Player Matchup

Janus
Janus
Gold IV
DCoelho
Janus
Gold IV
Level 157
God Stats
19W - 32L
1,445 SR
Queue Stats
268W - 261L
1,471 MMR
Solo
Awilix
Awilix
Gold IV
SchortyBoy
Awilix
Gold IV
Level 101
God Stats
0W - 2L
1,235 SR
Queue Stats
53W - 50L
1,379 MMR
Solo
Xbalanque
Xbalanque
Silver I
Theira
Xbalanque
Silver I
Level 50
God Stats
1W - 1L
1,277 SR
Queue Stats
110W - 119L
1,477 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze IV
owAnthem
Kumbhakarna
Bronze IV
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 56L
1,381 MMR
Solo
Osiris
Osiris
Gold IV
xxxSenpaiXRemxxx
Osiris
Gold IV
Level 151
God Stats
4W - 5L
1,591 SR
Queue Stats
52W - 64L
1,469 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,410 SR
1,436 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,667 SR
1,442 MMR
King Arthur
King Arthur
Gold V
Reezil
King Arthur
Gold V
Level 149
God Stats
9W - 7L
1,331 SR
Queue Stats
86W - 86L
1,382 MMR
Party 1
Scylla
Scylla
Bronze III
ReveIity
Scylla
Bronze III
Level 98
God Stats
12W - 12L
1,826 SR
Queue Stats
84W - 84L
1,459 MMR
Party 2
Cthulhu
Cthulhu
Gold II
ThatBoyDiz
Cthulhu
Gold II
Level 160
God Stats
24W - 13L
1,812 SR
Queue Stats
842W - 822L
1,531 MMR
Party 1
Hachiman
Hachiman
Bronze III
asfsfadfsasfa
Hachiman
Bronze III
Level 126
God Stats
3W - 2L
1,708 SR
Queue Stats
183W - 162L
1,459 MMR
Party 2
Ne Zha
Ne Zha
Silver IV
plslogin
Ne Zha
Silver IV
Level 34
God Stats
6W - 6L
1,658 SR
Queue Stats
261W - 273L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DCoelho
Janus
18
3 / 4 / 3
11,791
472
16,169
10,509
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
SchortyBoy
Awilix
19
0 / 7 / 5
11,724
469
6,674
19,513
8,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
Theira
Xbalanque
20
1 / 9 / 3
12,921
517
10,330
26,192
9,583
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
owAnthem
Kumbhakarna
14
1 / 7 / 4
9,955
398
7,951
25,216
19,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 6 / 0
12,251
490
15,211
34,807
25,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
SetNu WaErlang ShenNemesisGanesha

VS

Bans
DanzaburouYmirBellonaYemojaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Reezil
King Arthur
20
6 / 0 / 5
13,855
554
23,707
27,624
23,679
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
ReveIity
Scylla
18
4 / 5 / 3
11,684
467
9,757
13,365
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
ThatBoyDiz
Cthulhu
18
3 / 2 / 20
13,183
527
15,884
24,707
29,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
asfsfadfsasfa
Hachiman
20
15 / 0 / 7
15,063
603
22,483
16,212
6,674
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
plslogin
Ne Zha
20
5 / 3 / 10
13,547
542
15,326
22,835
11,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
10
Kills
33
33
Deaths
10
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Janus
DCoelho
Janus
3
4
3
1.13
W
King Arthur
Reezil
King Arthur
6
0
5
8.5
W
Scylla
ReveIity
Scylla
4
5
3
1.1
L
Awilix
SchortyBoy
Awilix
0
7
5
0.36
W
Cthulhu
ThatBoyDiz
Cthulhu
3
2
20
6.5
L
Xbalanque
Theira
Xbalanque
1
9
3
0.28
W
Hachiman
asfsfadfsasfa
Hachiman
15
0
7
18.5
L
Kumbhakarna
owAnthem
Kumbhakarna
1
7
4
0.43
W
Ne Zha
plslogin
Ne Zha
5
3
10
3.33
L
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,335
Damage
87,157
116,237
Taken
104,743
67,815
Mitigated
75,694
34,393
Healing
46,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DCoelho
Janus
16,169
327
0
1,662
10,509
3,993
0
3,743
6,766
100,058
0
W
King Arthur
Reezil
King Arthur
23,707
2,036
0
13,771
27,624
23,679
265
4,460
23,021
198
101,767
W
Scylla
ReveIity
Scylla
9,757
1,145
0
2,025
13,365
5,052
172
5,460
7,737
70,799
0
L
Awilix
SchortyBoy
Awilix
6,674
2,560
0
3,936
19,513
8,712
0
3,823
15,690
0
87,721
W
Cthulhu
ThatBoyDiz
Cthulhu
15,884
1,844
278
6,965
24,707
29,009
386
9,174
15,142
57,167
0
L
Xbalanque
Theira
Xbalanque
10,330
5,573
0
9,075
26,192
9,583
1,140
7,165
19,027
0
118,411
W
Hachiman
asfsfadfsasfa
Hachiman
22,483
12,715
0
12,912
16,212
6,674
6,043
3,866
12,294
0
122,030
L
Kumbhakarna
owAnthem
Kumbhakarna
7,951
1,302
158
2,730
25,216
19,881
0
7,696
17,088
24,381
0
W
Ne Zha
plslogin
Ne Zha
15,326
4,395
0
10,472
22,835
11,280
0
5,961
16,752
0
102,205
L
15,211
4,811
0
16,832
34,807
25,646
808
3,304
31,275
0
81,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,642
Gold Earned
67,332
685
Minions Killed
666
0
Camps Cleared
0
2,324,976
Distance Traveled
2,351,661
44
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,791
472
167
7
0
503,529
8
W
King Arthur
13,855
554
166
7
0
546,942
3
W
Scylla
11,684
467
116
5
0
406,617
0
L
Awilix
11,724
469
147
6
0
524,038
5
W
Cthulhu
13,183
527
69
3
0
443,959
6
L
Xbalanque
12,921
517
190
8
0
392,172
9
W
Hachiman
15,063
603
156
6
0
455,422
4
L
Kumbhakarna
9,955
398
30
1
0
499,107
19
W
Ne Zha
13,547
542
159
6
0
498,721
9
L
Osiris
12,251
490
151
6
0
406,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role