Player Matchup

Cthulhu
Cthulhu
Arrendell
Cthulhu
Level 5
God Stats
2W - 0L
1,740 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ElvinDe
Artemis
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Tarroook
Vulcan
Level 17
God Stats
11W - 13L
1,094 SR
Queue Stats
389W - 338L
1,463 Elo+
Party 2
Susano
Susano
vItachiv
Susano
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,336 Elo+
Solo
Ares
Ares
伊壁鸠鲁
Ares
Level 18
God Stats
4W - 2L
1,637 SR
Queue Stats
37W - 33L
1,530 Elo+
Party 2
Team Averages
Level 10
1,494 SR
1,466 Elo+

VS

Team Averages
Level 11
1,409 SR
1,391 Elo+
Susano
Susano
Chomage
Susano
Level 4
God Stats
3W - 4L
1,296 SR
Queue Stats
17W - 28L
1,272 Elo+
Solo
Cernunnos
Cernunnos
Erema6969
Cernunnos
Level 18
God Stats
17W - 19L
1,539 SR
Queue Stats
263W - 271L
1,513 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mamoruhik
Tsukuyomi
Level 13
God Stats
16W - 19L
1,500 SR
Queue Stats
204W - 196L
1,527 Elo+
Party 1
Neith
Neith
SIMBV
Neith
Level 7
God Stats
1W - 4L
953 SR
Queue Stats
132W - 155L
1,229 Elo+
Solo
Ymir
Ymir
jachall
Ymir
Level 13
God Stats
11W - 12L
1,757 SR
Queue Stats
78W - 81L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arrendell
Cthulhu
17
6 / 3 / 24
11,304
1,028
17,817
12,275
17,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
ElvinDe
Artemis
18
9 / 3 / 22
11,679
1,062
19,948
12,450
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Tarroook
Vulcan
19
12 / 0 / 20
13,079
1,189
20,859
5,089
2,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
vItachiv
Susano
18
12 / 3 / 16
12,842
1,167
17,750
12,831
6,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 0 / 30
10,761
978
7,863
6,507
8,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

268

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Chomage
Susano
16
1 / 15 / 6
9,844
895
8,292
18,743
6,246
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
Erema6969
Cernunnos
16
2 / 3 / 3
10,189
926
9,670
14,914
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Mamoruhik
Tsukuyomi
16
5 / 10 / 3
10,885
990
13,269
21,721
8,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
SIMBV
Neith
15
0 / 4 / 7
9,342
849
4,413
8,304
2,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ymir
jachall
Ymir
16
1 / 8 / 5
10,879
989
7,971
26,606
25,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
33
40
Kills
9
9
Deaths
40
112
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arrendell
Cthulhu
6
3
24
6
L
Susano
Chomage
Susano
1
15
6
0.27
W
Artemis
ElvinDe
Artemis
9
3
22
6.67
L
Cernunnos
Erema6969
Cernunnos
2
3
3
1.17
L
Tsukuyomi
Mamoruhik
Tsukuyomi
5
10
3
0.65
L
Neith
SIMBV
Neith
0
4
7
0.88
W
Vulcan
Tarroook
Vulcan
12
0
20
22
L
Ymir
jachall
Ymir
1
8
5
0.44
W
Susano
vItachiv
Susano
12
3
16
6.67
W
1
0
30
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,237
Damage
43,615
49,152
Taken
90,288
40,396
Mitigated
47,982
9,196
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arrendell
Cthulhu
17,817
896
2,651
1,651
12,275
17,695
0
2,545
9,730
29,435
0
L
Susano
Chomage
Susano
8,292
1,824
0
0
18,743
6,246
0
6,436
12,186
0
17,621
W
Artemis
ElvinDe
Artemis
19,948
13,900
0
4,166
12,450
5,931
0
1,843
10,607
0
33,262
L
Cernunnos
Erema6969
Cernunnos
9,670
3,263
0
1,834
14,914
5,317
0
9,466
5,277
0
44,522
L
Tsukuyomi
Mamoruhik
Tsukuyomi
13,269
2,349
0
2,785
21,721
8,336
0
13,269
8,309
0
26,713
L
Neith
SIMBV
Neith
4,413
2,323
0
1,140
8,304
2,850
0
3,263
4,991
0
10,868
W
Vulcan
Tarroook
Vulcan
20,859
5,841
0
0
5,089
2,535
0
1,423
3,666
45,401
0
L
Ymir
jachall
Ymir
7,971
324
0
819
26,606
25,233
0
13,428
12,986
27,206
0
W
Susano
vItachiv
Susano
17,750
5,688
0
728
12,831
6,220
0
1,239
11,592
0
37,519
W
7,863
416
0
0
6,507
8,015
0
921
5,586
13,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,665
Gold Earned
51,139
192
Minions Killed
173
6
Camps Cleared
3
986,412
Distance Traveled
862,446
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,304
1,028
39
4
0
191,408
0
L
Susano
9,844
895
14
1
0
163,963
0
W
Artemis
11,679
1,062
37
3
0
161,217
2
L
Cernunnos
10,189
926
71
6
2
204,838
1
L
Tsukuyomi
10,885
990
14
1
1
213,816
0
L
Neith
9,342
849
15
1
0
92,461
0
W
Vulcan
13,079
1,189
68
6
2
226,947
0
L
Ymir
10,879
989
59
5
0
187,368
1
W
Susano
12,842
1,167
42
4
4
200,936
0
W
Ares
10,761
978
6
1
0
205,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role