Player Matchup

Cthulhu
Cthulhu
BLEKPENTHA69
Cthulhu
Level 24
God Stats
41W - 40L
1,544 SR
Queue Stats
62W - 75L
1,487 Elo+
Party 1
Fenrir
Fenrir
DarkFire331
Fenrir
Level 33
God Stats
3W - 4L
1,474 SR
Queue Stats
159W - 163L
1,478 Elo+
Solo
Danzaburou
Danzaburou
MobG0bl1n
Danzaburou
Level 35
God Stats
1W - 4L
1,334 SR
Queue Stats
9W - 25L
1,352 Elo+
Solo
Anubis
Anubis
Teemothius
Anubis
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,272 Elo+
Solo
Neith
Neith
bubbabart
Neith
Level 56
God Stats
3W - 8L
1,455 SR
Queue Stats
63W - 82L
1,473 Elo+
Party 1
Team Averages
Level 38
1,461 SR
1,412 Elo+

VS

Team Averages
Level 86
1,570 SR
1,709 Elo+
Danzaburou
Danzaburou
Bonjo
Danzaburou
Level 160
God Stats
10W - 1L
2,047 SR
Queue Stats
61W - 18L
1,799 Elo+
Party 2
Discordia
Discordia
Godbonas
Discordia
Level 43
God Stats
3W - 7L
1,301 SR
Queue Stats
133W - 160L
1,406 Elo+
Solo
Nu Wa
Nu Wa
Mushlicious
Nu Wa
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Qynneb
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 9L
2,050 Elo+
Party 2
Heimdallr
Heimdallr
ishtao
Heimdallr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,788 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLEKPENTHA69
Cthulhu
11
1 / 6 / 5
6,947
1,158
7,010
12,420
10,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
11
2 / 3 / 2
6,586
1,098
3,259
6,786
5,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
MobG0bl1n
Danzaburou
11
2 / 4 / 3
6,875
1,146
5,824
9,417
3,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Teemothius
Anubis
11
1 / 4 / 3
6,237
1,040
2,819
5,503
2,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
bubbabart
Neith
11
1 / 3 / 4
6,650
1,108
3,939
11,573
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Team 1 Tickets

226

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bonjo
Danzaburou
13
5 / 2 / 9
8,217
1,370
9,261
6,609
2,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Godbonas
Discordia
13
1 / 0 / 10
7,101
1,184
3,706
2,666
876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 8
7,473
1,246
7,691
2,498
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Qynneb
Achilles
14
6 / 2 / 10
8,343
1,391
9,628
8,286
7,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
ishtao
Heimdallr
13
5 / 2 / 9
7,890
1,315
13,214
7,205
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
7
Kills
20
20
Deaths
7
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BLEKPENTHA69
Cthulhu
1
6
5
0.58
W
Danzaburou
Bonjo
Danzaburou
5
2
9
4.75
L
Fenrir
2
3
2
1
W
Discordia
Godbonas
Discordia
1
0
10
6
L
Danzaburou
MobG0bl1n
Danzaburou
2
4
3
0.88
W
3
1
8
7
W
Achilles
Qynneb
Achilles
6
2
10
5.5
L
Anubis
Teemothius
Anubis
1
4
3
0.63
L
Neith
bubbabart
Neith
1
3
4
1
W
Heimdallr
ishtao
Heimdallr
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,851
Damage
43,500
45,699
Taken
27,264
25,254
Mitigated
13,991
2,866
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BLEKPENTHA69
Cthulhu
7,010
702
102
352
12,420
10,466
0
4,131
8,144
17,010
0
W
Danzaburou
Bonjo
Danzaburou
9,261
5,875
0
2,256
6,609
2,439
0
1,410
5,099
0
18,771
L
Fenrir
3,259
343
0
175
6,786
5,100
0
2,595
4,191
0
7,360
W
Discordia
Godbonas
Discordia
3,706
256
573
292
2,666
876
0
1,555
1,111
17,560
0
L
Danzaburou
MobG0bl1n
Danzaburou
5,824
3,188
415
443
9,417
3,553
0
1,100
8,192
0
14,846
W
7,691
2,220
0
0
2,498
827
0
1,037
1,461
16,874
0
W
Achilles
Qynneb
Achilles
9,628
2,693
0
2,718
8,286
7,034
0
4,080
4,106
0
15,234
L
Anubis
Teemothius
Anubis
2,819
58
0
332
5,503
2,195
0
1,476
4,002
6,956
0
L
Neith
bubbabart
Neith
3,939
1,223
0
1,047
11,573
3,940
0
2,095
9,353
0
13,622
W
Heimdallr
ishtao
Heimdallr
13,214
8,438
0
2,015
7,205
2,815
0
1,747
5,433
0
24,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,295
Gold Earned
39,024
77
Minions Killed
113
3
Camps Cleared
7
582,492
Distance Traveled
643,917
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,947
1,158
18
3
0
134,992
0
W
Danzaburou
8,217
1,370
29
5
2
133,895
1
L
Fenrir
6,586
1,098
9
2
1
93,907
0
W
Discordia
7,101
1,184
37
6
2
132,736
0
L
Danzaburou
6,875
1,146
21
4
1
134,846
0
W
Nu Wa
7,473
1,246
16
3
2
132,590
0
W
Achilles
8,343
1,391
8
1
0
130,240
0
L
Anubis
6,237
1,040
9
2
1
74,980
0
L
Neith
6,650
1,108
20
3
0
143,767
0
W
Heimdallr
7,890
1,315
23
4
1
114,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role