Player Matchup

Chernobog
Chernobog
AterDeus
Chernobog
Level 25
God Stats
0W - 2L
1,322 SR
Queue Stats
69W - 71L
1,506 Elo+
Solo
Hun Batz
Hun Batz
Kiikarikake
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,521 Elo+
Party 1
Jing Wei
Jing Wei
Liskom1es
Jing Wei
Level 23
God Stats
2W - 2L
1,598 SR
Queue Stats
15W - 10L
1,521 Elo+
Party 1
Ares
Ares
RantaPallo
Ares
Level 27
God Stats
0W - 1L
1,266 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Neith
Neith
rian201
Neith
Level 15
God Stats
16W - 14L
1,579 SR
Queue Stats
21W - 17L
1,585 Elo+
Solo
Team Averages
Level 22
1,453 SR
1,527 Elo+

VS

Team Averages
Level 23
1,531 SR
1,585 Elo+
Thor
Thor
Criptooo
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 119L
1,740 Elo+
Party 2
Jormungandr
Jormungandr
RegenationXS
Jormungandr
Level 5
God Stats
1W - 0L
1,264 SR
Queue Stats
2W - 2L
1,426 Elo+
Solo
Yemoja
Yemoja
Xict
Yemoja
Level 29
God Stats
44W - 34L
1,603 SR
Queue Stats
91W - 114L
1,434 Elo+
Solo
Kukulkan
Kukulkan
cclimen
Kukulkan
Level 29
God Stats
9W - 5L
1,677 SR
Queue Stats
43W - 23L
1,689 Elo+
Party 2
Apollo
Apollo
zowaclicious
Apollo
Level 22
God Stats
24W - 11L
1,613 SR
Queue Stats
100W - 88L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AterDeus
Chernobog
13
1 / 6 / 1
8,005
348
4,766
15,053
6,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Kiikarikake
Hun Batz
12
0 / 11 / 0
8,125
353
5,271
20,180
7,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Liskom1es
Jing Wei
15
3 / 6 / 2
9,368
407
8,029
22,380
8,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 9 / 2
8,488
369
7,550
22,937
18,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
rian201
Neith
12
1 / 11 / 3
8,093
352
6,282
19,035
6,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
11 / 0 / 8
13,671
594
13,083
13,139
6,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
RegenationXS
Jormungandr
17
8 / 2 / 10
12,292
534
9,389
11,897
12,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
Xict
Yemoja
16
1 / 2 / 16
11,481
499
4,009
10,039
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
cclimen
Kukulkan
20
11 / 0 / 10
14,324
623
25,954
11,870
5,480
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
20
12 / 2 / 5
14,218
618
26,368
20,571
11,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
92
6
Kills
43
43
Deaths
6
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AterDeus
Chernobog
1
6
1
0.25
W
Thor
11
0
8
15
L
Hun Batz
Kiikarikake
Hun Batz
0
11
0
0
L
Jing Wei
Liskom1es
Jing Wei
3
6
2
0.67
L
1
9
2
0.22
W
Jormungandr
RegenationXS
Jormungandr
8
2
10
6.5
W
Yemoja
Xict
Yemoja
1
2
16
4.5
W
Kukulkan
cclimen
Kukulkan
11
0
10
16
L
Neith
rian201
Neith
1
11
3
0.23
W
Apollo
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,898
Damage
78,803
99,585
Taken
67,516
47,546
Mitigated
44,085
15,158
Healing
28,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AterDeus
Chernobog
4,766
1,707
0
2,193
15,053
6,255
0
6,308
8,745
0
31,730
W
Thor
13,083
4,619
0
6,508
13,139
6,279
1,096
916
12,223
0
89,959
L
Hun Batz
Kiikarikake
Hun Batz
5,271
2,021
0
3,720
20,180
7,387
0
5,984
14,146
0
51,944
L
Jing Wei
Liskom1es
Jing Wei
8,029
6,434
0
6,832
22,380
8,510
296
7,697
14,583
0
51,303
L
7,550
388
0
632
22,937
18,831
155
11,450
11,187
21,213
0
W
Jormungandr
RegenationXS
Jormungandr
9,389
2,935
0
1,143
11,897
12,644
1,560
4,298
7,599
44,356
0
W
Yemoja
Xict
Yemoja
4,009
398
1,321
2,246
10,039
8,600
1,288
501
9,538
17,317
0
W
Kukulkan
cclimen
Kukulkan
25,954
2,259
0
3,733
11,870
5,480
2,516
943
10,927
153,307
0
L
Neith
rian201
Neith
6,282
2,059
0
1,781
19,035
6,563
0
7,313
11,572
0
32,827
W
Apollo
26,368
15,143
0
13,988
20,571
11,082
5,959
2,039
18,532
0
138,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,079
Gold Earned
65,986
311
Minions Killed
610
0
Camps Cleared
0
1,979,641
Distance Traveled
2,274,774
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,005
348
71
3
0
411,396
6
W
Thor
13,671
594
146
6
0
465,394
1
L
Hun Batz
8,125
353
85
4
0
371,655
6
L
Jing Wei
9,368
407
89
4
0
408,922
2
L
Ares
8,488
369
20
1
0
383,567
0
W
Jormungandr
12,292
534
72
3
0
436,874
3
W
Yemoja
11,481
499
14
1
0
475,634
1
W
Kukulkan
14,324
623
206
9
0
457,914
3
L
Neith
8,093
352
46
2
0
404,101
0
W
Apollo
14,218
618
172
7
0
438,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role