Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
FinZ JoksuZ
Ymir
Level 155
God Stats
1W - 0L
1,421 SR
Queue Stats
51W - 12L
1,876 Elo+
Party 1
Aphrodite
Aphrodite
Yliprinsessa
Aphrodite
Level 139
God Stats
4W - 0L
1,906 SR
Queue Stats
9W - 1L
1,876 Elo+
Party 1
Team Averages
Level 148
1,609 SR
1,751 Elo+

VS

Team Averages
Level 99
1,332 SR
1,565 Elo+
Hel
Hel
JoJoHighkey
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,660 Elo+
Solo
Loki
Loki
SKYWIRE538
Loki
Level 42
God Stats
0W - 2L
1,356 SR
Queue Stats
186W - 170L
1,579 Elo+
Solo
Achilles
Achilles
shaman_nk
Achilles
Level 126
God Stats
23W - 22L
1,141 SR
Queue Stats
591W - 669L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
7 / 0 / 5
8,187
819
10,240
4,416
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 0 / 8
8,395
840
7,376
10,945
8,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Yliprinsessa
Aphrodite
10
1 / 1 / 9
6,961
696
2,768
6,619
3,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,899
590
6,650
7,840
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 2 / 1
6,020
602
2,775
5,834
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
shaman_nk
Achilles
8
1 / 4 / 0
5,928
593
3,516
10,005
8,022
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
0
5
9.5
W
4
0
8
8
L
0
6
1
0.08
L
0
2
1
0.25
W
Aphrodite
Yliprinsessa
Aphrodite
1
1
9
5.5
L
Achilles
shaman_nk
Achilles
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,384
Damage
12,941
21,980
Taken
23,679
14,943
Mitigated
13,151
9,961
Healing
5,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,240
4,854
0
500
4,416
2,535
2,572
1,262
3,035
0
40,393
W
7,376
2,030
0
2,524
10,945
8,947
283
3,066
7,602
19,277
0
L
6,650
377
1,222
1,553
7,840
2,535
0
3,283
4,557
21,219
0
L
2,775
416
0
242
5,834
2,594
0
2,778
3,056
0
19,925
W
Aphrodite
Yliprinsessa
Aphrodite
2,768
546
3,643
3,294
6,619
3,461
644
1,846
4,561
19,920
0
L
Achilles
shaman_nk
Achilles
3,516
1,244
417
2,478
10,005
8,022
0
4,103
5,902
0
13,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,543
Gold Earned
17,847
120
Minions Killed
96
0
Camps Cleared
0
523,554
Distance Traveled
534,770
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,187
819
57
6
0
174,855
2
W
Ymir
8,395
840
23
2
0
178,745
5
L
Hel
5,899
590
41
4
0
150,198
0
L
Loki
6,020
602
35
4
0
214,222
4
W
Aphrodite
6,961
696
40
4
0
169,954
4
L
Achilles
5,928
593
20
2
0
170,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role