Player Matchup

Ganesha
Ganesha
MeowMixDeliveroo
Ganesha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,230 Elo+
Solo
Nemesis
Nemesis
Mufasα
Nemesis
Level 14
God Stats
5W - 1L
1,934 SR
Queue Stats
59W - 14L
1,870 Elo+
Solo
King Arthur
King Arthur
ScotiaHunter
King Arthur
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,428 Elo+
Solo
Apollo
Apollo
elyart
Apollo
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,495 Elo+
Solo
Merlin
Merlin
ligmaballzzboii
Merlin
Level 16
God Stats
9W - 11L
1,493 SR
Queue Stats
51W - 52L
1,376 Elo+
Solo
Team Averages
Level 14
1,585 SR
1,480 Elo+

VS

Team Averages
Level 17
1,642 SR
1,501 Elo+
Cupid
Cupid
BigDadBad
Cupid
Level 26
God Stats
2W - 4L
1,334 SR
Queue Stats
9W - 13L
1,536 Elo+
Solo
Nemesis
Nemesis
DavidL0pez
Nemesis
Level 27
God Stats
7W - 2L
1,819 SR
Queue Stats
80W - 33L
1,766 Elo+
Party 1
Sun Wukong
Sun Wukong
DjoL0pez
Sun Wukong
Level 22
God Stats
12W - 5L
1,860 SR
Queue Stats
12W - 7L
1,764 Elo+
Party 1
Agni
Agni
T1mo1hy
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 112L
932 Elo+
Solo
Ares
Ares
yuexiamian
Ares
Level 4
God Stats
1W - 1L
1,699 SR
Queue Stats
5W - 8L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 12
7,269
559
4,097
7,149
3,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Mufasα
Nemesis
16
2 / 0 / 0
8,745
673
4,150
7,632
5,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
ScotiaHunter
King Arthur
12
1 / 2 / 0
6,434
495
3,519
5,767
3,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
elyart
Apollo
14
12 / 1 / 0
8,889
684
10,120
10,784
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 1 / 1
4,728
364
541
577
92
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BigDadBad
Cupid
6
1 / 4 / 0
5,241
403
3,507
4,318
1,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
DavidL0pez
Nemesis
13
1 / 3 / 1
7,465
574
6,242
9,249
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DjoL0pez
Sun Wukong
12
1 / 1 / 1
6,847
527
2,382
9,170
3,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
T1mo1hy
Agni
9
1 / 3 / 0
5,596
430
2,067
4,733
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 1
5,620
432
2,920
10,455
7,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
5
6
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
BigDadBad
Cupid
1
4
0
0.25
L
Nemesis
DavidL0pez
Nemesis
1
3
1
0.5
L
Sun Wukong
DjoL0pez
Sun Wukong
1
1
1
1.5
W
0
2
12
3
W
Nemesis
Mufasα
Nemesis
2
0
0
2
W
King Arthur
ScotiaHunter
King Arthur
1
2
0
0.5
L
Agni
T1mo1hy
Agni
1
3
0
0.33
W
Apollo
elyart
Apollo
12
1
0
12
W
0
1
1
0.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,427
Damage
17,118
31,909
Taken
37,925
15,998
Mitigated
17,482
11,395
Healing
4,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BigDadBad
Cupid
3,507
1,935
0
887
4,318
1,179
0
1,527
2,791
0
18,642
L
Nemesis
DavidL0pez
Nemesis
6,242
3,037
0
1,163
9,249
4,132
0
1,141
8,108
0
48,926
L
Sun Wukong
DjoL0pez
Sun Wukong
2,382
344
0
2,022
9,170
3,335
306
0
8,438
0
35,627
W
4,097
1,220
0
1,511
7,149
3,850
0
1,323
5,826
13,994
0
W
Nemesis
Mufasα
Nemesis
4,150
1,931
0
2,174
7,632
5,145
182
0
7,632
0
66,849
W
King Arthur
ScotiaHunter
King Arthur
3,519
283
0
855
5,767
3,149
288
1,529
4,238
0
23,878
L
Agni
T1mo1hy
Agni
2,067
475
0
0
4,733
1,119
0
44
4,589
20,436
0
W
Apollo
elyart
Apollo
10,120
6,884
0
6,855
10,784
3,762
3,408
1,981
8,803
0
54,235
W
541
211
0
0
577
92
0
0
577
3,133
0
L
2,920
607
0
0
10,455
7,717
0
1,926
8,529
9,375
530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,065
Gold Earned
30,769
313
Minions Killed
269
0
Camps Cleared
0
1,049,863
Distance Traveled
1,027,799
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,241
403
28
2
0
108,871
0
L
Nemesis
7,465
574
105
8
0
267,386
1
L
Sun Wukong
6,847
527
88
7
0
218,037
3
W
Ganesha
7,269
559
3
0
0
275,309
0
W
Nemesis
8,745
673
140
11
0
260,358
4
W
King Arthur
6,434
495
50
4
0
237,882
1
L
Agni
5,596
430
39
3
0
217,387
1
W
Apollo
8,889
684
117
9
0
247,829
2
W
Merlin
4,728
364
3
0
0
28,485
0
L
Ares
5,620
432
9
1
0
216,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role