Player Matchup

Chaac
Chaac
Bronze III
Blackwatch0
Chaac
Bronze III
Level 30
God Stats
4W - 16L
1,629 SR
Queue Stats
5W - 22L
1,400 MMR
Solo
Achilles
Achilles
Silver II
Høbbit
Achilles
Silver II
Level 108
God Stats
19W - 12L
1,601 SR
Queue Stats
187W - 196L
1,430 MMR
Solo
Ra
Ra
Bronze III
xXcobretiXx
Ra
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,428 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 67
1,577 SR
1,420 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,544 SR
1,500 MMR
Anhur
Anhur
Bronze III
NRG_Crasher
Anhur
Bronze III
Level 47
God Stats
1W - 0L
1,632 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
erikkiller16
Neith
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
twentyonecaptain
Baron Samedi
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
9,706
693
9,011
15,635
15,567
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
Høbbit
Achilles
14
8 / 5 / 2
10,365
740
12,569
22,240
21,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 5 / 3
8,744
625
4,331
9,270
3,675
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TsukuyomiDiscordiaAphroditePersephone

VS

Bans
ThothChang'eKhepriSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
8,752
625
3,093
9,161
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 4 / 5
11,575
827
21,719
13,128
5,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
twentyonecaptain
Baron Samedi
14
3 / 4 / 9
10,207
729
13,156
11,748
6,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
11
Kills
13
13
Deaths
11
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
L
Achilles
Høbbit
Achilles
8
5
2
1.8
W
2
3
4
1.33
W
8
4
5
2.63
W
Baron Samedi
twentyonecaptain
Baron Samedi
3
4
9
1.88
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,911
Damage
37,968
47,145
Taken
34,037
40,793
Mitigated
14,912
15,497
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,011
1,033
0
3,500
15,635
15,567
0
3,970
11,408
5,392
41,073
L
Achilles
Høbbit
Achilles
12,569
2,156
1,571
6,988
22,240
21,551
0
5,111
16,645
5,581
24,226
W
3,093
1,707
0
2,279
9,161
3,180
438
2,300
6,861
0
14,737
W
21,719
11,742
0
2,857
13,128
5,275
2,621
2,527
10,601
0
73,021
W
Baron Samedi
twentyonecaptain
Baron Samedi
13,156
1,300
1,683
4,319
11,748
6,457
430
2,863
8,885
31,613
0
L
4,331
654
1,678
1,760
9,270
3,675
0
3,057
5,889
35,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,815
Gold Earned
30,534
159
Minions Killed
158
0
Camps Cleared
0
720,605
Distance Traveled
620,235
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,706
693
53
4
0
269,078
4
L
Achilles
10,365
740
40
3
0
270,580
1
W
Anhur
8,752
625
24
2
0
177,311
5
W
Neith
11,575
827
106
8
0
223,575
3
W
Baron Samedi
10,207
729
28
2
0
219,349
1
L
Ra
8,744
625
66
5
0
180,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role