Player Matchup

Mercury
Mercury
Silver II
 
Mercury
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold V
BxT Kakashi22
Artemis
Gold V
Level 160
God Stats
76W - 72L
1,576 SR
Queue Stats
296W - 306L
1,298 MMR
Solo
Geb
Geb
Silver I
RGKLoki
Geb
Silver I
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 117L
1,132 MMR
Party 1
Aphrodite
Aphrodite
Silver V
ReFLeX Rapid
Aphrodite
Silver V
Level 153
God Stats
2W - 6L
1,537 SR
Queue Stats
52W - 77L
1,226 MMR
Solo
Chang'e
Chang'e
Gold IV
WhoKnowsManny
Chang'e
Gold IV
Level 124
God Stats
34W - 27L
1,830 SR
Queue Stats
117W - 110L
1,339 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,589 SR
1,299 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,535 SR
1,249 MMR
Arachne
Arachne
Silver III
Admral_Snakbar
Arachne
Silver III
Level 126
God Stats
2W - 4L
1,516 SR
Queue Stats
14W - 24L
1,272 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
BIGxxPERM
Cu Chulainn
Silver I
Level 106
God Stats
25W - 41L
1,461 SR
Queue Stats
348W - 364L
1,226 MMR
Solo
Athena
Athena
Silver I
Clayvid
Athena
Silver I
Level 69
God Stats
46W - 33L
1,581 SR
Queue Stats
88W - 90L
1,256 MMR
Solo
Raijin
Raijin
Gold V
Mihkae1898
Raijin
Gold V
Level 125
God Stats
9W - 6L
1,746 SR
Queue Stats
435W - 446L
1,295 MMR
Solo
Izanami
Izanami
Silver II
Vrity SharK
Izanami
Silver II
Level 76
God Stats
2W - 5L
1,369 SR
Queue Stats
17W - 19L
1,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
3 / 1 / 8
10,998
500
5,726
12,210
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
20
7 / 2 / 4
12,977
590
20,458
14,630
5,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
16
1 / 4 / 15
10,817
492
7,818
24,838
26,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
ReFLeX Rapid
Aphrodite
19
3 / 2 / 7
12,385
563
17,734
15,169
7,300
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
17
8 / 5 / 8
11,645
529
14,346
17,379
7,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetDanzaburouRamaCthulhuCabrakan

VS

Bans
TsukuyomiKhepriApolloGaneshaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 4
10,662
485
9,189
18,372
13,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
BIGxxPERM
Cu Chulainn
17
1 / 2 / 1
9,831
447
7,070
14,403
11,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
Clayvid
Athena
14
2 / 4 / 6
9,459
430
5,265
22,150
15,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Mihkae1898
Raijin
16
3 / 6 / 8
10,686
486
17,704
19,395
8,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Vrity SharK
Izanami
17
1 / 5 / 4
11,196
509
7,909
14,676
6,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
37
22
Kills
14
14
Deaths
22
42
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
8
7
L
7
5
4
1.8
L
Cu Chulainn
BIGxxPERM
Cu Chulainn
1
2
1
0.75
W
Artemis
7
2
4
4.5
L
Athena
Clayvid
Athena
2
4
6
1.25
L
Raijin
Mihkae1898
Raijin
3
6
8
1.17
W
Geb
1
4
15
2.13
W
Aphrodite
ReFLeX Rapid
Aphrodite
3
2
7
3.25
L
Izanami
Vrity SharK
Izanami
1
5
4
0.6
W
Chang'e
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,082
Damage
47,137
84,226
Taken
88,996
51,719
Mitigated
55,839
37,713
Healing
14,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,726
1,768
0
282
12,210
4,853
1,614
1,913
10,235
0
78,390
L
9,189
6,146
0
4,954
18,372
13,060
0
7,179
11,193
0
53,713
L
Cu Chulainn
BIGxxPERM
Cu Chulainn
7,070
244
0
4,216
14,403
11,540
586
8,188
6,215
0
66,176
W
Artemis
20,458
8,007
0
7,006
14,630
5,641
4,024
2,651
11,919
0
117,547
L
Athena
Clayvid
Athena
5,265
1,503
0
1,421
22,150
15,804
0
10,194
11,956
27,263
0
L
Raijin
Mihkae1898
Raijin
17,704
954
0
1,622
19,395
8,808
0
9,326
10,069
72,036
0
W
Geb
7,818
1,547
0
2,313
24,838
26,913
584
7,638
16,660
31,040
0
W
Aphrodite
ReFLeX Rapid
Aphrodite
17,734
1,550
5,750
9,152
15,169
7,300
1,923
2,834
12,187
90,782
0
L
Izanami
Vrity SharK
Izanami
7,909
6,048
0
2,572
14,676
6,627
1,236
5,011
9,665
0
78,568
W
Chang'e
14,346
2,239
5,940
7,270
17,379
7,012
2,045
6,617
10,256
83,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,822
Gold Earned
51,834
643
Minions Killed
522
0
Camps Cleared
0
2,008,203
Distance Traveled
1,962,135
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,998
500
122
6
0
476,143
4
L
Arachne
10,662
485
91
4
0
432,193
5
L
Cu Chulainn
9,831
447
121
6
0
375,494
3
W
Artemis
12,977
590
169
8
0
340,111
2
L
Athena
9,459
430
33
2
0
430,824
13
L
Raijin
10,686
486
113
5
0
365,028
2
W
Geb
10,817
492
35
2
0
435,046
4
W
Aphrodite
12,385
563
167
8
0
346,934
1
L
Izanami
11,196
509
164
7
0
358,596
4
W
Chang'e
11,645
529
150
7
0
409,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role