Player Matchup

Danzaburou
Danzaburou
BigMemeMan93
Danzaburou
Level 15
God Stats
16W - 3L
1,977 SR
Queue Stats
35W - 6L
1,990 Elo+
Party 3
Sol
Sol
Crinizzle
Sol
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,595 Elo+
Party 1
Zhong Kui
Zhong Kui
Idiotsmurfs
Zhong Kui
Level 103
God Stats
6W - 5L
1,325 SR
Queue Stats
289W - 290L
1,638 Elo+
Party 1
Olorun
Olorun
ManiF3sta
Olorun
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
MestreDoX1
Bellona
Level 29
God Stats
10W - 5L
1,633 SR
Queue Stats
124W - 53L
1,720 Elo+
Solo
Team Averages
Level 36
1,587 SR
1,689 Elo+

VS

Team Averages
Level 20
1,622 SR
1,670 Elo+
Merlin
Merlin
Drakavion
Merlin
Level 26
God Stats
9W - 4L
1,794 SR
Queue Stats
37W - 17L
1,797 Elo+
Solo
Osiris
Osiris
Notpolarbearmike
Osiris
Level 15
God Stats
0W - 3L
1,323 SR
Queue Stats
19W - 16L
1,577 Elo+
Solo
Anhur
Anhur
Phadex
Anhur
Level 26
God Stats
2W - 2L
1,739 SR
Queue Stats
34W - 27L
1,622 Elo+
Party 2
Yemoja
Yemoja
TENTNICEMAN
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,730 Elo+
Solo
King Arthur
King Arthur
bluesonicg
King Arthur
Level 23
God Stats
14W - 10L
1,754 SR
Queue Stats
32W - 27L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigMemeMan93
Danzaburou
15
12 / 0 / 16
11,137
696
18,525
14,356
5,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 4
9,372
586
3,538
9,774
2,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
Idiotsmurfs
Zhong Kui
17
8 / 2 / 0
10,788
674
8,594
10,434
9,038
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
ManiF3sta
Olorun
16
15 / 1 / 6
11,025
689
10,737
12,251
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
MestreDoX1
Bellona
15
6 / 3 / 7
9,482
593
6,115
13,211
7,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Drakavion
Merlin
12
2 / 5 / 1
7,561
473
9,814
8,191
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 7 / 2
7,114
445
5,766
12,790
6,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Phadex
Anhur
9
2 / 19 / 1
6,527
408
7,216
16,133
4,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
7
0 / 9 / 3
5,570
348
2,380
10,279
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
bluesonicg
King Arthur
11
1 / 3 / 4
6,909
432
3,851
13,174
7,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
43
Kills
8
8
Deaths
43
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigMemeMan93
Danzaburou
12
0
16
20
W
2
2
4
2
L
Merlin
Drakavion
Merlin
2
5
1
0.5
W
Zhong Kui
Idiotsmurfs
Zhong Kui
8
2
0
4
W
Olorun
ManiF3sta
Olorun
15
1
6
18
W
Bellona
MestreDoX1
Bellona
6
3
7
3.17
L
3
7
2
0.57
L
Anhur
Phadex
Anhur
2
19
1
0.13
L
Yemoja
0
9
3
0.17
L
King Arthur
bluesonicg
King Arthur
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,509
Damage
29,027
60,026
Taken
60,567
28,534
Mitigated
26,864
35,241
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigMemeMan93
Danzaburou
18,525
12,202
0
10,842
14,356
5,329
1,998
4,808
9,137
0
66,742
W
3,538
595
93
3,821
9,774
2,569
1,355
2,115
7,433
36,428
0
L
Merlin
Drakavion
Merlin
9,814
130
0
1,265
8,191
2,353
0
2,124
6,067
43,395
0
W
Zhong Kui
Idiotsmurfs
Zhong Kui
8,594
1,513
0
5,225
10,434
9,038
12
823
9,300
67,589
0
W
Olorun
ManiF3sta
Olorun
10,737
5,619
941
8,739
12,251
4,272
4,848
2,032
10,033
76,407
0
W
Bellona
MestreDoX1
Bellona
6,115
2,120
381
5,199
13,211
7,326
0
1,384
11,604
0
50,224
L
5,766
2,227
0
2,675
12,790
6,863
0
3,405
9,385
0
30,165
L
Anhur
Phadex
Anhur
7,216
4,266
0
715
16,133
4,308
0
7,932
8,201
0
21,693
L
Yemoja
2,380
449
71
168
10,279
5,578
0
4,668
5,611
10,020
0
L
King Arthur
bluesonicg
King Arthur
3,851
1,145
0
2,779
13,174
7,762
0
4,740
8,434
0
26,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,804
Gold Earned
33,681
517
Minions Killed
239
0
Camps Cleared
0
1,458,549
Distance Traveled
1,305,339
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,137
696
85
5
0
318,475
0
W
Sol
9,372
586
65
4
0
263,770
3
L
Merlin
7,561
473
83
5
0
285,390
3
W
Zhong Kui
10,788
674
158
10
0
263,384
1
W
Olorun
11,025
689
119
7
0
297,863
0
W
Bellona
9,482
593
90
6
0
315,057
5
L
Osiris
7,114
445
70
4
0
265,897
3
L
Anhur
6,527
408
28
2
0
227,532
0
L
Yemoja
5,570
348
12
1
0
254,971
2
L
King Arthur
6,909
432
46
3
0
271,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role