Player Matchup

Ganesha
Ganesha
Alexbaros8523
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,015 Elo+
Solo
Chang'e
Chang'e
ArcticPhoenix44
Chang'e
Level 18
God Stats
18W - 15L
1,826 SR
Queue Stats
513W - 599L
1,495 Elo+
Solo
Izanami
Izanami
Fahdyam-
Izanami
Level 25
God Stats
8W - 7L
1,500 SR
Queue Stats
65W - 57L
1,493 Elo+
Solo
Vulcan
Vulcan
TheRedMinerNinja
Vulcan
Level 18
God Stats
7W - 7L
1,587 SR
Queue Stats
20W - 17L
1,501 Elo+
Solo
Chronos
Chronos
dorvafire27
Chronos
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
254W - 299L
1,450 Elo+
Solo
Team Averages
Level 18
1,582 SR
1,391 Elo+

VS

Team Averages
Level 19
1,423 SR
1,416 Elo+
Sun Wukong
Sun Wukong
BlackwolfPK
Sun Wukong
Level 25
God Stats
19W - 13L
1,355 SR
Queue Stats
280W - 313L
1,426 Elo+
Solo
Danzaburou
Danzaburou
Sea Witch4786
Danzaburou
Level 4
God Stats
8W - 4L
1,500 SR
Queue Stats
195W - 141L
1,205 Elo+
Solo
Hades
Hades
Stigmat1989
Hades
Level 15
God Stats
10W - 9L
1,507 SR
Queue Stats
28W - 26L
1,590 Elo+
Solo
Fenrir
Fenrir
Xx-Leon-S-K-xX
Fenrir
Level 29
God Stats
10W - 7L
1,526 SR
Queue Stats
293W - 256L
1,658 Elo+
Solo
Mulan
Mulan
dragon_god5476
Mulan
Level 24
God Stats
2W - 1L
1,228 SR
Queue Stats
5W - 9L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 6 / 0
6,230
366
2,909
14,335
10,716
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
1 / 4 / 1
6,536
384
3,430
6,956
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Fahdyam-
Izanami
8
0 / 5 / 1
6,012
354
838
8,987
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 5 / 1
8,121
478
8,900
10,313
4,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
dorvafire27
Chronos
14
1 / 7 / 1
8,116
477
6,679
13,072
4,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackwolfPK
Sun Wukong
15
5 / 1 / 3
9,526
560
8,222
7,928
3,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
Sea Witch4786
Danzaburou
19
9 / 1 / 2
12,508
736
10,622
11,924
6,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 0 / 9
10,261
604
8,967
6,438
2,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 5
10,442
614
7,723
14,790
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 0 / 5
8,409
495
3,579
7,983
3,477
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
27
27
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
6
0
0
L
1
4
1
0.38
W
Sun Wukong
BlackwolfPK
Sun Wukong
5
1
3
6.5
L
Izanami
Fahdyam-
Izanami
0
5
1
0.1
W
Danzaburou
Sea Witch4786
Danzaburou
9
1
2
10
W
5
0
9
9.5
L
1
5
1
0.3
W
5
2
5
3.75
L
Chronos
dorvafire27
Chronos
1
7
1
0.21
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,756
Damage
39,113
53,663
Taken
49,063
23,548
Mitigated
21,730
9,296
Healing
16,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
2,909
540
0
72
14,335
10,716
509
4,132
10,203
20,135
0
L
3,430
279
195
2,377
6,956
1,829
0
984
5,972
18,161
0
W
Sun Wukong
BlackwolfPK
Sun Wukong
8,222
3,001
238
1,923
7,928
3,212
261
4,683
3,245
0
48,694
L
Izanami
Fahdyam-
Izanami
838
767
0
2,050
8,987
2,306
200
237
8,750
0
21,078
W
Danzaburou
Sea Witch4786
Danzaburou
10,622
4,624
0
2,011
11,924
6,857
8,296
3,803
8,121
0
104,782
W
8,967
553
576
3,296
6,438
2,552
1,913
3,785
2,653
60,888
0
L
8,900
4,606
188
1,992
10,313
4,030
102
303
10,010
45,343
0
W
7,723
3,389
0
7,831
14,790
5,632
381
6,155
8,635
0
62,561
L
Chronos
dorvafire27
Chronos
6,679
2,954
0
2,422
13,072
4,667
1,028
3,311
9,761
49,340
0
W
3,579
338
0
511
7,983
3,477
2,529
3,492
4,491
0
16,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,015
Gold Earned
51,146
250
Minions Killed
519
0
Camps Cleared
0
1,251,686
Distance Traveled
1,510,591
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,230
366
14
1
0
262,224
0
L
Chang'e
6,536
384
33
2
0
145,235
2
W
Sun Wukong
9,526
560
84
5
0
341,682
0
L
Izanami
6,012
354
38
2
0
239,127
0
W
Danzaburou
12,508
736
163
10
0
271,173
0
W
Hades
10,261
604
111
7
0
304,867
0
L
Vulcan
8,121
478
77
5
0
318,703
1
W
Fenrir
10,442
614
113
7
0
327,957
0
L
Chronos
8,116
477
88
5
0
286,397
0
W
Mulan
8,409
495
48
3
0
264,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role