Player Matchup

Pele
Pele
Bagrub
Pele
Level 21
God Stats
13W - 7L
1,731 SR
Queue Stats
197W - 187L
1,602 Elo+
Solo
Cu Chulainn
Cu Chulainn
CyberPetuh
Cu Chulainn
Level 17
God Stats
5W - 5L
1,581 SR
Queue Stats
41W - 24L
1,652 Elo+
Solo
Ymir
Ymir
EJloxum
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
PotomIsmeny
Danzaburou
Level 5
God Stats
0W - 1L
1,198 SR
Queue Stats
1W - 2L
1,700 Elo+
Party 1
Merlin
Merlin
甜橙橙橙
Merlin
Level 12
God Stats
1W - 2L
1,621 SR
Queue Stats
20W - 22L
1,535 Elo+
Solo
Team Averages
Level 12
1,526 SR
1,608 Elo+

VS

Team Averages
Level 19
1,465 SR
1,451 Elo+
Ratatoskr
Ratatoskr
Asesin32
Ratatoskr
Level 18
God Stats
26W - 25L
1,517 SR
Queue Stats
165W - 151L
1,451 Elo+
Solo
King Arthur
King Arthur
CejuDios
King Arthur
Level 27
God Stats
17W - 11L
1,701 SR
Queue Stats
123W - 115L
1,575 Elo+
Solo
Olorun
Olorun
MegaPeter
Olorun
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
268W - 264L
1,149 Elo+
Solo
Athena
Athena
SaltWorker
Athena
Level 24
God Stats
2W - 4L
1,177 SR
Queue Stats
30W - 28L
1,501 Elo+
Solo
Ullr
Ullr
Ахter
Ullr
Level 21
God Stats
10W - 8L
1,431 SR
Queue Stats
100W - 89L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bagrub
Pele
10
4 / 3 / 0
6,301
573
5,709
7,941
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
CyberPetuh
Cu Chulainn
12
2 / 2 / 1
6,711
610
6,376
7,397
6,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
EJloxum
Ymir
9
1 / 2 / 3
5,557
505
3,265
7,521
3,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
PotomIsmeny
Danzaburou
9
2 / 4 / 2
5,640
513
5,603
5,537
1,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
10
0 / 4 / 0
5,720
520
1,058
6,036
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Asesin32
Ratatoskr
11
2 / 3 / 2
6,137
558
2,788
7,185
2,094
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
CejuDios
King Arthur
10
0 / 2 / 2
5,654
514
3,585
8,607
3,908
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
MegaPeter
Olorun
9
3 / 3 / 2
5,749
523
4,044
6,855
2,975
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Athena
SaltWorker
Athena
9
2 / 1 / 4
5,648
513
2,501
8,219
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
Ахter
Ullr
13
8 / 0 / 1
7,722
702
8,196
4,654
1,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
9
Kills
15
15
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Asesin32
Ratatoskr
2
3
2
1
L
Pele
Bagrub
Pele
4
3
0
1.33
W
King Arthur
CejuDios
King Arthur
0
2
2
0.5
L
Cu Chulainn
CyberPetuh
Cu Chulainn
2
2
1
1.25
L
Ymir
EJloxum
Ymir
1
2
3
1.25
W
Olorun
MegaPeter
Olorun
3
3
2
1.33
L
Danzaburou
PotomIsmeny
Danzaburou
2
4
2
0.75
W
Athena
SaltWorker
Athena
2
1
4
4
W
Ullr
Ахter
Ullr
8
0
1
8.5
L
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,011
Damage
21,114
34,432
Taken
35,520
15,295
Mitigated
14,604
5,880
Healing
9,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Asesin32
Ratatoskr
2,788
925
0
2,866
7,185
2,094
0
357
6,828
0
35,138
L
Pele
Bagrub
Pele
5,709
1,051
0
796
7,941
2,634
0
156
7,785
0
33,790
W
King Arthur
CejuDios
King Arthur
3,585
647
0
2,650
8,607
3,908
0
302
8,305
0
26,071
L
Cu Chulainn
CyberPetuh
Cu Chulainn
6,376
1,130
0
2,129
7,397
6,105
486
0
7,397
3,154
38,587
L
Ymir
EJloxum
Ymir
3,265
1,186
0
636
7,521
3,157
256
4,264
3,257
10,771
0
W
Olorun
MegaPeter
Olorun
4,044
1,791
88
1,581
6,855
2,975
72
2,063
4,792
23,120
0
L
Danzaburou
PotomIsmeny
Danzaburou
5,603
3,075
0
1,359
5,537
1,568
320
2,125
3,412
0
22,696
W
Athena
SaltWorker
Athena
2,501
1,475
0
1,292
8,219
3,974
155
1,130
7,089
11,461
0
W
Ullr
Ахter
Ullr
8,196
3,544
0
805
4,654
1,653
341
1,034
3,620
0
46,277
L
Merlin
1,058
81
0
960
6,036
1,831
926
0
6,036
30,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,929
Gold Earned
30,910
279
Minions Killed
264
0
Camps Cleared
0
969,078
Distance Traveled
1,032,219
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,137
558
74
7
0
213,104
1
L
Pele
6,301
573
64
6
0
192,049
4
W
King Arthur
5,654
514
54
5
0
246,953
1
L
Cu Chulainn
6,711
610
91
8
0
190,870
2
L
Ymir
5,557
505
12
1
0
215,679
1
W
Olorun
5,749
523
42
4
0
167,970
1
L
Danzaburou
5,640
513
42
4
0
193,683
1
W
Athena
5,648
513
20
2
0
193,994
2
W
Ullr
7,722
702
74
7
0
210,198
4
L
Merlin
5,720
520
70
6
0
176,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role