Player Matchup

Da Ji
Da Ji
DarkLF01
Da Ji
Level 12
God Stats
4W - 0L
1,830 SR
Queue Stats
28W - 22L
1,416 Elo+
Solo
Tyr
Tyr
FunnyGameGo1
Tyr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,279 Elo+
Solo
Thoth
Thoth
Necklaces
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,423 Elo+
Solo
Apollo
Apollo
RiceAuroni
Apollo
Level 29
God Stats
34W - 22L
1,482 SR
Queue Stats
280W - 262L
1,535 Elo+
Solo
Ne Zha
Ne Zha
sellrice
Ne Zha
Level 6
God Stats
2W - 1L
1,716 SR
Queue Stats
79W - 79L
1,467 Elo+
Solo
Team Averages
Level 17
1,606 SR
1,424 Elo+

VS

Team Averages
Level 10
1,489 SR
1,422 Elo+
Artemis
Artemis
DoomWakeGiant0
Artemis
Level 3
God Stats
4W - 7L
1,500 SR
Queue Stats
21W - 37L
1,195 Elo+
Party 1
Amaterasu
Amaterasu
VS0UR
Amaterasu
Level 15
God Stats
2W - 3L
1,704 SR
Queue Stats
28W - 36L
1,668 Elo+
Solo
Cthulhu
Cthulhu
lordsycraftis
Cthulhu
Level 21
God Stats
2W - 5L
1,038 SR
Queue Stats
25W - 27L
1,414 Elo+
Party 1
Pele
Pele
xCeifeiro0
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,369 Elo+
Solo
Bastet
Bastet
xaski23
Bastet
Level 6
God Stats
1W - 2L
1,704 SR
Queue Stats
1W - 3L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DarkLF01
Da Ji
19
14 / 3 / 19
13,540
1,231
19,488
12,467
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
0 / 7 / 29
11,268
1,024
10,245
16,833
17,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
Necklaces
Thoth
19
3 / 1 / 29
12,330
1,121
15,503
9,367
4,594
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
RiceAuroni
Apollo
20
27 / 3 / 13
17,300
1,573
51,374
20,075
8,439
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
sellrice
Ne Zha
17
4 / 4 / 19
11,234
1,021
12,949
13,773
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 8
10,876
989
11,982
14,202
4,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
VS0UR
Amaterasu
17
1 / 8 / 12
10,293
936
11,605
26,104
25,928
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
18
4 / 7 / 10
11,036
1,003
17,805
25,005
26,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 12 / 10
13,001
1,182
16,837
31,249
11,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
xaski23
Bastet
17
4 / 11 / 8
11,276
1,025
8,328
20,022
7,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
66
48
Kills
18
18
Deaths
48
109
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DarkLF01
Da Ji
14
3
19
7.83
L
3
10
8
0.7
W
0
7
29
2.07
W
Thoth
Necklaces
Thoth
3
1
29
17.5
W
Apollo
RiceAuroni
Apollo
27
3
13
11.17
L
Amaterasu
VS0UR
Amaterasu
1
8
12
0.88
L
Cthulhu
4
7
10
1.29
W
Ne Zha
sellrice
Ne Zha
4
4
19
3.38
L
6
12
10
0.92
L
Bastet
xaski23
Bastet
4
11
8
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,559
Damage
66,557
72,515
Taken
116,582
42,683
Mitigated
76,580
16,695
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DarkLF01
Da Ji
19,488
6,368
0
922
12,467
6,152
0
2,799
9,415
0
29,959
L
11,982
7,535
0
0
14,202
4,929
0
2,167
11,985
0
26,788
W
10,245
3,176
0
2,459
16,833
17,844
0
2,774
13,697
0
13,806
W
Thoth
Necklaces
Thoth
15,503
349
0
1,221
9,367
4,594
0
2,618
6,599
41,505
0
W
Apollo
RiceAuroni
Apollo
51,374
42,829
0
10,427
20,075
8,439
0
6,041
13,628
0
72,440
L
Amaterasu
VS0UR
Amaterasu
11,605
5,300
0
4,703
26,104
25,928
0
4,042
21,803
0
17,593
L
Cthulhu
17,805
423
1,538
1,058
25,005
26,859
0
2,561
22,329
31,484
0
W
Ne Zha
sellrice
Ne Zha
12,949
4,021
0
1,666
13,773
5,654
0
2,789
10,634
0
31,508
L
16,837
5,500
0
4,853
31,249
11,022
0
5,523
25,626
0
56,072
L
Bastet
xaski23
Bastet
8,328
2,466
0
0
20,022
7,842
0
1,210
18,737
0
17,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,672
Gold Earned
56,482
168
Minions Killed
173
7
Camps Cleared
5
1,010,232
Distance Traveled
981,596
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,540
1,231
38
3
2
221,994
0
L
Artemis
10,876
989
34
3
1
152,250
0
W
Tyr
11,268
1,024
8
1
0
189,683
3
W
Thoth
12,330
1,121
49
4
0
230,149
0
W
Apollo
17,300
1,573
44
4
2
174,514
1
L
Amaterasu
10,293
936
17
2
0
198,968
0
L
Cthulhu
11,036
1,003
28
3
1
208,764
0
W
Ne Zha
11,234
1,021
29
3
3
193,892
2
L
Pele
13,001
1,182
73
7
0
198,342
0
L
Bastet
11,276
1,025
21
2
3
223,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role