Player Matchup

Amaterasu
Amaterasu
AkaneGhost
Amaterasu
Level 16
God Stats
0W - 1L
1,739 SR
Queue Stats
37W - 40L
1,587 Elo+
Party 1
Pele
Pele
Pitero24
Pele
Level 24
God Stats
11W - 8L
1,834 SR
Queue Stats
103W - 98L
1,594 Elo+
Solo
Sylvanus
Sylvanus
Simulacra13
Sylvanus
Level 6
God Stats
3W - 1L
1,903 SR
Queue Stats
8W - 1L
1,937 Elo+
Solo
Anubis
Anubis
TataLjubiGuzu
Anubis
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 19L
1,770 Elo+
Party 1
Artemis
Artemis
Wh0A00
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,749 Elo+
Solo
Team Averages
Level 19
1,695 SR
1,728 Elo+

VS

Team Averages
Level 22
1,626 SR
1,660 Elo+
Chronos
Chronos
Motr0
Chronos
Level 29
God Stats
6W - 7L
1,533 SR
Queue Stats
82W - 83L
1,554 Elo+
Solo
Apollo
Apollo
PooManBoo
Apollo
Level 24
God Stats
15W - 7L
1,804 SR
Queue Stats
53W - 48L
1,645 Elo+
Solo
Ne Zha
Ne Zha
Rando02389
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 26L
1,813 Elo+
Solo
Loki
Loki
izzackk
Loki
Level 15
God Stats
5W - 1L
1,791 SR
Queue Stats
277W - 179L
1,727 Elo+
Solo
Vamana
Vamana
najjaksam
Vamana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 275L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AkaneGhost
Amaterasu
12
0 / 4 / 1
7,944
467
5,571
12,834
10,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
14
1 / 3 / 0
8,525
501
6,604
13,629
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Simulacra13
Sylvanus
14
6 / 5 / 1
9,028
531
11,877
14,160
9,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
5 / 5 / 1
9,899
582
12,084
13,535
12,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Artemis
Wh0A00
Artemis
12
0 / 8 / 5
7,558
445
5,812
10,556
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Motr0
Chronos
15
2 / 2 / 10
9,177
540
9,226
12,680
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
PooManBoo
Apollo
15
6 / 3 / 6
9,703
571
10,682
12,799
4,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Rando02389
Ne Zha
19
11 / 2 / 5
11,329
666
17,108
16,502
7,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
izzackk
Loki
15
5 / 2 / 11
9,219
542
11,024
12,013
4,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
najjaksam
Vamana
9
1 / 3 / 4
6,865
404
1,191
11,449
4,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
12
Kills
25
25
Deaths
12
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AkaneGhost
Amaterasu
0
4
1
0.13
W
Chronos
Motr0
Chronos
2
2
10
3.5
L
Pele
1
3
0
0.33
W
Apollo
PooManBoo
Apollo
6
3
6
3
W
Ne Zha
Rando02389
Ne Zha
11
2
5
6.75
L
Sylvanus
Simulacra13
Sylvanus
6
5
1
1.3
L
5
5
1
1.1
L
Artemis
Wh0A00
Artemis
0
8
5
0.31
W
Loki
izzackk
Loki
5
2
11
5.25
W
Vamana
najjaksam
Vamana
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,948
Damage
49,231
64,714
Taken
65,443
40,266
Mitigated
24,211
20,747
Healing
22,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AkaneGhost
Amaterasu
5,571
2,276
0
3,346
12,834
10,448
284
1,018
11,642
256
47,345
W
Chronos
Motr0
Chronos
9,226
2,526
489
4,178
12,680
3,602
1,160
5,322
7,358
55,731
0
L
Pele
6,604
1,633
0
5,169
13,629
4,634
0
2,447
10,854
0
51,086
W
Apollo
PooManBoo
Apollo
10,682
7,996
0
3,605
12,799
4,008
2,240
6,421
6,378
0
55,132
W
Ne Zha
Rando02389
Ne Zha
17,108
8,166
0
9,961
16,502
7,308
0
4,513
11,989
0
84,714
L
Sylvanus
Simulacra13
Sylvanus
11,877
4,447
1,627
4,517
14,160
9,724
299
926
13,009
46,052
9,413
L
12,084
476
0
5,018
13,535
12,462
196
3,237
10,069
68,049
0
L
Artemis
Wh0A00
Artemis
5,812
2,518
0
1,070
10,556
2,998
25
1,024
9,182
0
22,304
W
Loki
izzackk
Loki
11,024
2,600
0
3,033
12,013
4,609
0
4,952
7,061
0
42,127
W
Vamana
najjaksam
Vamana
1,191
330
0
1,159
11,449
4,684
495
2,243
9,206
0
17,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,954
Gold Earned
46,293
402
Minions Killed
460
0
Camps Cleared
0
1,430,931
Distance Traveled
1,763,418
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,944
467
91
5
0
317,055
8
W
Chronos
9,177
540
113
7
0
317,824
3
L
Pele
8,525
501
86
5
0
333,443
1
W
Apollo
9,703
571
108
6
0
343,322
3
W
Ne Zha
11,329
666
151
9
0
371,365
2
L
Sylvanus
9,028
531
74
4
0
263,397
0
L
Anubis
9,899
582
119
7
0
269,725
5
L
Artemis
7,558
445
32
2
0
247,311
0
W
Loki
9,219
542
53
3
0
376,252
0
W
Vamana
6,865
404
35
2
0
354,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role