Player Matchup

Ymir
Ymir
Costello Pride
Ymir
Level 18
God Stats
12W - 17L
1,393 SR
Queue Stats
21W - 29L
1,350 Elo+
Solo
Anubis
Anubis
Drealroger_
Anubis
Level 22
God Stats
5W - 6L
1,299 SR
Queue Stats
24W - 23L
1,318 Elo+
Solo
Ullr
Ullr
MaIij
Ullr
Level 5
God Stats
5W - 5L
1,500 SR
Queue Stats
67W - 49L
1,500 Elo+
Solo
Pele
Pele
MalaWillo3
Pele
Level 14
God Stats
5W - 6L
1,472 SR
Queue Stats
24W - 34L
1,298 Elo+
Solo
Nemesis
Nemesis
ThroatGoat69
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,372 Elo+
Solo
Team Averages
Level 15
1,433 SR
1,368 Elo+

VS

Team Averages
Level 14
1,484 SR
1,393 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AAKNK
Sol
Level 18
God Stats
105W - 113L
1,418 SR
Queue Stats
113W - 122L
1,358 Elo+
Solo
Bellona
Bellona
DueBug76316989
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
E-siah
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Jx_sniper04
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 3
7,083
644
5,810
4,761
1,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
11
9 / 0 / 4
6,985
635
4,792
2,383
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
MaIij
Ullr
12
3 / 2 / 3
6,921
629
4,652
6,161
1,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 7
5,594
509
2,501
3,743
2,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
ThroatGoat69
Nemesis
11
6 / 2 / 2
6,984
635
4,130
5,454
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 3 / 1
5,801
527
3,330
7,256
1,979
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
AAKNK
Sol
10
0 / 2 / 1
5,504
500
2,188
5,063
2,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
2 / 9 / 0
4,686
426
2,252
8,782
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
E-siah
Zeus
6
0 / 9 / 0
4,286
390
245
5,515
1,159
Fenrir
8
1 / 5 / 0
5,343
486
1,275
8,159
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
27
Kills
4
6
Deaths
28
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
1
0.5
L
Sol
AAKNK
Sol
0
2
1
0.25
W
7
1
3
8.5
W
Anubis
9
0
4
11
L
2
9
0
0.22
L
Zeus
E-siah
Zeus
0
9
0
0
L
Fenrir
1
5
0
0.2
W
Ullr
MaIij
Ullr
3
2
3
2.25
W
2
1
7
5.5
W
Nemesis
ThroatGoat69
Nemesis
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,885
Damage
9,290
22,502
Taken
34,775
9,939
Mitigated
11,866
3,573
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,330
1,452
0
1,513
7,256
1,979
719
626
6,630
0
25,842
L
Sol
AAKNK
Sol
2,188
365
99
1,302
5,063
2,015
0
1,933
3,130
21,973
2,457
W
5,810
1,688
147
1,301
4,761
1,973
1,104
793
3,968
32,821
0
W
Anubis
4,792
211
0
494
2,383
972
714
485
1,823
24,025
0
L
2,252
647
0
350
8,782
4,358
0
2,351
6,431
0
7,780
L
Zeus
E-siah
Zeus
245
174
0
0
5,515
1,159
0
3,096
2,419
5,983
0
L
Fenrir
1,275
254
0
1,917
8,159
2,355
0
2,596
5,563
0
19,832
W
Ullr
MaIij
Ullr
4,652
3,013
0
730
6,161
1,857
306
188
5,898
0
42,673
W
2,501
612
0
141
3,743
2,115
0
381
3,274
0
14,652
W
Nemesis
ThroatGoat69
Nemesis
4,130
2,130
0
760
5,454
3,022
344
528
4,882
0
30,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,567
Gold Earned
25,620
294
Minions Killed
161
0
Camps Cleared
0
1,007,441
Distance Traveled
1,013,734
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,801
527
45
4
0
184,020
0
L
Sol
5,504
500
45
4
0
209,728
0
W
Ymir
7,083
644
69
6
0
205,161
1
W
Anubis
6,985
635
57
5
0
191,806
0
L
Bellona
4,686
426
10
1
0
237,580
1
L
Zeus
4,286
390
11
1
0
160,609
0
L
Fenrir
5,343
486
50
5
0
221,797
0
W
Ullr
6,921
629
77
7
0
164,762
1
W
Pele
5,594
509
19
2
0
232,175
2
W
Nemesis
6,984
635
72
7
0
213,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role