Player Matchup

Sun Wukong
Sun Wukong
GARPOV
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,357 Elo+
Solo
Neith
Neith
beerman343
Neith
Level 23
God Stats
4W - 7L
1,500 SR
Queue Stats
77W - 102L
1,376 Elo+
Solo
Anubis
Anubis
qHITMANp
Anubis
Level 15
God Stats
21W - 15L
1,462 SR
Queue Stats
32W - 34L
1,403 Elo+
Solo
Bellona
Bellona
strohb420
Bellona
Level 23
God Stats
9W - 6L
1,225 SR
Queue Stats
11W - 9L
1,253 Elo+
Solo
Ymir
Ymir
wx19890519
Ymir
Level 9
God Stats
4W - 3L
1,525 SR
Queue Stats
7W - 7L
1,462 Elo+
Solo
Team Averages
Level 18
1,442 SR
1,370 Elo+

VS

Team Averages
Level 14
1,588 SR
1,428 Elo+
Yemoja
Yemoja
AlexGuy500
Yemoja
Level 3
God Stats
1W - 2L
1,735 SR
Queue Stats
1W - 5L
1,265 Elo+
Solo
Bellona
Bellona
Corang
Bellona
Level 17
God Stats
11W - 8L
1,753 SR
Queue Stats
37W - 36L
1,478 Elo+
Party 1
Da Ji
Da Ji
pompff
Da Ji
Level 33
God Stats
7W - 9L
1,450 SR
Queue Stats
89W - 102L
1,445 Elo+
Party 1
Raijin
Raijin
二刀流太刀猿
Raijin
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
519W - 570L
1,450 Elo+
Solo
Neith
Neith
体柔易推
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GARPOV
Sun Wukong
14
6 / 1 / 6
9,247
514
10,013
15,887
8,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Neith
16
7 / 0 / 6
10,433
580
7,111
7,546
2,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
qHITMANp
Anubis
14
1 / 7 / 0
8,600
478
7,943
14,383
8,329
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
strohb420
Bellona
17
9 / 2 / 4
10,614
590
14,931
17,765
18,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
5 / 1 / 10
9,284
516
8,438
11,199
10,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AlexGuy500
Yemoja
11
1 / 7 / 1
7,318
407
4,028
12,463
6,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Corang
Bellona
12
1 / 6 / 2
7,650
425
12,497
13,947
11,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
pompff
Da Ji
14
4 / 4 / 4
8,712
484
7,866
15,250
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 6 / 2
8,403
467
9,651
12,357
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 1
6,969
387
7,673
11,631
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
28
Kills
11
11
Deaths
30
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AlexGuy500
Yemoja
1
7
1
0.21
L
Bellona
Corang
Bellona
1
6
2
0.33
W
Sun Wukong
GARPOV
Sun Wukong
6
1
6
9
W
Neith
7
0
6
10
L
Da Ji
pompff
Da Ji
4
4
4
1.5
W
Anubis
qHITMANp
Anubis
1
7
0
0.14
W
Bellona
strohb420
Bellona
9
2
4
5.5
W
5
1
10
10
L
4
6
2
0.83
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,436
Damage
41,715
66,780
Taken
65,648
48,672
Mitigated
31,369
23,569
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AlexGuy500
Yemoja
4,028
643
240
665
12,463
6,761
84
3,786
8,627
16,536
0
L
Bellona
Corang
Bellona
12,497
4,780
0
846
13,947
11,553
0
1,297
12,249
0
37,300
W
Sun Wukong
GARPOV
Sun Wukong
10,013
2,780
0
6,364
15,887
8,341
0
2,953
12,909
236
57,015
W
Neith
7,111
3,022
0
4,692
7,546
2,975
3,862
1,267
6,279
0
65,462
L
Da Ji
pompff
Da Ji
7,866
1,939
0
4,310
15,250
5,415
0
3,804
11,305
0
44,211
W
Anubis
qHITMANp
Anubis
7,943
198
0
5,965
14,383
8,329
691
4,148
10,235
59,055
0
W
Bellona
strohb420
Bellona
14,931
6,018
0
5,641
17,765
18,563
1,477
2,262
14,877
0
62,530
W
8,438
1,664
0
907
11,199
10,464
257
3,049
8,029
24,490
0
L
9,651
1,347
0
20
12,357
4,122
262
4,439
7,868
47,452
0
L
7,673
4,234
0
3,115
11,631
3,518
0
3,291
8,340
0
33,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,178
Gold Earned
39,052
457
Minions Killed
306
0
Camps Cleared
0
1,575,020
Distance Traveled
1,484,566
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,318
407
19
1
0
271,197
5
L
Bellona
7,650
425
72
4
0
314,952
0
W
Sun Wukong
9,247
514
89
5
0
309,171
4
W
Neith
10,433
580
120
7
0
309,473
4
L
Da Ji
8,712
484
75
4
0
331,459
3
W
Anubis
8,600
478
78
4
0
276,686
0
W
Bellona
10,614
590
131
7
0
320,529
2
W
Ymir
9,284
516
39
2
0
359,161
3
L
Raijin
8,403
467
87
5
0
305,887
5
L
Neith
6,969
387
53
3
0
261,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role