Player Matchup

Artemis
Artemis
MERGUZZ
Artemis
Level 11
God Stats
12W - 21L
1,291 SR
Queue Stats
803W - 758L
1,446 Elo+
Party 2
Ymir
Ymir
Mr-MaLBaC
Ymir
Level 69
God Stats
3W - 5L
1,313 SR
Queue Stats
246W - 273L
1,589 Elo+
Party 2
Guan Yu
Guan Yu
Pomidoro4ka
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
TheDevilRedBlack
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
TzagiaRETURNS
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,421 SR
1,507 Elo+

VS

Team Averages
Level 12
1,362 SR
1,353 Elo+
Ra
Ra
JuicyJordanJ
Ra
Level 28
God Stats
3W - 0L
1,362 SR
Queue Stats
27W - 17L
1,504 Elo+
Solo
Loki
Loki
Kistone
Loki
Level 8
God Stats
3W - 4L
1,039 SR
Queue Stats
61W - 76L
1,241 Elo+
Party 1
Neith
Neith
MarekIsguud
Neith
Level 20
God Stats
2W - 0L
1,407 SR
Queue Stats
37W - 38L
1,377 Elo+
Solo
Ares
Ares
NerzulKZ
Ares
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 196L
1,500 Elo+
Party 1
Nemesis
Nemesis
RoliTheGOD
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MERGUZZ
Artemis
9
2 / 1 / 0
5,359
487
3,867
4,749
1,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
5 / 3 / 2
6,404
582
7,021
7,912
4,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Pomidoro4ka
Guan Yu
5
0 / 12 / 2
4,302
391
2,067
11,018
4,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 7 / 1
4,806
437
2,450
5,432
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 6 / 0
4,510
410
1,395
7,956
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
17 / 1 / 3
8,196
745
12,072
5,382
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Kistone
Loki
8
2 / 2 / 10
5,896
536
4,209
6,378
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 0 / 4
6,252
568
6,365
4,769
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
8
2 / 2 / 9
5,768
524
1,279
7,507
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
RoliTheGOD
Nemesis
10
3 / 2 / 3
6,234
567
2,153
4,531
1,907
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
7
Kills
29
29
Deaths
7
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
17
1
3
18.5
W
Loki
Kistone
Loki
2
2
10
3.5
L
Artemis
MERGUZZ
Artemis
2
1
0
2
W
5
0
4
7
L
Ymir
5
3
2
2
W
Ares
2
2
9
3.25
L
Guan Yu
Pomidoro4ka
Guan Yu
0
12
2
0.08
W
Nemesis
RoliTheGOD
Nemesis
3
2
3
2.25
L
0
7
1
0.07
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,800
Damage
26,078
37,067
Taken
28,567
14,605
Mitigated
11,715
4,179
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,072
2,504
933
1,932
5,382
1,985
1,295
1,680
3,602
48,217
0
W
Loki
Kistone
Loki
4,209
137
0
776
6,378
1,863
48
1,892
4,441
0
14,112
L
Artemis
MERGUZZ
Artemis
3,867
1,822
0
565
4,749
1,304
0
659
4,090
0
22,000
W
6,365
2,588
0
2,819
4,769
1,394
879
634
4,110
0
27,630
L
Ymir
7,021
1,736
429
1,153
7,912
4,667
0
3,139
4,773
18,605
0
W
Ares
1,279
446
0
505
7,507
4,566
0
3,308
4,129
10,488
0
L
Guan Yu
Pomidoro4ka
Guan Yu
2,067
991
50
230
11,018
4,909
0
4,670
6,348
0
6,186
W
Nemesis
RoliTheGOD
Nemesis
2,153
1,222
0
1,110
4,531
1,907
1,419
1,957
2,574
0
13,604
L
2,450
498
0
364
5,432
1,463
271
2,069
3,363
16,918
0
L
1,395
491
0
1,388
7,956
2,262
0
2,814
5,142
0
18,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,381
Gold Earned
32,346
109
Minions Killed
211
0
Camps Cleared
0
866,643
Distance Traveled
1,012,294
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,196
745
82
7
0
196,307
6
W
Loki
5,896
536
23
2
0
233,104
2
L
Artemis
5,359
487
31
3
0
173,779
0
W
Neith
6,252
568
55
5
0
191,613
0
L
Ymir
6,404
582
16
1
0
177,774
1
W
Ares
5,768
524
12
1
0
191,840
2
L
Guan Yu
4,302
391
5
0
0
181,692
0
W
Nemesis
6,234
567
39
4
0
199,430
0
L
Ra
4,806
437
22
2
0
155,677
0
L
Thor
4,510
410
35
3
0
177,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role