Player Matchup

Neith
Neith
PushyGolf275607
Neith
Level 16
God Stats
2W - 4L
1,049 SR
Queue Stats
5W - 6L
1,366 Elo+
Party 1
Serqet
Serqet
arpakx
Serqet
Level 18
God Stats
21W - 14L
1,486 SR
Queue Stats
55W - 47L
1,479 Elo+
Solo
Chaac
Chaac
baverdawg
Chaac
Level 15
God Stats
9W - 4L
1,501 SR
Queue Stats
14W - 11L
1,349 Elo+
Solo
Loki
Loki
gonzazul2014
Loki
Level 17
God Stats
11W - 9L
1,500 SR
Queue Stats
200W - 213L
1,500 Elo+
Solo
Cerberus
Cerberus
xProvkez
Cerberus
Level 13
God Stats
3W - 2L
1,717 SR
Queue Stats
38W - 49L
1,509 Elo+
Party 1
Team Averages
Level 16
1,450 SR
1,441 Elo+

VS

Team Averages
Level 15
1,322 SR
1,410 Elo+
Fenrir
Fenrir
Duran5599
Fenrir
Level 7
God Stats
0W - 4L
1,182 SR
Queue Stats
6W - 19L
1,324 Elo+
Solo
Hercules
Hercules
Halalgodiiis
Hercules
Level 16
God Stats
7W - 12L
1,232 SR
Queue Stats
82W - 90L
1,400 Elo+
Solo
King Arthur
King Arthur
ODaiCuAlex19907
King Arthur
Level 17
God Stats
1W - 5L
1,197 SR
Queue Stats
10W - 19L
1,338 Elo+
Solo
Xbalanque
Xbalanque
Roanboy69
Xbalanque
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
doubletrouble224
Hera
Level 26
God Stats
6W - 9L
1,500 SR
Queue Stats
1,201W - 1,208L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
8,121
406
3,285
11,459
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
arpakx
Serqet
17
10 / 0 / 0
10,807
540
12,015
13,533
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
baverdawg
Chaac
17
3 / 0 / 2
10,129
506
14,325
16,452
12,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 3 / 2
8,626
431
2,985
8,695
2,970
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
xProvkez
Cerberus
12
0 / 9 / 2
8,139
407
5,962
15,065
9,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Duran5599
Fenrir
14
3 / 6 / 2
8,821
441
4,994
15,317
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Halalgodiiis
Hercules
15
11 / 2 / 3
9,991
500
11,335
12,848
10,389
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
ODaiCuAlex19907
King Arthur
14
0 / 5 / 1
8,983
449
9,544
20,352
11,600
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Roanboy69
Xbalanque
8
0 / 4 / 1
6,766
338
1,463
5,756
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 1
9,109
455
8,673
7,804
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
15
Kills
18
19
Deaths
19
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Duran5599
Fenrir
3
6
2
0.67
L
Hercules
Halalgodiiis
Hercules
11
2
3
6.25
L
King Arthur
ODaiCuAlex19907
King Arthur
0
5
1
0.1
W
1
7
3
0.36
L
Xbalanque
Roanboy69
Xbalanque
0
4
1
0.13
W
Serqet
arpakx
Serqet
10
0
0
10
W
Chaac
baverdawg
Chaac
3
0
2
4
L
4
2
1
2.25
W
1
3
2
0.67
W
Cerberus
xProvkez
Cerberus
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,572
Damage
36,009
65,204
Taken
62,077
34,260
Mitigated
31,046
17,565
Healing
14,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Duran5599
Fenrir
4,994
1,893
0
4,106
15,317
5,726
421
574
14,643
0
54,163
L
Hercules
Halalgodiiis
Hercules
11,335
4,138
0
2,209
12,848
10,389
688
4,181
7,857
0
40,265
L
King Arthur
ODaiCuAlex19907
King Arthur
9,544
1,504
0
5,290
20,352
11,600
0
46
19,295
255
60,715
W
3,285
1,767
0
2,501
11,459
3,588
587
1,273
10,130
0
27,065
L
Xbalanque
Roanboy69
Xbalanque
1,463
687
0
1,055
5,756
1,446
463
0
5,644
0
15,630
W
Serqet
arpakx
Serqet
12,015
3,295
0
3,495
13,533
5,399
196
2,248
11,139
0
61,388
W
Chaac
baverdawg
Chaac
14,325
3,492
0
9,655
16,452
12,875
467
736
15,426
92
73,608
L
8,673
2,148
0
2,032
7,804
1,885
384
1,253
6,363
51,635
0
W
2,985
1,212
0
801
8,695
2,970
1,174
2,062
6,419
0
30,149
W
Cerberus
xProvkez
Cerberus
5,962
541
0
1,113
15,065
9,428
264
1,943
12,952
43,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,822
Gold Earned
43,670
413
Minions Killed
425
0
Camps Cleared
0
1,716,168
Distance Traveled
1,610,371
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,821
441
92
5
0
375,107
0
L
Hercules
9,991
500
60
3
0
384,830
1
L
King Arthur
8,983
449
133
7
0
313,471
1
W
Neith
8,121
406
41
2
0
359,988
0
L
Xbalanque
6,766
338
45
2
0
165,603
0
W
Serqet
10,807
540
94
5
0
420,740
0
W
Chaac
10,129
506
119
6
0
337,297
0
L
Hera
9,109
455
95
5
0
371,360
0
W
Loki
8,626
431
63
3
0
301,133
0
W
Cerberus
8,139
407
96
5
0
297,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role