Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CC-Chronic
Nu Wa
Level 123
God Stats
2W - 0L
1,807 SR
Queue Stats
52W - 36L
1,542 Elo+
Party 1
Izanami
Izanami
I Mhysa I
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artio
Artio
Indivyin
Artio
Level 160
God Stats
6W - 4L
1,488 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1
Thor
Thor
TheFatherOfNUT
Thor
Level 109
God Stats
2W - 1L
1,805 SR
Queue Stats
24W - 13L
1,500 Elo+
Party 1
Team Averages
Level 111
1,620 SR
1,508 Elo+

VS

Team Averages
Level 48
1,463 SR
1,487 Elo+
Zhong Kui
Zhong Kui
El_grone_del_bar
Zhong Kui
Level 95
God Stats
13W - 10L
1,304 SR
Queue Stats
606W - 586L
1,489 Elo+
Solo
Danzaburou
Danzaburou
RayneUmbraUwU
Danzaburou
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,393 Elo+
Solo
Bellona
Bellona
Remix Underlord
Bellona
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Solo
Hel
Hel
XKate-Denson_260
Hel
Level 43
God Stats
39W - 46L
1,508 SR
Queue Stats
517W - 598L
1,554 Elo+
Solo
Ymir
Ymir
ikeb2funny
Ymir
Level 36
God Stats
2W - 2L
1,504 SR
Queue Stats
108W - 97L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
4 / 1 / 9
6,509
592
6,425
7,550
3,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
12
3 / 0 / 5
6,747
613
4,600
2,645
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
I Mhysa I
Izanami
11
5 / 0 / 8
6,491
590
4,953
6,403
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
Indivyin
Artio
12
6 / 0 / 1
6,826
621
6,656
9,243
6,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
6 / 1 / 3
6,760
615
4,579
5,477
1,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
8
1 / 6 / 1
5,328
484
5,802
8,889
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
RayneUmbraUwU
Danzaburou
6
0 / 5 / 0
4,319
393
1,609
4,696
820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 4 / 0
4,576
416
2,896
8,727
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 0
5,476
498
1,237
7,071
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 5 / 0
5,360
487
4,177
8,563
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
24
Kills
2
2
Deaths
24
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
1
9
8.5
W
Nu Wa
3
0
5
5.5
L
Zhong Kui
1
6
1
0.25
W
Izanami
I Mhysa I
Izanami
5
0
8
9
W
Artio
Indivyin
Artio
6
0
1
6.5
L
Danzaburou
RayneUmbraUwU
Danzaburou
0
5
0
0
L
0
4
0
0
W
6
1
3
7.5
L
0
4
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,213
Damage
15,721
31,318
Taken
37,946
14,609
Mitigated
13,863
12,622
Healing
6,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,425
2,579
294
2,425
7,550
3,894
0
2,868
4,342
0
25,912
W
Nu Wa
4,600
794
0
375
2,645
732
180
1,263
1,308
32,776
0
L
Zhong Kui
5,802
1,117
0
1,530
8,889
3,304
0
1,397
7,414
19,041
0
W
Izanami
I Mhysa I
Izanami
4,953
3,090
0
2,798
6,403
1,936
1,146
3,037
3,148
0
32,066
W
Artio
Indivyin
Artio
6,656
937
615
6,115
9,243
6,357
262
2,181
6,770
32,617
0
L
Danzaburou
RayneUmbraUwU
Danzaburou
1,609
407
0
655
4,696
820
0
660
3,917
0
10,977
L
2,896
1,065
0
1,168
8,727
5,093
90
4,037
4,312
0
18,654
W
4,579
1,511
0
0
5,477
1,690
0
1,177
4,234
0
34,404
L
1,237
64
79
1,627
7,071
1,856
90
2,146
4,756
28,860
0
L
4,177
991
0
1,566
8,563
2,790
410
2,145
6,291
21,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,333
Gold Earned
25,059
285
Minions Killed
191
0
Camps Cleared
0
961,203
Distance Traveled
949,349
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,509
592
42
4
0
214,806
3
W
Nu Wa
6,747
613
71
6
0
194,670
2
L
Zhong Kui
5,328
484
26
2
0
194,755
0
W
Izanami
6,491
590
59
5
0
170,153
3
W
Artio
6,826
621
53
5
0
181,582
0
L
Danzaburou
4,319
393
22
2
0
181,968
2
L
Bellona
4,576
416
30
3
0
215,620
1
W
Thor
6,760
615
60
5
0
199,992
2
L
Hel
5,476
498
71
6
0
182,633
1
L
Ymir
5,360
487
42
4
0
174,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role