Player Matchup

Arachne
Arachne
Dizzyinthesky
Arachne
Level 117
God Stats
10W - 11L
1,673 SR
Queue Stats
134W - 158L
1,415 Elo+
Party 1
Olorun
Olorun
DrMojeus
Olorun
Level 26
God Stats
8W - 7L
1,347 SR
Queue Stats
75W - 102L
1,364 Elo+
Party 1
Jormungandr
Jormungandr
Übbel
Jormungandr
Level 84
God Stats
10W - 12L
1,447 SR
Queue Stats
218W - 279L
1,423 Elo+
Party 1
Team Averages
Level 76
1,489 SR
1,401 Elo+

VS

Team Averages
Level 19
1,364 SR
1,470 Elo+
Ymir
Ymir
Fryatom
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,372 Elo+
Solo
Bellona
Bellona
PepeAsesino6
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,538 Elo+
Solo
Scylla
Scylla
ThugLifeScylla
Scylla
Level 5
God Stats
1W - 5L
1,093 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
13 / 1 / 3
11,678
779
15,862
13,120
8,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
DrMojeus
Olorun
14
1 / 1 / 14
10,076
672
7,831
8,277
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
Übbel
Jormungandr
13
4 / 2 / 13
10,302
687
10,916
13,008
11,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fryatom
Ymir
10
0 / 12 / 2
8,294
553
4,708
19,993
14,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
PepeAsesino6
Bellona
13
4 / 1 / 0
9,852
657
11,909
12,753
13,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 5 / 2
8,667
578
7,342
10,374
4,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
18
Kills
4
4
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
13
1
3
14.5
W
Olorun
DrMojeus
Olorun
1
1
14
8
L
Ymir
Fryatom
Ymir
0
12
2
0.08
L
Bellona
PepeAsesino6
Bellona
4
1
0
4
L
0
5
2
0.2
W
Jormungandr
Übbel
Jormungandr
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,609
Damage
23,959
34,405
Taken
43,120
23,319
Mitigated
32,280
13,230
Healing
3,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
15,862
10,657
0
6,489
13,120
8,736
993
3,437
9,433
0
42,027
W
Olorun
DrMojeus
Olorun
7,831
3,392
189
3,656
8,277
3,032
1,887
3,504
4,698
40,070
0
L
Ymir
Fryatom
Ymir
4,708
510
0
140
19,993
14,321
246
10,679
8,960
20,030
0
L
Bellona
PepeAsesino6
Bellona
11,909
3,621
0
1,974
12,753
13,631
199
3,862
8,420
0
38,155
L
7,342
1,447
0
1,174
10,374
4,328
285
3,584
6,469
43,875
0
W
Jormungandr
Übbel
Jormungandr
10,916
1,701
573
2,323
13,008
11,551
221
5,179
7,504
43,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,056
Gold Earned
26,813
149
Minions Killed
193
0
Camps Cleared
0
819,913
Distance Traveled
721,637
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,678
779
42
3
0
311,935
4
W
Olorun
10,076
672
62
4
0
226,975
0
L
Ymir
8,294
553
26
2
0
202,485
1
L
Bellona
9,852
657
79
5
0
290,886
3
L
Scylla
8,667
578
88
6
0
228,266
2
W
Jormungandr
10,302
687
45
3
0
281,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role