Player Matchup

Anubis
Anubis
Goodmudkip
Anubis
Level 67
God Stats
4W - 2L
1,474 SR
Queue Stats
4W - 2L
1,466 Elo+
Party 2
Sol
Sol
Onfire557
Sol
Level 152
God Stats
13W - 10L
1,635 SR
Queue Stats
528W - 514L
1,564 Elo+
Solo
Apollo
Apollo
Siegmeyer245
Apollo
Level 92
God Stats
14W - 15L
1,662 SR
Queue Stats
117W - 99L
1,536 Elo+
Party 2
Odin
Odin
h4145306
Odin
Level 86
God Stats
11W - 6L
1,711 SR
Queue Stats
119W - 134L
1,502 Elo+
Solo
Agni
Agni
y2pk
Agni
Level 129
God Stats
31W - 29L
1,504 SR
Queue Stats
144W - 136L
1,559 Elo+
Solo
Team Averages
Level 105
1,597 SR
1,526 Elo+

VS

Team Averages
Level 134
1,487 SR
1,501 Elo+
Set
Set
NotSpastic
Set
Level 129
God Stats
40W - 30L
1,481 SR
Queue Stats
506W - 457L
1,481 Elo+
Party 1
Arachne
Arachne
Notchris
Arachne
Level 124
God Stats
1W - 4L
1,367 SR
Queue Stats
381W - 307L
1,505 Elo+
Party 1
Scylla
Scylla
OzTheStoner
Scylla
Level 157
God Stats
12W - 6L
1,550 SR
Queue Stats
176W - 182L
1,473 Elo+
Solo
Danzaburou
Danzaburou
TibialFour9
Danzaburou
Level 149
God Stats
22W - 26L
1,538 SR
Queue Stats
580W - 517L
1,506 Elo+
Party 1
Chiron
Chiron
Toxichaxx
Chiron
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Goodmudkip
Anubis
7
0 / 0 / 0
3,912
559
336
1,381
439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 1 / 0
4,763
680
3,806
4,343
1,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
7
1 / 0 / 0
4,312
616
412
4,840
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
6
0 / 1 / 0
4,040
577
729
2,376
658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Agni
y2pk
Agni
8
0 / 1 / 1
4,274
611
2,316
2,726
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,241
606
2,108
5,328
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Notchris
Arachne
7
0 / 1 / 0
3,872
553
797
4,845
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
8
1 / 0 / 0
4,196
599
1,868
972
205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
TibialFour9
Danzaburou
7
1 / 0 / 0
4,355
622
237
1,552
583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
Toxichaxx
Chiron
1
0 / 0 / 0
2,878
411
0
70
9
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
3
3
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
Goodmudkip
Anubis
0
0
0
0
L
1
2
0
0.5
L
Arachne
Notchris
Arachne
0
1
0
0
W
2
1
0
2
L
Scylla
1
0
0
1
W
Apollo
1
0
0
1
L
Danzaburou
TibialFour9
Danzaburou
1
0
0
1
L
Chiron
Toxichaxx
Chiron
0
0
0
0
W
Odin
0
1
0
0
W
Agni
y2pk
Agni
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,599
Damage
5,010
15,666
Taken
12,767
4,014
Mitigated
4,675
7,473
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Goodmudkip
Anubis
336
80
0
984
1,381
439
54
0
1,381
18,551
0
L
2,108
1,179
0
2,291
5,328
2,484
0
3,806
1,522
0
14,816
L
Arachne
Notchris
Arachne
797
527
0
2,788
4,845
1,394
0
1,811
2,830
0
15,091
W
3,806
1,456
0
2,566
4,343
1,007
1,158
0
4,343
24,747
0
L
Scylla
1,868
230
0
250
972
205
0
247
671
17,573
0
W
Apollo
412
55
0
1,822
4,840
1,224
0
668
4,100
0
19,581
L
Danzaburou
TibialFour9
Danzaburou
237
46
0
913
1,552
583
0
336
1,216
0
17,216
L
Chiron
Toxichaxx
Chiron
0
0
0
55
70
9
0
0
70
0
1,022
W
Odin
729
99
0
548
2,376
658
0
0
2,376
0
8,558
W
Agni
y2pk
Agni
2,316
242
0
1,553
2,726
686
56
934
1,598
19,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,301
Gold Earned
19,542
210
Minions Killed
155
0
Camps Cleared
0
633,171
Distance Traveled
487,946
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,912
559
33
5
0
114,135
0
L
Set
4,241
606
29
4
0
121,995
0
L
Arachne
3,872
553
41
6
0
134,159
0
W
Sol
4,763
680
53
8
0
111,010
0
L
Scylla
4,196
599
47
7
0
119,735
1
W
Apollo
4,312
616
47
7
0
140,223
2
L
Danzaburou
4,355
622
36
5
0
96,775
0
L
Chiron
2,878
411
2
0
0
15,282
0
W
Odin
4,040
577
32
5
0
149,816
4
W
Agni
4,274
611
45
6
0
117,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role