Player Matchup

Bellona
Bellona
KoPRaKk
Bellona
Level 20
God Stats
2W - 1L
1,571 SR
Queue Stats
5W - 4L
1,580 Elo+
Solo
Sylvanus
Sylvanus
Simulacra13
Sylvanus
Level 5
God Stats
3W - 1L
1,795 SR
Queue Stats
8W - 1L
1,898 Elo+
Solo
Erlang Shen
Erlang Shen
Tigris45
Erlang Shen
Level 7
God Stats
7W - 11L
1,831 SR
Queue Stats
8W - 18L
1,479 Elo+
Solo
Ares
Ares
Wh0A00
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,650 Elo+
Solo
Merlin
Merlin
izzackk
Merlin
Level 14
God Stats
8W - 3L
1,777 SR
Queue Stats
277W - 179L
1,713 Elo+
Solo
Team Averages
Level 10
1,695 SR
1,664 Elo+

VS

Team Averages
Level 28
1,625 SR
1,654 Elo+
Bastet
Bastet
KazaBlanca
Bastet
Level 28
God Stats
1W - 1L
1,837 SR
Queue Stats
10W - 5L
1,673 Elo+
Party 1
Kukulkan
Kukulkan
ManomonaM
Kukulkan
Level 29
God Stats
1W - 3L
1,534 SR
Queue Stats
12W - 6L
1,676 Elo+
Party 1
Ymir
Ymir
Nidopopouloss
Ymir
Level 28
God Stats
2W - 2L
1,856 SR
Queue Stats
12W - 6L
1,676 Elo+
Party 1
Sun Wukong
Sun Wukong
Okaszchu
Sun Wukong
Level 29
God Stats
0W - 6L
1,364 SR
Queue Stats
19W - 25L
1,643 Elo+
Solo
Danzaburou
Danzaburou
Pitero24
Danzaburou
Level 24
God Stats
8W - 15L
1,533 SR
Queue Stats
103W - 98L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KoPRaKk
Bellona
14
6 / 1 / 1
8,416
701
6,947
6,297
6,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Simulacra13
Sylvanus
10
2 / 1 / 2
6,246
521
5,875
7,324
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Tigris45
Erlang Shen
9
0 / 1 / 2
5,478
457
1,514
7,953
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Wh0A00
Ares
9
3 / 3 / 1
6,301
525
2,645
8,729
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
izzackk
Merlin
14
6 / 1 / 1
8,437
703
8,018
4,088
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KazaBlanca
Bastet
11
2 / 1 / 1
6,488
541
4,467
8,605
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
ManomonaM
Kukulkan
9
0 / 5 / 0
5,302
442
1,060
6,136
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 4 / 3
5,476
456
4,281
8,726
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Okaszchu
Sun Wukong
8
1 / 4 / 0
5,480
457
2,039
6,537
2,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Pitero24
Danzaburou
9
3 / 3 / 1
5,876
490
10,013
6,664
1,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
17
Kills
7
7
Deaths
17
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
KazaBlanca
Bastet
2
1
1
2.5
W
Bellona
KoPRaKk
Bellona
6
1
1
6.5
L
Kukulkan
ManomonaM
Kukulkan
0
5
0
0
L
1
4
3
0.63
L
Sun Wukong
Okaszchu
Sun Wukong
1
4
0
0.25
L
Danzaburou
Pitero24
Danzaburou
3
3
1
1.17
W
Sylvanus
Simulacra13
Sylvanus
2
1
2
3
W
Erlang Shen
Tigris45
Erlang Shen
0
1
2
1
W
Ares
Wh0A00
Ares
3
3
1
1.17
W
Merlin
izzackk
Merlin
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,999
Damage
21,860
34,391
Taken
36,668
21,870
Mitigated
13,190
6,202
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
KazaBlanca
Bastet
4,467
1,692
0
3,986
8,605
2,568
0
2,535
5,932
0
31,012
W
Bellona
KoPRaKk
Bellona
6,947
3,021
0
490
6,297
6,315
1,034
331
5,965
0
54,713
L
Kukulkan
ManomonaM
Kukulkan
1,060
140
0
489
6,136
2,024
0
4,322
1,512
20,639
0
L
4,281
689
0
1,411
8,726
4,220
0
4,776
3,904
10,545
0
L
Sun Wukong
Okaszchu
Sun Wukong
2,039
580
0
625
6,537
2,603
360
0
6,537
0
19,568
L
Danzaburou
Pitero24
Danzaburou
10,013
5,119
0
1,679
6,664
1,775
0
3,765
2,899
0
32,523
W
Sylvanus
Simulacra13
Sylvanus
5,875
2,812
1,602
1,662
7,324
4,203
462
1,248
6,076
31,136
10,319
W
Erlang Shen
Tigris45
Erlang Shen
1,514
899
0
1,079
7,953
3,246
0
1,174
6,779
0
17,795
W
Ares
Wh0A00
Ares
2,645
266
0
946
8,729
6,650
308
1,727
7,002
13,697
0
W
Merlin
izzackk
Merlin
8,018
995
0
423
4,088
1,456
0
852
3,228
57,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,878
Gold Earned
28,622
371
Minions Killed
215
0
Camps Cleared
0
1,122,305
Distance Traveled
985,635
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,488
541
71
6
0
242,429
1
W
Bellona
8,416
701
128
11
0
239,479
3
L
Kukulkan
5,302
442
45
4
0
206,783
4
L
Ymir
5,476
456
15
1
0
203,876
5
L
Sun Wukong
5,480
457
42
4
0
160,674
0
L
Danzaburou
5,876
490
42
4
0
171,873
1
W
Sylvanus
6,246
521
59
5
0
177,978
0
W
Erlang Shen
5,478
457
34
3
0
264,751
0
W
Ares
6,301
525
32
3
0
212,058
0
W
Merlin
8,437
703
118
10
0
228,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role