Player Matchup

Nu Wa
Nu Wa
Bullricsin
Nu Wa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 71L
1,513 Elo+
Solo
Da Ji
Da Ji
Gaddoni
Da Ji
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 78L
1,385 Elo+
Party 1
Jormungandr
Jormungandr
Illidan1991
Jormungandr
Level 158
God Stats
6W - 4L
1,500 SR
Queue Stats
814W - 819L
1,543 Elo+
Solo
Kumbhakarna
Kumbhakarna
Overheat-XE
Kumbhakarna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,327 Elo+
Solo
Scylla
Scylla
Viminos
Scylla
Level 156
God Stats
0W - 2L
1,513 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 1
Team Averages
Level 123
1,503 SR
1,454 Elo+

VS

Team Averages
Level 85
1,677 SR
1,572 Elo+
Agni
Agni
BALOMYT
Agni
Level 27
God Stats
5W - 8L
1,721 SR
Queue Stats
477W - 476L
1,697 Elo+
Solo
Khepri
Khepri
BigBruhthaZeus
Khepri
Level 88
God Stats
2W - 1L
1,719 SR
Queue Stats
213W - 226L
1,443 Elo+
Solo
Vamana
Vamana
Glide_Below1
Vamana
Level 37
God Stats
3W - 0L
1,740 SR
Queue Stats
125W - 100L
1,602 Elo+
Solo
Zeus
Zeus
MageTheViking
Zeus
Level 128
God Stats
8W - 1L
1,666 SR
Queue Stats
318W - 332L
1,573 Elo+
Solo
Discordia
Discordia
jauquet11
Discordia
Level 147
God Stats
10W - 7L
1,540 SR
Queue Stats
1,114W - 1,159L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
3 / 7 / 7
9,693
746
10,046
14,377
5,189
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Gaddoni
Da Ji
17
6 / 7 / 7
10,165
782
11,603
15,529
7,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Illidan1991
Jormungandr
17
4 / 4 / 11
10,670
821
11,010
14,511
13,033
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Overheat-XE
Kumbhakarna
15
0 / 6 / 7
8,276
637
2,941
13,989
17,145
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
Viminos
Scylla
15
4 / 6 / 7
9,470
728
15,724
11,265
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BALOMYT
Agni
18
10 / 3 / 12
11,275
867
14,719
9,805
4,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 2 / 20
10,939
841
5,938
15,403
19,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
19
9 / 4 / 14
11,284
868
16,532
19,649
19,499
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
7 / 5 / 11
10,208
785
14,252
9,250
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
jauquet11
Discordia
17
3 / 3 / 15
10,039
772
9,390
9,150
4,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
102
17
Kills
30
30
Deaths
17
39
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Agni
BALOMYT
Agni
10
3
12
5.33
W
1
2
20
5.5
L
Nu Wa
3
7
7
0.93
L
Da Ji
Gaddoni
Da Ji
6
7
7
1.36
W
Vamana
9
4
14
4
L
Jormungandr
Illidan1991
Jormungandr
4
4
11
2.38
W
7
5
11
2.5
L
Kumbhakarna
Overheat-XE
Kumbhakarna
0
6
7
0.58
L
Scylla
Viminos
Scylla
4
6
7
1.25
W
Discordia
jauquet11
Discordia
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,324
Damage
60,831
69,671
Taken
63,257
46,820
Mitigated
52,000
15,344
Healing
26,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
BALOMYT
Agni
14,719
206
1,732
2,269
9,805
4,913
592
7,235
2,466
25,786
0
W
5,938
420
1,576
3,614
15,403
19,532
0
8,363
6,776
10,487
0
L
Nu Wa
10,046
3,130
1,231
2,601
14,377
5,189
297
8,882
5,024
23,690
0
L
Da Ji
Gaddoni
Da Ji
11,603
2,056
508
1,463
15,529
7,423
26
8,578
6,559
0
18,002
W
Vamana
16,532
6,287
3,260
7,464
19,649
19,499
334
9,954
9,228
0
32,747
L
Jormungandr
Illidan1991
Jormungandr
11,010
1,522
1,912
2,399
14,511
13,033
0
9,189
4,834
28,980
0
W
14,252
891
248
1,667
9,250
3,973
1,007
5,813
3,341
24,149
0
L
Kumbhakarna
Overheat-XE
Kumbhakarna
2,941
235
1,034
1,100
13,989
17,145
371
8,148
5,279
5,737
0
L
Scylla
Viminos
Scylla
15,724
184
1,141
1,955
11,265
4,030
678
7,239
3,676
27,653
0
W
Discordia
jauquet11
Discordia
9,390
780
3,241
1,875
9,150
4,083
897
7,303
1,725
41,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,274
Gold Earned
53,745
115
Minions Killed
166
0
Camps Cleared
0
1,101,038
Distance Traveled
1,198,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,275
867
40
3
0
264,457
0
W
Khepri
10,939
841
11
1
0
226,858
0
L
Nu Wa
9,693
746
24
2
0
186,530
0
L
Da Ji
10,165
782
17
1
0
214,003
0
W
Vamana
11,284
868
28
2
0
269,361
0
L
Jormungandr
10,670
821
22
2
0
238,032
0
W
Zeus
10,208
785
29
2
0
226,861
0
L
Kumbhakarna
8,276
637
12
1
0
212,952
0
L
Scylla
9,470
728
40
3
0
249,521
0
W
Discordia
10,039
772
58
4
0
210,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role