Player Matchup

Loki
Loki
Barbahis
Loki
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hercules
Hercules
Bubenez
Hercules
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
MeowMixDeliveroo
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
nowygracz111
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
wyvern1985
Ao Kuang
Level 27
God Stats
4W - 8L
1,483 SR
Queue Stats
22W - 38L
1,352 Elo+
Solo
Team Averages
Level 8
1,497 SR
1,470 Elo+

VS

Team Averages
Level 23
1,547 SR
1,426 Elo+
Heimdallr
Heimdallr
BarisAkarsu
Heimdallr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
Sikijon
Nemesis
Level 54
God Stats
3W - 1L
1,838 SR
Queue Stats
107W - 92L
1,454 Elo+
Party 2
Sun Wukong
Sun Wukong
TheVeryPro
Sun Wukong
Level 28
God Stats
14W - 13L
1,361 SR
Queue Stats
168W - 167L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
Thriz
Cthulhu
Level 16
God Stats
3W - 2L
1,711 SR
Queue Stats
14W - 11L
1,575 Elo+
Party 2
Thoth
Thoth
Votabrook
Thoth
Level 17
God Stats
1W - 3L
1,324 SR
Queue Stats
30W - 55L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
1 / 6 / 5
5,961
397
4,063
6,187
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Bubenez
Hercules
9
1 / 8 / 4
5,935
396
4,912
14,237
8,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
11
5 / 5 / 2
7,141
476
8,805
10,377
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
8
0 / 8 / 1
5,763
384
5,595
10,507
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
wyvern1985
Ao Kuang
9
3 / 6 / 0
6,295
420
3,443
9,120
2,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BarisAkarsu
Heimdallr
11
5 / 3 / 4
7,322
488
5,149
8,435
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Sikijon
Nemesis
16
11 / 0 / 6
9,394
626
10,038
9,317
5,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TheVeryPro
Sun Wukong
15
11 / 0 / 3
8,884
592
11,040
9,594
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Thriz
Cthulhu
12
6 / 3 / 8
7,445
496
7,621
8,499
6,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Votabrook
Thoth
10
0 / 5 / 3
6,676
445
3,103
5,894
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
10
Kills
33
33
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
1
6
5
0.58
W
Heimdallr
BarisAkarsu
Heimdallr
5
3
4
2.33
L
Hercules
Bubenez
Hercules
1
8
4
0.38
L
Xbalanque
5
5
2
1.2
W
Nemesis
Sikijon
Nemesis
11
0
6
14
W
Sun Wukong
TheVeryPro
Sun Wukong
11
0
3
12.5
W
Cthulhu
Thriz
Cthulhu
6
3
8
3.33
W
Thoth
Votabrook
Thoth
0
5
3
0.3
L
Fenrir
0
8
1
0.06
L
Ao Kuang
wyvern1985
Ao Kuang
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,818
Damage
36,951
50,428
Taken
41,739
19,156
Mitigated
22,068
7,164
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,063
1,596
0
138
6,187
1,535
0
2,875
3,214
0
11,548
W
Heimdallr
BarisAkarsu
Heimdallr
5,149
3,772
0
2,616
8,435
3,495
385
0
8,435
0
29,402
L
Hercules
Bubenez
Hercules
4,912
1,795
0
1,824
14,237
8,512
71
2,558
11,251
0
14,928
L
Xbalanque
8,805
6,726
0
2,211
10,377
3,384
0
3,838
6,289
0
26,798
W
Nemesis
Sikijon
Nemesis
10,038
6,112
0
1,114
9,317
5,107
83
588
8,704
0
65,557
W
Sun Wukong
TheVeryPro
Sun Wukong
11,040
2,709
0
4,503
9,594
5,711
181
1,342
8,077
0
44,079
W
Cthulhu
Thriz
Cthulhu
7,621
1,109
0
2,848
8,499
6,053
66
879
7,505
22,238
0
W
Thoth
Votabrook
Thoth
3,103
234
0
18
5,894
1,702
182
634
5,185
27,250
0
L
Fenrir
5,595
1,472
0
1,828
10,507
3,152
0
369
9,988
0
24,924
L
Ao Kuang
wyvern1985
Ao Kuang
3,443
1,169
0
1,163
9,120
2,573
627
586
8,434
19,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,095
Gold Earned
39,721
166
Minions Killed
316
0
Camps Cleared
0
1,242,027
Distance Traveled
1,306,735
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,961
397
15
1
0
246,790
0
W
Heimdallr
7,322
488
56
4
0
230,632
0
L
Hercules
5,935
396
28
2
0
298,829
0
L
Xbalanque
7,141
476
43
3
0
256,699
1
W
Nemesis
9,394
626
96
6
0
307,510
4
W
Sun Wukong
8,884
592
84
6
0
257,025
0
W
Cthulhu
7,445
496
33
2
0
263,232
1
W
Thoth
6,676
445
47
3
0
248,336
0
L
Fenrir
5,763
384
46
3
0
215,293
0
L
Ao Kuang
6,295
420
34
2
0
224,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role