level 145
God Stats
24W - 16L
1,495 SR
Queue Stats
503W - 515L
1,482 Elo+
Solo
Nu Wa
Nu Wa
TheTimpai
Nu Wa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,464 Elo+
Party 1
Achilles
Achilles
The_FolgersGuy69
Achilles
Level 24
God Stats
3W - 2L
1,423 SR
Queue Stats
3W - 2L
1,430 Elo+
Party 1
Team Averages
Level 108
1,471 SR
1,478 Elo+

VS

Team Averages
Level 84
1,644 SR
1,499 Elo+
Bacchus
Bacchus
Cassarnova
Bacchus
Level 120
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 9L
1,481 Elo+
Party 3
Kukulkan
Kukulkan
Maartenvin
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 139L
1,386 Elo+
Party 2
Anhur
Anhur
Wiseindominus
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,576 Elo+
Party 3
Cu Chulainn
Cu Chulainn
arnold928
Cu Chulainn
Level 82
God Stats
0W - 2L
1,798 SR
Queue Stats
31W - 32L
1,529 Elo+
Party 2
Awilix
Awilix
vork992
Awilix
Level 89
God Stats
14W - 14L
1,706 SR
Queue Stats
128W - 140L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
6 / 1 / 5
11,609
528
10,502
11,505
4,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
BrodyAG
Ne Zha
20
9 / 2 / 4
12,915
587
7,925
15,727
6,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
RNJRgreen
Yemoja
17
1 / 2 / 11
10,329
470
9,392
11,350
7,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
TheTimpai
Nu Wa
20
6 / 0 / 10
13,256
603
23,673
9,869
4,107
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 1 / 3
10,561
480
4,182
11,824
15,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cassarnova
Bacchus
14
1 / 5 / 4
9,162
416
6,994
14,895
11,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Maartenvin
Kukulkan
14
0 / 7 / 0
8,903
405
6,033
14,358
4,499
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 0
9,230
420
2,745
17,138
6,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
arnold928
Cu Chulainn
19
1 / 1 / 1
11,259
512
9,239
16,849
10,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
vork992
Awilix
16
1 / 6 / 3
10,061
457
7,162
16,270
6,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
22
Kills
5
6
Deaths
22
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
5
8.5
W
Ne Zha
BrodyAG
Ne Zha
9
2
4
5.5
L
Bacchus
Cassarnova
Bacchus
1
5
4
0.6
L
Kukulkan
Maartenvin
Kukulkan
0
7
0
0
W
Yemoja
RNJRgreen
Yemoja
1
2
11
3.25
W
Nu Wa
TheTimpai
Nu Wa
6
0
10
11
W
0
1
3
1.5
L
2
3
0
0.67
L
Cu Chulainn
arnold928
Cu Chulainn
1
1
1
1.5
L
Awilix
vork992
Awilix
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,674
Damage
32,173
60,275
Taken
79,510
38,503
Mitigated
39,286
14,657
Healing
17,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,502
4,130
0
328
11,505
4,501
1,056
3,912
7,593
0
82,839
W
Ne Zha
BrodyAG
Ne Zha
7,925
2,362
183
4,358
15,727
6,818
128
856
14,871
0
104,836
L
Bacchus
Cassarnova
Bacchus
6,994
311
0
4,175
14,895
11,418
0
7,079
7,588
31,861
0
L
Kukulkan
Maartenvin
Kukulkan
6,033
229
0
1,838
14,358
4,499
1,192
8,337
5,648
56,808
0
W
Yemoja
RNJRgreen
Yemoja
9,392
317
4,241
1,699
11,350
7,162
1,018
4,933
6,417
42,491
0
W
Nu Wa
TheTimpai
Nu Wa
23,673
3,632
0
2,418
9,869
4,107
2,456
3,343
6,526
109,653
0
W
4,182
397
0
1,430
11,824
15,915
472
864
10,960
0
47,882
L
2,745
1,151
0
9,012
17,138
6,460
0
5,255
11,715
0
63,710
L
Cu Chulainn
arnold928
Cu Chulainn
9,239
1,489
42
2,178
16,849
10,906
303
5,535
10,815
5,749
78,602
L
Awilix
vork992
Awilix
7,162
3,059
0
230
16,270
6,003
0
5,676
10,306
0
74,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,670
Gold Earned
48,615
643
Minions Killed
520
0
Camps Cleared
0
2,122,917
Distance Traveled
1,980,586
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,609
528
122
6
0
420,530
8
W
Ne Zha
12,915
587
160
7
0
470,612
3
L
Bacchus
9,162
416
49
2
0
435,418
3
L
Kukulkan
8,903
405
107
5
0
330,140
0
W
Yemoja
10,329
470
72
3
0
406,458
10
W
Nu Wa
13,256
603
180
8
0
416,324
1
W
Achilles
10,561
480
109
5
0
408,993
0
L
Anhur
9,230
420
111
5
0
344,945
4
L
Cu Chulainn
11,259
512
139
6
0
445,737
0
L
Awilix
10,061
457
114
5
0
424,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role