Player Matchup

Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MRNUTTYTHE3rd
Anhur
Level 9
God Stats
17W - 25L
1,537 SR
Queue Stats
49W - 51L
1,616 Elo+
Solo
Nemesis
Nemesis
Mvvlon
Nemesis
Level 5
God Stats
5W - 1L
1,705 SR
Queue Stats
9W - 7L
1,454 Elo+
Solo
Ares
Ares
plugzwithjay
Ares
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 14L
1,462 Elo+
Solo
Janus
Janus
riotonline
Janus
Level 10
God Stats
10W - 3L
1,820 SR
Queue Stats
19W - 7L
1,688 Elo+
Solo
Team Averages
Level 11
1,612 SR
1,544 Elo+

VS

Team Averages
Level 14
1,489 SR
1,523 Elo+
Nemesis
Nemesis
Chuercko0
Nemesis
Level 26
God Stats
1W - 2L
1,493 SR
Queue Stats
12W - 8L
1,537 Elo+
Party 1
Thanatos
Thanatos
ElDiikTa4dOr
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,457 Elo+
Party 1
Thor
Thor
einardo_MX
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,598 Elo+
Party 1
Artemis
Artemis
mamut350sigiloso
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,772 Elo+
Party 1
Neith
Neith
vijcij29
Neith
Level 6
God Stats
2W - 3L
1,452 SR
Queue Stats
4W - 12L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
4 / 0 / 23
11,211
1,019
9,811
5,854
4,469
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
18 / 2 / 19
14,217
1,292
27,855
16,106
9,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Mvvlon
Nemesis
20
11 / 0 / 25
13,265
1,206
17,799
16,995
9,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
9 / 4 / 19
12,567
1,142
11,010
17,472
22,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
20
10 / 2 / 29
12,956
1,178
17,832
6,818
2,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chuercko0
Nemesis
16
2 / 8 / 5
10,529
957
17,254
22,441
9,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
ElDiikTa4dOr
Thanatos
16
1 / 19 / 5
9,993
908
9,224
27,364
8,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 14 / 4
10,477
952
9,179
19,984
6,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 6 / 6
10,622
966
19,310
17,091
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
vijcij29
Neith
16
1 / 5 / 3
10,231
930
3,494
10,604
6,075
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
31
52
Kills
8
8
Deaths
52
115
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
23
15.5
L
Nemesis
Chuercko0
Nemesis
2
8
5
0.56
L
Thanatos
ElDiikTa4dOr
Thanatos
1
19
5
0.18
W
18
2
19
13.75
W
Nemesis
Mvvlon
Nemesis
11
0
25
23.5
L
3
14
4
0.36
L
1
6
6
0.67
W
9
4
19
4.63
W
Janus
10
2
29
12.25
L
Neith
vijcij29
Neith
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,307
Damage
58,461
63,245
Taken
97,484
48,046
Mitigated
37,733
12,505
Healing
12,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,811
5,716
0
0
5,854
4,469
0
0
5,854
0
25,154
L
Nemesis
Chuercko0
Nemesis
17,254
9,240
0
3,932
22,441
9,689
0
6,531
15,910
0
36,733
L
Thanatos
ElDiikTa4dOr
Thanatos
9,224
4,806
0
3,721
27,364
8,980
0
8,457
18,907
0
17,670
W
27,855
18,411
0
3,420
16,106
9,025
0
0
16,106
0
35,476
W
Nemesis
Mvvlon
Nemesis
17,799
8,766
0
5,479
16,995
9,071
0
0
16,995
0
33,604
L
9,179
598
0
0
19,984
6,968
0
7,507
12,477
0
17,530
L
19,310
10,495
0
3,984
17,091
6,021
0
4,416
12,675
0
39,334
W
11,010
1,437
0
1,214
17,472
22,645
0
0
17,472
21,505
0
W
Janus
17,832
1,542
879
1,513
6,818
2,836
0
0
6,818
47,447
0
L
Neith
vijcij29
Neith
3,494
1,076
0
543
10,604
6,075
0
1,931
8,673
0
33,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,216
Gold Earned
51,852
190
Minions Killed
184
8
Camps Cleared
2
1,032,474
Distance Traveled
892,412
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,211
1,019
30
3
0
194,264
0
L
Nemesis
10,529
957
56
5
1
237,631
0
L
Thanatos
9,993
908
7
1
0
161,172
1
W
Anhur
14,217
1,292
15
1
3
203,711
0
W
Nemesis
13,265
1,206
51
5
2
250,208
0
L
Thor
10,477
952
16
1
1
172,357
0
L
Artemis
10,622
966
35
3
0
183,967
1
W
Ares
12,567
1,142
11
1
1
195,169
0
W
Janus
12,956
1,178
83
8
2
189,122
0
L
Neith
10,231
930
70
6
0
137,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role