Player Matchup

Ra
Ra
Asesin32
Ra
Level 18
God Stats
5W - 5L
1,844 SR
Queue Stats
165W - 151L
1,435 Elo+
Solo
Cerberus
Cerberus
GIGADESTROYER03
Cerberus
Level 29
God Stats
24W - 22L
1,876 SR
Queue Stats
348W - 339L
1,545 Elo+
Solo
Xbalanque
Xbalanque
PokemonuTreneris
Xbalanque
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,430 Elo+
Solo
Arachne
Arachne
Th0rn12331
Arachne
Level 25
God Stats
6W - 6L
1,500 SR
Queue Stats
112W - 87L
1,633 Elo+
Solo
Chang'e
Chang'e
ZusPippi
Chang'e
Level 25
God Stats
47W - 39L
1,719 SR
Queue Stats
224W - 220L
1,635 Elo+
Solo
Team Averages
Level 22
1,688 SR
1,536 Elo+

VS

Team Averages
Level 22
1,422 SR
1,417 Elo+
Set
Set
Cimariva
Set
Level 25
God Stats
0W - 2L
1,270 SR
Queue Stats
35W - 38L
1,559 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Circuitbreaker
Kumbhakarna
Level 25
God Stats
16W - 5L
1,500 SR
Queue Stats
74W - 65L
1,424 Elo+
Solo
Chaac
Chaac
Fiary
Chaac
Level 28
God Stats
11W - 13L
1,514 SR
Queue Stats
32W - 36L
1,561 Elo+
Party 1
Vulcan
Vulcan
TheCrawlinq2001
Vulcan
Level 25
God Stats
0W - 1L
1,324 SR
Queue Stats
1W - 4L
1,274 Elo+
Party 1
Artemis
Artemis
地狱凯撒
Artemis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 24L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 5
10,480
616
11,899
10,530
4,235
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
13
4 / 2 / 2
8,333
490
5,538
11,843
6,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
13
0 / 5 / 5
7,722
454
4,005
9,296
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Th0rn12331
Arachne
16
5 / 3 / 5
9,798
576
8,945
15,671
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
ZusPippi
Chang'e
17
5 / 3 / 6
10,003
588
10,164
9,412
3,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 3
8,675
510
9,971
14,920
5,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
Circuitbreaker
Kumbhakarna
12
3 / 3 / 3
7,297
429
4,074
12,836
5,417
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Fiary
Chaac
13
1 / 1 / 3
8,001
471
5,336
11,892
8,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 7 / 3
8,236
484
2,891
8,530
3,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
地狱凯撒
Artemis
12
1 / 4 / 5
7,307
430
8,694
9,191
2,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
18
Kills
15
15
Deaths
18
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
7
3
3
2.83
L
Kumbhakarna
Circuitbreaker
Kumbhakarna
3
3
3
1.5
L
Chaac
Fiary
Chaac
1
1
3
2.5
W
Cerberus
4
2
2
2.5
W
Xbalanque
0
5
5
0.5
W
Arachne
Th0rn12331
Arachne
5
3
5
2.5
L
3
7
3
0.64
W
Chang'e
ZusPippi
Chang'e
5
3
6
2.67
L
Artemis
地狱凯撒
Artemis
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,551
Damage
30,966
56,752
Taken
57,369
21,966
Mitigated
26,079
25,533
Healing
12,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,899
1,672
827
3,800
10,530
4,235
320
2,233
8,197
81,151
0
L
9,971
3,369
0
2,708
14,920
5,882
180
4,188
10,474
0
50,683
L
Kumbhakarna
Circuitbreaker
Kumbhakarna
4,074
668
432
1,016
12,836
5,417
0
7,611
5,029
14,182
0
L
Chaac
Fiary
Chaac
5,336
473
0
5,922
11,892
8,741
275
5,477
5,956
0
40,329
W
Cerberus
5,538
334
395
2,533
11,843
6,746
1,068
1,466
10,377
47,296
0
W
Xbalanque
4,005
1,977
0
2,526
9,296
2,543
2,615
1,240
8,056
0
33,090
W
Arachne
Th0rn12331
Arachne
8,945
6,558
0
8,107
15,671
5,413
0
1,419
14,127
0
60,364
L
2,891
744
366
850
8,530
3,067
423
4,547
3,741
32,338
0
W
Chang'e
ZusPippi
Chang'e
10,164
384
2,490
4,855
9,412
3,029
0
607
8,552
56,328
0
L
Artemis
地狱凯撒
Artemis
8,694
4,289
0
1,684
9,191
2,972
32
4,513
4,568
0
48,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,336
Gold Earned
39,516
515
Minions Killed
345
0
Camps Cleared
0
1,656,158
Distance Traveled
1,508,978
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,480
616
164
10
0
321,756
1
L
Set
8,675
510
95
6
0
329,240
0
L
Kumbhakarna
7,297
429
21
1
0
305,710
5
L
Chaac
8,001
471
74
4
0
300,360
3
W
Cerberus
8,333
490
74
4
0
320,444
3
W
Xbalanque
7,722
454
65
4
0
330,585
4
W
Arachne
9,798
576
106
6
0
342,886
10
L
Vulcan
8,236
484
71
4
0
303,301
2
W
Chang'e
10,003
588
106
6
0
340,487
4
L
Artemis
7,307
430
84
5
0
270,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role