Player Matchup

Olorun
Olorun
Ali1Wika
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,524 Elo+
Solo
Cerberus
Cerberus
Jonny6432
Cerberus
Level 29
God Stats
10W - 19L
1,729 SR
Queue Stats
97W - 116L
1,537 Elo+
Solo
Loki
Loki
PAWELPAWELPAWEL
Loki
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
57W - 58L
1,437 Elo+
Solo
Chernobog
Chernobog
YOLOGRIL
Chernobog
Level 26
God Stats
1W - 7L
1,330 SR
Queue Stats
65W - 71L
1,461 Elo+
Solo
Cthulhu
Cthulhu
bolychev
Cthulhu
Level 29
God Stats
0W - 2L
1,280 SR
Queue Stats
97W - 111L
1,480 Elo+
Solo
Team Averages
Level 21
1,468 SR
1,488 Elo+

VS

Team Averages
Level 19
1,607 SR
1,480 Elo+
Tsukuyomi
Tsukuyomi
BorisDaBest
Tsukuyomi
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ElementJR
Mercury
Level 7
God Stats
10W - 4L
1,537 SR
Queue Stats
11W - 8L
1,431 Elo+
Solo
Danzaburou
Danzaburou
NKTHEDESTROYER
Danzaburou
Level 29
God Stats
76W - 33L
1,735 SR
Queue Stats
333W - 265L
1,523 Elo+
Solo
Olorun
Olorun
OnalaEbal
Olorun
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Sminnt
Vamana
Level 13
God Stats
3W - 2L
1,762 SR
Queue Stats
8W - 7L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ali1Wika
Olorun
15
5 / 7 / 6
9,708
462
10,537
15,456
6,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Jonny6432
Cerberus
19
5 / 3 / 3
11,912
567
11,741
18,218
23,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
8 / 11 / 3
9,950
474
15,337
19,833
7,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
YOLOGRIL
Chernobog
13
3 / 11 / 5
8,783
418
8,059
19,034
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
bolychev
Cthulhu
14
2 / 7 / 5
9,196
438
6,687
20,843
17,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BorisDaBest
Tsukuyomi
14
3 / 5 / 7
9,174
437
4,752
9,929
3,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
ElementJR
Mercury
20
13 / 3 / 8
12,950
617
17,494
17,061
6,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
NKTHEDESTROYER
Danzaburou
20
14 / 3 / 6
12,423
592
29,376
16,847
7,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
OnalaEbal
Olorun
14
2 / 10 / 4
9,441
450
5,988
15,321
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
Sminnt
Vamana
17
7 / 4 / 6
11,196
533
14,092
18,485
9,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
70
23
Kills
39
39
Deaths
25
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Olorun
Ali1Wika
Olorun
5
7
6
1.14
W
Tsukuyomi
BorisDaBest
Tsukuyomi
3
5
7
1.3
W
Mercury
ElementJR
Mercury
13
3
8
5.67
L
Cerberus
Jonny6432
Cerberus
5
3
3
2.17
W
Danzaburou
NKTHEDESTROYER
Danzaburou
14
3
6
5.67
W
Olorun
OnalaEbal
Olorun
2
10
4
0.4
L
8
11
3
0.86
W
Vamana
Sminnt
Vamana
7
4
6
2.5
L
Chernobog
YOLOGRIL
Chernobog
3
11
5
0.5
L
Cthulhu
bolychev
Cthulhu
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,361
Damage
71,702
93,384
Taken
77,643
61,265
Mitigated
31,772
19,555
Healing
23,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Ali1Wika
Olorun
10,537
4,051
673
4,821
15,456
6,622
1,484
1,686
13,670
36,113
0
W
Tsukuyomi
BorisDaBest
Tsukuyomi
4,752
1,061
0
1,071
9,929
3,636
107
1,641
8,288
0
23,700
W
Mercury
ElementJR
Mercury
17,494
9,293
0
7,034
17,061
6,578
0
5,245
11,816
0
108,123
L
Cerberus
Jonny6432
Cerberus
11,741
2,069
0
5,434
18,218
23,592
0
737
16,956
74,234
0
W
Danzaburou
NKTHEDESTROYER
Danzaburou
29,376
14,003
0
8,986
16,847
7,156
2,764
5,272
11,575
0
86,966
W
Olorun
OnalaEbal
Olorun
5,988
2,092
0
2,927
15,321
5,062
2,430
6,074
9,247
39,290
0
L
15,337
5,713
0
4,886
19,833
7,387
0
2,456
17,302
0
55,778
W
Vamana
Sminnt
Vamana
14,092
7,795
0
3,479
18,485
9,340
124
10,733
7,752
0
55,904
L
Chernobog
YOLOGRIL
Chernobog
8,059
4,280
0
2,975
19,034
6,582
421
0
19,009
0
52,982
L
Cthulhu
bolychev
Cthulhu
6,687
802
0
766
20,843
17,082
0
1,109
19,714
31,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,549
Gold Earned
55,184
471
Minions Killed
471
0
Camps Cleared
0
1,699,957
Distance Traveled
1,871,577
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,708
462
56
3
0
319,403
1
W
Tsukuyomi
9,174
437
28
1
0
351,174
4
W
Mercury
12,950
617
165
8
0
443,353
0
L
Cerberus
11,912
567
181
9
0
320,594
0
W
Danzaburou
12,423
592
115
5
0
375,004
1
W
Olorun
9,441
450
77
4
0
302,361
0
L
Loki
9,950
474
80
4
0
389,728
4
W
Vamana
11,196
533
86
4
0
399,685
0
L
Chernobog
8,783
418
95
5
0
302,926
1
L
Cthulhu
9,196
438
59
3
0
367,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role