Player Matchup

Ymir
Ymir
Don---KeyBalls
Ymir
Level 42
God Stats
8W - 8L
1,503 SR
Queue Stats
56W - 89L
1,388 Elo+
Party 1
Mulan
Mulan
LanceDT
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
M4TT-J4COB
Nu Wa
Level 64
God Stats
3W - 4L
1,780 SR
Queue Stats
21W - 32L
1,427 Elo+
Party 1
Team Averages
Level 77
1,595 SR
1,438 Elo+

VS

Team Averages
Level 55
1,435 SR
1,343 Elo+
He Bo
He Bo
 
He Bo
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Greznerics
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,084 Elo+
Solo
Cu Chulainn
Cu Chulainn
alecarles_MRNA
Cu Chulainn
Level 84
God Stats
0W - 1L
1,306 SR
Queue Stats
43W - 42L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 9
9,874
760
4,874
11,416
9,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
LanceDT
Mulan
14
9 / 3 / 4
10,250
788
8,146
9,487
6,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
13
3 / 3 / 10
9,312
716
10,584
6,668
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
4 / 7 / 2
8,633
664
6,465
9,570
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 4 / 3
7,918
609
2,607
6,706
1,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
alecarles_MRNA
Cu Chulainn
12
2 / 4 / 3
8,790
676
5,523
11,430
7,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
15
Kills
8
8
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
7
2
0.71
W
3
2
9
3.75
L
2
4
3
0.88
W
Mulan
LanceDT
Mulan
9
3
4
3.67
W
Nu Wa
3
3
10
2.67
L
Cu Chulainn
alecarles_MRNA
Cu Chulainn
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,604
Damage
14,595
27,571
Taken
27,706
17,427
Mitigated
11,924
4,804
Healing
4,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,465
39
0
1,527
9,570
2,816
0
5,011
4,559
30,860
0
W
4,874
1,001
0
1,822
11,416
9,166
376
1,523
9,721
30,013
0
L
2,607
598
0
41
6,706
1,942
0
3,573
3,133
0
13,171
W
Mulan
LanceDT
Mulan
8,146
1,414
546
762
9,487
6,086
704
2,688
6,603
0
33,995
W
Nu Wa
10,584
3,368
222
1,452
6,668
2,175
1,017
2,178
4,360
42,171
0
L
Cu Chulainn
alecarles_MRNA
Cu Chulainn
5,523
505
0
2,699
11,430
7,166
0
6,910
4,520
3,264
28,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,436
Gold Earned
25,341
161
Minions Killed
122
0
Camps Cleared
0
629,645
Distance Traveled
610,340
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,633
664
44
3
0
189,266
0
W
Ymir
9,874
760
42
3
0
211,440
0
L
Loki
7,918
609
22
2
0
182,526
0
W
Mulan
10,250
788
66
5
0
217,351
5
W
Nu Wa
9,312
716
53
4
0
200,854
2
L
Cu Chulainn
8,790
676
56
4
0
238,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role