Player Matchup

Ravana
Ravana
BKCGibson4
Ravana
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 53L
1,405 Elo+
Solo
Cupid
Cupid
Optimusje
Cupid
Level 55
God Stats
5W - 2L
1,618 SR
Queue Stats
42W - 31L
1,601 Elo+
Party 2
Discordia
Discordia
W0lfNightm6r3
Discordia
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 67L
1,518 Elo+
Party 1
Cerberus
Cerberus
r0flus
Cerberus
Level 29
God Stats
3W - 2L
1,720 SR
Queue Stats
35W - 27L
1,576 Elo+
Party 2
Izanami
Izanami
therealez
Izanami
Level 29
God Stats
44W - 36L
1,586 SR
Queue Stats
60W - 67L
1,518 Elo+
Party 1
Team Averages
Level 42
1,585 SR
1,523 Elo+

VS

Team Averages
Level 49
1,355 SR
1,292 Elo+
Sobek
Sobek
BlazeMaster140
Sobek
Level 79
God Stats
1W - 3L
1,365 SR
Queue Stats
7W - 17L
1,237 Elo+
Party 3
Scylla
Scylla
Heyle2020
Scylla
Level 27
God Stats
0W - 2L
1,177 SR
Queue Stats
28W - 29L
1,237 Elo+
Party 3
Bakasura
Bakasura
MuffTheMini
Bakasura
Level 26
God Stats
8W - 12L
1,255 SR
Queue Stats
33W - 35L
1,237 Elo+
Party 3
Hachiman
Hachiman
ZedsBlade
Hachiman
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 42L
1,237 Elo+
Party 3
Erlang Shen
Erlang Shen
kratkymaty
Erlang Shen
Level 46
God Stats
23W - 27L
1,476 SR
Queue Stats
69W - 89L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BKCGibson4
Ravana
8
1 / 1 / 4
4,841
692
1,765
2,931
899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Optimusje
Cupid
8
3 / 0 / 2
4,963
709
2,789
2,482
705
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Discordia
W0lfNightm6r3
Discordia
9
1 / 1 / 1
5,221
746
1,646
1,834
374
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
r0flus
Cerberus
6
1 / 0 / 3
4,502
643
1,366
3,751
1,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
therealez
Izanami
9
2 / 1 / 1
5,080
726
4,417
3,171
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,727
532
1,644
4,291
1,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Heyle2020
Scylla
1
0 / 0 / 0
2,919
417
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Bakasura
MuffTheMini
Bakasura
10
3 / 1 / 0
5,234
748
2,078
4,721
1,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
ZedsBlade
Hachiman
7
0 / 2 / 0
3,849
550
1,465
2,719
395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
kratkymaty
Erlang Shen
8
0 / 2 / 1
4,244
606
1,919
5,490
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
8
Kills
3
3
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
BKCGibson4
Ravana
1
1
4
3
L
0
3
0
0
L
Scylla
Heyle2020
Scylla
0
0
0
0
L
Bakasura
MuffTheMini
Bakasura
3
1
0
3
W
Cupid
Optimusje
Cupid
3
0
2
4
W
Discordia
W0lfNightm6r3
Discordia
1
1
1
1.5
L
Hachiman
ZedsBlade
Hachiman
0
2
0
0
L
Erlang Shen
kratkymaty
Erlang Shen
0
2
1
0.25
W
Cerberus
r0flus
Cerberus
1
0
3
2.5
W
Izanami
therealez
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,983
Damage
7,106
14,169
Taken
17,221
4,962
Mitigated
6,697
5,826
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BKCGibson4
Ravana
1,765
867
0
1,392
2,931
899
0
117
2,814
0
19,983
L
1,644
68
0
1,081
4,291
1,610
0
1,033
3,216
6,818
0
L
Scylla
Heyle2020
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
MuffTheMini
Bakasura
2,078
1,902
0
1,495
4,721
1,486
0
1,030
3,517
0
20,616
W
Cupid
Optimusje
Cupid
2,789
1,576
74
1,745
2,482
705
0
654
1,828
0
21,259
W
Discordia
W0lfNightm6r3
Discordia
1,646
133
0
509
1,834
374
27
89
1,670
22,351
0
L
Hachiman
ZedsBlade
Hachiman
1,465
512
0
742
2,719
395
0
733
1,986
0
17,014
L
Erlang Shen
kratkymaty
Erlang Shen
1,919
842
0
1,986
5,490
3,206
0
0
5,490
0
17,465
W
Cerberus
r0flus
Cerberus
1,366
59
0
1,185
3,751
1,306
0
784
2,967
11,047
0
W
Izanami
therealez
Izanami
4,417
3,296
0
921
3,171
1,678
0
0
3,171
0
23,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,607
Gold Earned
19,973
231
Minions Killed
157
0
Camps Cleared
0
751,089
Distance Traveled
593,712
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
4,841
692
50
7
0
170,991
1
L
Sobek
3,727
532
8
1
0
156,096
5
L
Scylla
2,919
417
0
0
0
130
0
L
Bakasura
5,234
748
72
10
0
160,256
2
W
Cupid
4,963
709
55
8
0
142,840
3
W
Discordia
5,221
746
54
8
0
152,157
2
L
Hachiman
3,849
550
39
6
0
139,161
0
L
Erlang Shen
4,244
606
38
5
0
138,069
1
W
Cerberus
4,502
643
16
2
0
146,747
1
W
Izanami
5,080
726
56
8
0
138,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role