Player Matchup

Terra
Terra
MCxGuerkchen
Terra
Level 28
God Stats
1W - 2L
1,620 SR
Queue Stats
56W - 59L
1,457 Elo+
Solo
Pele
Pele
Nat512
Pele
Level 9
God Stats
0W - 4L
1,337 SR
Queue Stats
3W - 10L
1,310 Elo+
Solo
Ra
Ra
Overlord428
Ra
Level 17
God Stats
1W - 1L
1,488 SR
Queue Stats
6W - 6L
1,590 Elo+
Solo
Chaac
Chaac
Stullu
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,327 Elo+
Solo
Scylla
Scylla
mrzba
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,489 SR
1,437 Elo+

VS

Team Averages
Level 19
1,481 SR
1,460 Elo+
Chernobog
Chernobog
SYLOKEI
Chernobog
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 66L
1,637 Elo+
Solo
Raijin
Raijin
Tetanquista
Raijin
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 47L
1,657 Elo+
Solo
Anhur
Anhur
boskito10
Anhur
Level 13
God Stats
71W - 85L
1,375 SR
Queue Stats
100W - 125L
1,375 Elo+
Party 1
King Arthur
King Arthur
cesarespartan2
King Arthur
Level 18
God Stats
4W - 6L
1,612 SR
Queue Stats
33W - 45L
1,321 Elo+
Party 1
Jormungandr
Jormungandr
elgreto
Jormungandr
Level 23
God Stats
51W - 62L
1,418 SR
Queue Stats
69W - 108L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,653
423
1,253
4,378
1,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
Nat512
Pele
6
0 / 3 / 1
4,523
411
595
7,765
1,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 4 / 1
4,984
453
445
4,455
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Stullu
Chaac
10
1 / 0 / 0
5,367
488
2,434
3,961
2,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
mrzba
Scylla
6
0 / 2 / 0
4,180
380
1,686
2,180
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
SYLOKEI
Chernobog
10
1 / 0 / 3
5,774
525
1,576
4,713
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
13
5 / 0 / 0
7,465
679
4,211
3,027
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
boskito10
Anhur
10
1 / 0 / 4
5,618
511
1,746
2,873
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
cesarespartan2
King Arthur
9
0 / 1 / 0
5,322
484
1,838
6,034
2,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
elgreto
Jormungandr
9
3 / 1 / 1
5,915
538
1,706
5,661
3,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
10
10
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Pele
Nat512
Pele
0
3
1
0.17
L
0
4
1
0.13
W
Chernobog
SYLOKEI
Chernobog
1
0
3
2.5
L
Chaac
Stullu
Chaac
1
0
0
1
W
Raijin
5
0
0
5
W
Anhur
boskito10
Anhur
1
0
4
3
W
King Arthur
cesarespartan2
King Arthur
0
1
0
0
W
Jormungandr
elgreto
Jormungandr
3
1
1
3.5
L
Scylla
mrzba
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,413
Damage
11,077
22,739
Taken
22,308
7,954
Mitigated
8,866
6,703
Healing
7,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,253
221
42
1,521
4,378
1,641
0
892
3,486
14,429
0
L
Pele
Nat512
Pele
595
55
0
2,289
7,765
1,854
0
1,921
5,668
0
21,766
L
445
155
317
1,149
4,455
1,322
0
2,134
2,089
25,560
0
W
Chernobog
SYLOKEI
Chernobog
1,576
1,067
0
2,843
4,713
1,221
0
76
4,637
0
28,528
L
Chaac
Stullu
Chaac
2,434
505
0
1,385
3,961
2,692
0
0
3,736
0
17,048
W
Raijin
4,211
418
0
640
3,027
994
1,162
393
2,634
45,575
0
W
Anhur
boskito10
Anhur
1,746
841
0
1,379
2,873
861
1,050
1,367
1,506
0
24,555
W
King Arthur
cesarespartan2
King Arthur
1,838
309
0
1,659
6,034
2,738
84
0
5,762
0
15,629
W
Jormungandr
elgreto
Jormungandr
1,706
654
0
790
5,661
3,052
556
1,548
4,113
16,927
0
L
Scylla
mrzba
Scylla
1,686
658
0
0
2,180
445
208
562
1,618
8,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,707
Gold Earned
30,094
181
Minions Killed
293
0
Camps Cleared
0
908,903
Distance Traveled
946,485
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,653
423
35
3
0
198,566
0
L
Pele
4,523
411
39
4
0
186,434
1
L
Ra
4,984
453
54
5
0
201,023
3
W
Chernobog
5,774
525
70
6
0
166,565
1
L
Chaac
5,367
488
38
3
0
200,762
0
W
Raijin
7,465
679
97
9
0
205,284
4
W
Anhur
5,618
511
57
5
0
168,703
2
W
King Arthur
5,322
484
40
4
0
166,686
2
W
Jormungandr
5,915
538
29
3
0
239,247
1
L
Scylla
4,180
380
15
1
0
122,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role