Player Matchup

Fenrir
Fenrir
Silver II
Autio
Fenrir
Silver II
Level 145
God Stats
4W - 3L
1,767 SR
Queue Stats
91W - 64L
1,558 MMR
Party 1
Khepri
Khepri
Silver I
HospitaIIer
Khepri
Silver I
Level 147
God Stats
6W - 2L
1,500 SR
Queue Stats
141W - 141L
1,499 MMR
Solo
Danzaburou
Danzaburou
Gold V
Skjoldr
Danzaburou
Gold V
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 137L
1,514 MMR
Solo
Poseidon
Poseidon
Silver III
Timphaa
Poseidon
Silver III
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 52L
1,466 MMR
Party 1
Bellona
Bellona
Bronze III
VIPheadhunter
Bellona
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 96L
1,505 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,553 SR
1,508 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,557 SR
1,508 MMR
Scylla
Scylla
Gold III
AsapSYS
Scylla
Gold III
Level 134
God Stats
12W - 11L
1,760 SR
Queue Stats
337W - 330L
1,526 MMR
Solo
Cupid
Cupid
Silver I
BogdanMax
Cupid
Silver I
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,496 MMR
Solo
Hercules
Hercules
Bronze III
IGapeYou
Hercules
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Mercury
Mercury
Gold III
Paputrick
Mercury
Gold III
Level 127
God Stats
2W - 4L
1,525 SR
Queue Stats
79W - 81L
1,519 MMR
Solo
Sylvanus
Sylvanus
Bronze III
atigris
Sylvanus
Bronze III
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Autio
Fenrir
5
0 / 0 / 1
3,534
707
822
2,388
615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
5
0 / 0 / 0
3,363
673
606
1,183
453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Skjoldr
Danzaburou
5
0 / 0 / 0
3,121
624
914
1,021
231
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
Timphaa
Poseidon
6
1 / 0 / 0
3,982
796
242
1,575
315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
7
0 / 0 / 0
3,721
744
1,137
2,225
1,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SetTsukuyomiNu WaNemesisPersephone

VS

Bans
ApolloYmirIzanamiCu ChulainnAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AsapSYS
Scylla
6
0 / 0 / 0
3,367
673
929
1,526
293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cupid
BogdanMax
Cupid
6
0 / 0 / 0
3,195
639
91
1,979
384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
IGapeYou
Hercules
6
0 / 0 / 0
3,220
644
1,175
3,182
1,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
Paputrick
Mercury
5
0 / 1 / 0
3,088
618
1,120
3,100
621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
atigris
Sylvanus
1
0 / 0 / 0
978
196
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
AsapSYS
Scylla
0
0
0
0
W
Fenrir
Autio
Fenrir
0
0
1
0.5
L
Cupid
BogdanMax
Cupid
0
0
0
0
W
Khepri
0
0
0
0
L
Hercules
IGapeYou
Hercules
0
0
0
0
L
Mercury
Paputrick
Mercury
0
1
0
0
W
Danzaburou
Skjoldr
Danzaburou
0
0
0
0
W
Poseidon
Timphaa
Poseidon
1
0
0
1
W
Bellona
0
0
0
0
L
Sylvanus
atigris
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,721
Damage
3,315
8,392
Taken
9,787
2,945
Mitigated
2,721
4,176
Healing
4,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AsapSYS
Scylla
929
250
0
706
1,526
293
0
63
1,423
14,911
0
W
Fenrir
Autio
Fenrir
822
245
0
1,693
2,388
615
0
418
1,922
0
11,025
L
Cupid
BogdanMax
Cupid
91
91
0
1,249
1,979
384
0
496
1,483
0
10,701
W
Khepri
606
0
0
510
1,183
453
36
0
1,183
5,890
0
L
Hercules
IGapeYou
Hercules
1,175
398
0
1,540
3,182
1,423
0
0
3,032
0
8,080
L
Mercury
Paputrick
Mercury
1,120
561
0
1,220
3,100
621
0
227
2,851
0
10,179
W
Danzaburou
Skjoldr
Danzaburou
914
615
0
375
1,021
231
493
0
1,021
0
11,767
W
Poseidon
Timphaa
Poseidon
242
52
0
698
1,575
315
0
393
1,112
13,952
0
W
Bellona
1,137
322
0
900
2,225
1,331
0
0
2,100
0
12,908
L
Sylvanus
atigris
Sylvanus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,721
Gold Earned
13,848
135
Minions Killed
97
0
Camps Cleared
0
521,337
Distance Traveled
380,839
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,367
673
27
5
0
91,250
2
W
Fenrir
3,534
707
28
6
0
108,312
1
L
Cupid
3,195
639
21
4
0
96,241
1
W
Khepri
3,363
673
15
3
0
113,079
2
L
Hercules
3,220
644
20
4
0
82,611
1
L
Mercury
3,088
618
29
6
0
110,737
1
W
Danzaburou
3,121
624
20
4
0
91,412
0
W
Poseidon
3,982
796
32
6
0
96,363
2
W
Bellona
3,721
744
40
8
0
112,171
1
L
Sylvanus
978
196
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role