Player Matchup

Neith
Neith
Ali1Wika
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,765 Elo+
Solo
Nu Wa
Nu Wa
IAmFerri
Nu Wa
Level 28
God Stats
3W - 4L
1,615 SR
Queue Stats
101W - 71L
1,638 Elo+
Solo
Susano
Susano
SYLOKEI
Susano
Level 17
God Stats
11W - 13L
1,578 SR
Queue Stats
76W - 66L
1,653 Elo+
Solo
Cabrakan
Cabrakan
ZeitgeistS04
Cabrakan
Level 27
God Stats
1W - 1L
1,770 SR
Queue Stats
37W - 34L
1,602 Elo+
Solo
Medusa
Medusa
over27
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,593 SR
1,632 Elo+

VS

Team Averages
Level 29
1,755 SR
1,595 Elo+
Vulcan
Vulcan
Abbathisa
Vulcan
Level 65
God Stats
14W - 18L
1,795 SR
Queue Stats
316W - 297L
1,634 Elo+
Party 1
Erlang Shen
Erlang Shen
ScorPerNoX
Erlang Shen
Level 28
God Stats
13W - 14L
1,525 SR
Queue Stats
112W - 136L
1,441 Elo+
Solo
Bellona
Bellona
akkettsy
Bellona
Level 29
God Stats
6W - 5L
1,669 SR
Queue Stats
94W - 98L
1,545 Elo+
Solo
Cthulhu
Cthulhu
excal52
Cthulhu
Level 14
God Stats
4W - 3L
1,914 SR
Queue Stats
26W - 37L
1,462 Elo+
Solo
Ullr
Ullr
sоsipisos
Ullr
Level 8
God Stats
9W - 2L
1,871 SR
Queue Stats
13W - 7L
1,892 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ali1Wika
Neith
7
0 / 4 / 0
4,233
423
1,881
4,562
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
IAmFerri
Nu Wa
9
1 / 2 / 0
5,467
547
2,789
4,225
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
SYLOKEI
Susano
9
1 / 3 / 0
5,194
519
2,965
7,932
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
ZeitgeistS04
Cabrakan
8
4 / 4 / 0
5,151
515
3,404
5,892
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
over27
Medusa
8
1 / 3 / 2
5,206
521
3,295
5,606
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Abbathisa
Vulcan
10
3 / 1 / 1
5,804
580
3,532
3,272
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
ScorPerNoX
Erlang Shen
10
6 / 2 / 1
6,481
648
5,517
6,193
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
akkettsy
Bellona
11
2 / 0 / 0
6,238
624
2,571
4,598
2,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
excal52
Cthulhu
8
1 / 3 / 3
4,911
491
2,303
3,810
1,460
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
4 / 1 / 1
5,766
577
5,157
5,153
1,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
7
Kills
16
16
Deaths
7
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Abbathisa
Vulcan
3
1
1
3.5
L
Neith
Ali1Wika
Neith
0
4
0
0
L
Nu Wa
IAmFerri
Nu Wa
1
2
0
0.5
L
Susano
SYLOKEI
Susano
1
3
0
0.33
W
Erlang Shen
ScorPerNoX
Erlang Shen
6
2
1
3.25
L
Cabrakan
ZeitgeistS04
Cabrakan
4
4
0
1
W
Bellona
akkettsy
Bellona
2
0
0
2
W
Cthulhu
excal52
Cthulhu
1
3
3
0.83
L
Medusa
over27
Medusa
1
3
2
0.67
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,334
Damage
19,080
28,217
Taken
23,026
8,623
Mitigated
10,284
6,748
Healing
5,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Abbathisa
Vulcan
3,532
642
0
927
3,272
1,000
540
1,742
1,404
25,371
0
L
Neith
Ali1Wika
Neith
1,881
970
0
1,151
4,562
1,065
57
754
3,802
0
12,778
L
Nu Wa
IAmFerri
Nu Wa
2,789
544
0
816
4,225
1,071
0
1,372
2,703
35,032
0
L
Susano
SYLOKEI
Susano
2,965
1,390
0
2,080
7,932
2,122
0
1,157
6,682
0
23,841
W
Erlang Shen
ScorPerNoX
Erlang Shen
5,517
3,547
0
2,376
6,193
3,930
0
336
5,793
0
32,407
L
Cabrakan
ZeitgeistS04
Cabrakan
3,404
398
0
1,115
5,892
2,966
0
1,611
4,281
14,399
0
W
Bellona
akkettsy
Bellona
2,571
494
0
931
4,598
2,551
409
166
4,396
0
31,072
W
Cthulhu
excal52
Cthulhu
2,303
375
0
0
3,810
1,460
130
1,419
2,310
8,529
0
L
Medusa
over27
Medusa
3,295
1,250
0
1,586
5,606
1,399
279
692
4,914
0
16,543
W
5,157
1,460
0
1,480
5,153
1,343
0
2,044
2,772
0
27,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,251
Gold Earned
29,200
206
Minions Killed
274
0
Camps Cleared
0
874,481
Distance Traveled
935,317
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,804
580
62
6
0
197,325
0
L
Neith
4,233
423
22
2
0
177,848
2
L
Nu Wa
5,467
547
68
7
0
166,809
4
L
Susano
5,194
519
62
6
0
183,234
2
W
Erlang Shen
6,481
648
62
6
0
185,232
2
L
Cabrakan
5,151
515
24
2
0
152,888
1
W
Bellona
6,238
624
81
8
0
208,187
3
W
Cthulhu
4,911
491
20
2
0
173,388
0
L
Medusa
5,206
521
30
3
0
193,702
2
W
Ullr
5,766
577
49
5
0
171,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role