Player Matchup

Baron Samedi
Baron Samedi
Araxea
Baron Samedi
Level 155
God Stats
9W - 9L
1,298 SR
Queue Stats
641W - 643L
1,620 Elo+
Solo
Nu Wa
Nu Wa
FreidaSlave
Nu Wa
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
431W - 284L
1,643 Elo+
Party 1
Apollo
Apollo
MohrAthletic
Apollo
Level 146
God Stats
14W - 7L
1,980 SR
Queue Stats
247W - 224L
1,599 Elo+
Party 1
Thanatos
Thanatos
RedBuffGoblin
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
mshigo
Danzaburou
Level 124
God Stats
15W - 10L
1,691 SR
Queue Stats
399W - 223L
1,594 Elo+
Party 1
Team Averages
Level 136
1,594 SR
1,591 Elo+

VS

Team Averages
Level 133
1,650 SR
1,624 Elo+
Anhur
Anhur
SkorchedEarth
Anhur
Level 158
God Stats
9W - 4L
1,783 SR
Queue Stats
162W - 97L
1,749 Elo+
Solo
Cerberus
Cerberus
Spaffy
Cerberus
Level 149
God Stats
4W - 1L
1,278 SR
Queue Stats
102W - 95L
1,599 Elo+
Solo
Cu Chulainn
Cu Chulainn
ecchisura
Cu Chulainn
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,580 Elo+
Solo
Odin
Odin
mcshnibbalips
Odin
Level 128
God Stats
2W - 2L
1,877 SR
Queue Stats
78W - 75L
1,582 Elo+
Party 2
Athena
Athena
skurtSKURT74
Athena
Level 158
God Stats
6W - 5L
1,814 SR
Queue Stats
620W - 561L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Araxea
Baron Samedi
10
0 / 6 / 4
6,477
463
5,304
11,179
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 6 / 2
7,945
568
7,075
7,741
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
14
2 / 2 / 2
8,034
574
3,866
8,255
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
RedBuffGoblin
Thanatos
13
2 / 5 / 2
7,389
528
4,818
14,337
5,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
mshigo
Danzaburou
12
2 / 7 / 1
7,370
526
8,269
12,401
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
8,703
622
7,647
8,454
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Spaffy
Cerberus
12
3 / 2 / 8
7,373
527
4,603
11,709
6,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
ecchisura
Cu Chulainn
15
3 / 2 / 0
8,668
619
7,912
10,939
5,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
9 / 1 / 3
10,448
746
10,917
8,236
3,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
13
5 / 2 / 10
8,240
589
7,779
10,502
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
8
Kills
26
26
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Araxea
Baron Samedi
0
6
4
0.33
L
2
6
2
0.5
L
Apollo
2
2
2
1.5
L
Thanatos
RedBuffGoblin
Thanatos
2
5
2
0.6
W
6
1
5
8.5
W
Cerberus
Spaffy
Cerberus
3
2
8
3.5
W
Cu Chulainn
ecchisura
Cu Chulainn
3
2
0
1.5
W
9
1
3
10.5
L
Danzaburou
mshigo
Danzaburou
2
7
1
0.36
W
Athena
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,332
Damage
38,858
53,913
Taken
49,840
19,382
Mitigated
23,216
22,077
Healing
14,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Araxea
Baron Samedi
5,304
1,189
298
2,916
11,179
4,553
0
2,696
8,483
21,602
0
L
7,075
934
0
972
7,741
2,516
0
1,414
6,327
42,134
0
L
Apollo
3,866
2,120
0
3,519
8,255
3,732
590
1,023
7,232
0
49,224
L
Thanatos
RedBuffGoblin
Thanatos
4,818
2,139
0
11,527
14,337
5,260
0
1,875
12,462
0
47,066
W
7,647
4,086
0
3,302
8,454
3,111
345
3,008
5,351
0
54,770
W
Cerberus
Spaffy
Cerberus
4,603
377
426
2,288
11,709
6,482
0
2,520
9,081
27,110
0
W
Cu Chulainn
ecchisura
Cu Chulainn
7,912
1,707
0
2,862
10,939
5,936
256
670
10,171
0
54,566
W
10,917
4,538
0
1,759
8,236
3,090
1,022
2,639
5,373
0
76,165
L
Danzaburou
mshigo
Danzaburou
8,269
3,569
0
2,845
12,401
3,321
0
5,374
7,027
0
40,448
W
Athena
7,779
2,935
0
3,936
10,502
4,597
0
2,863
7,485
45,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,215
Gold Earned
43,432
397
Minions Killed
477
0
Camps Cleared
0
1,184,547
Distance Traveled
1,374,090
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,477
463
24
2
0
208,902
6
L
Nu Wa
7,945
568
105
8
0
234,030
5
L
Apollo
8,034
574
114
8
0
237,404
2
L
Thanatos
7,389
528
83
6
0
271,067
4
W
Anhur
8,703
622
98
7
0
260,336
5
W
Cerberus
7,373
527
36
3
0
253,885
6
W
Cu Chulainn
8,668
619
105
8
0
284,212
3
W
Odin
10,448
746
158
11
0
291,078
6
L
Danzaburou
7,370
526
71
5
0
233,144
4
W
Athena
8,240
589
80
6
0
284,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role