Player Matchup

Olorun
Olorun
FhAzE_Goku
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,222 Elo+
Party 1
Ra
Ra
Genesisxff
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,222 Elo+
Party 1
Ao Kuang
Ao Kuang
JesusTeAma_Amigo
Ao Kuang
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 162L
1,423 Elo+
Solo
Da Ji
Da Ji
Prozazo2001
Da Ji
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,383 Elo+
Solo
Izanami
Izanami
xkaraszkax
Izanami
Level 21
God Stats
72W - 52L
1,722 SR
Queue Stats
423W - 414L
1,380 Elo+
Solo
Team Averages
Level 14
1,544 SR
1,326 Elo+

VS

Team Averages
Level 18
1,473 SR
1,424 Elo+
Osiris
Osiris
Flipperspelet
Osiris
Level 26
God Stats
2W - 1L
1,163 SR
Queue Stats
72W - 88L
1,419 Elo+
Solo
Ra
Ra
HIIT Marmite
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
RodzinkaAl
Yemoja
Level 17
God Stats
2W - 3L
1,343 SR
Queue Stats
6W - 4L
1,436 Elo+
Solo
Pele
Pele
TRL_Beanhead
Pele
Level 15
God Stats
20W - 26L
1,642 SR
Queue Stats
79W - 88L
1,318 Elo+
Solo
Xbalanque
Xbalanque
margot_00
Xbalanque
Level 27
God Stats
6W - 4L
1,718 SR
Queue Stats
16W - 12L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FhAzE_Goku
Olorun
11
1 / 7 / 2
6,976
436
2,631
11,993
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 5 / 1
7,056
441
3,183
7,947
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 2
7,011
438
3,166
12,654
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 3 / 1
7,751
484
3,156
8,571
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
xkaraszkax
Izanami
12
3 / 6 / 1
7,628
477
9,258
10,633
3,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 4
8,266
517
6,357
5,554
3,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
1 / 8 / 3
6,057
379
1,820
6,361
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
RodzinkaAl
Yemoja
13
4 / 1 / 7
8,528
533
4,708
7,888
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
8 / 0 / 4
9,346
584
8,826
9,633
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
margot_00
Xbalanque
14
7 / 0 / 5
8,431
527
9,067
7,542
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
10
Kills
26
26
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Olorun
FhAzE_Goku
Olorun
1
7
2
0.29
W
6
1
4
8
L
1
5
1
0.3
W
1
8
3
0.31
L
1
5
2
0.4
L
4
3
1
1.5
W
Yemoja
RodzinkaAl
Yemoja
4
1
7
7.5
W
8
0
4
10
W
Xbalanque
margot_00
Xbalanque
7
0
5
9.5
L
Izanami
xkaraszkax
Izanami
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,394
Damage
30,778
51,798
Taken
36,978
16,810
Mitigated
18,117
12,126
Healing
15,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
FhAzE_Goku
Olorun
2,631
1,374
264
3,056
11,993
3,886
1,847
1,322
10,671
28,987
0
W
6,357
1,436
0
1,112
5,554
3,904
543
3,357
2,197
0
27,098
L
3,183
520
300
599
7,947
2,513
538
647
7,300
36,440
0
W
1,820
801
0
39
6,361
1,642
66
1,613
4,748
10,369
0
L
3,166
1,199
0
5,590
12,654
3,680
0
1,800
10,854
31,109
0
L
3,156
785
0
359
8,571
3,258
668
1,483
7,088
0
19,780
W
Yemoja
RodzinkaAl
Yemoja
4,708
1,316
3,056
2,902
7,888
6,218
600
1,062
6,826
22,455
0
W
8,826
2,785
0
6,029
9,633
3,620
330
1,386
8,247
0
56,470
W
Xbalanque
margot_00
Xbalanque
9,067
4,362
0
2,547
7,542
2,733
1,691
1,562
5,980
0
44,770
L
Izanami
xkaraszkax
Izanami
9,258
6,481
0
1,958
10,633
3,473
317
1,276
9,357
0
46,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,422
Gold Earned
40,628
306
Minions Killed
279
0
Camps Cleared
0
1,399,369
Distance Traveled
1,419,027
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,976
436
50
3
0
229,495
0
W
Osiris
8,266
517
59
4
0
255,801
4
L
Ra
7,056
441
78
5
0
314,284
5
W
Ra
6,057
379
9
1
0
237,585
0
L
Ao Kuang
7,011
438
60
4
0
282,992
0
L
Da Ji
7,751
484
48
3
0
304,252
0
W
Yemoja
8,528
533
39
2
0
291,242
4
W
Pele
9,346
584
101
6
0
329,429
0
W
Xbalanque
8,431
527
71
4
0
304,970
1
L
Izanami
7,628
477
70
4
0
268,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role