Player Matchup

Zeus
Zeus
DewBoss326
Zeus
Level 62
God Stats
3W - 10L
1,497 SR
Queue Stats
204W - 278L
1,352 Elo+
Solo
Medusa
Medusa
ImRoseBaby
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
ShadowHydra4054
Achilles
Level 103
God Stats
22W - 12L
2,034 SR
Queue Stats
104W - 78L
1,670 Elo+
Party 2
Team Averages
Level 64
1,677 SR
1,507 Elo+

VS

Team Averages
Level 59
1,500 SR
1,350 Elo+
Mercury
Mercury
Chronic Revernd
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,303 Elo+
Party 1
Chaac
Chaac
Enexiom
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,303 Elo+
Party 1
Zeus
Zeus
Shadows Prophet
Zeus
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 148L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 8
7,583
758
5,737
2,865
858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ImRoseBaby
Medusa
12
7 / 3 / 5
8,639
864
8,353
9,052
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
11
3 / 2 / 8
8,048
805
6,241
9,794
6,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 3
7,063
706
816
7,240
2,391
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Enexiom
Chaac
10
1 / 4 / 4
6,690
669
5,991
13,589
9,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 4 / 4
7,221
722
5,931
6,175
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
12
Kills
5
6
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
2
1
8
6
L
Chaac
Enexiom
Chaac
1
4
4
0.75
W
Medusa
ImRoseBaby
Medusa
7
3
5
3.17
W
Achilles
3
2
8
3.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,331
Damage
12,738
21,711
Taken
27,004
11,312
Mitigated
13,533
5,043
Healing
5,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
816
673
0
183
7,240
2,391
525
1,739
5,451
0
4,775
W
5,737
1,447
0
715
2,865
858
0
973
1,805
20,618
0
L
Chaac
Enexiom
Chaac
5,991
1,450
0
4,468
13,589
9,403
709
2,647
10,756
0
24,090
W
Medusa
ImRoseBaby
Medusa
8,353
4,084
0
1,533
9,052
4,094
1,894
1,338
7,282
0
41,733
W
Achilles
6,241
2,659
0
2,795
9,794
6,360
845
3,390
5,971
0
22,351
L
5,931
687
0
516
6,175
1,739
518
1,429
4,646
24,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,270
Gold Earned
20,974
108
Minions Killed
81
0
Camps Cleared
0
514,109
Distance Traveled
492,819
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,063
706
10
1
0
172,666
0
W
Zeus
7,583
758
27
3
0
155,983
0
L
Chaac
6,690
669
30
3
0
186,624
0
W
Medusa
8,639
864
59
6
0
166,117
1
W
Achilles
8,048
805
22
2
0
192,009
2
L
Zeus
7,221
722
41
4
0
133,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role