Player Matchup

Guan Yu
Guan Yu
Nacho_VINTY
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,324 Elo+
Solo
Raijin
Raijin
S I IVI IVI Y
Raijin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,532 Elo+
Solo
Hel
Hel
brickhazzard
Hel
Level 18
God Stats
2W - 0L
1,765 SR
Queue Stats
35W - 53L
1,293 Elo+
Solo
Bellona
Bellona
kikabot812
Bellona
Level 29
God Stats
2W - 1L
1,708 SR
Queue Stats
83W - 95L
1,535 Elo+
Solo
Kukulkan
Kukulkan
wunwenruo
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,391 Elo+
Solo
Team Averages
Level 16
1,595 SR
1,415 Elo+

VS

Team Averages
Level 23
1,494 SR
1,405 Elo+
Geb
Geb
Dagur_Amlin
Geb
Level 11
God Stats
34W - 39L
1,545 SR
Queue Stats
59W - 81L
1,466 Elo+
Party 1
Artemis
Artemis
ananachos
Artemis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 33L
1,500 Elo+
Solo
Pele
Pele
d_f80
Pele
Level 28
God Stats
3W - 4L
1,276 SR
Queue Stats
354W - 377L
1,365 Elo+
Party 1
Scylla
Scylla
lunalight_daemon
Scylla
Level 29
God Stats
4W - 3L
1,648 SR
Queue Stats
112W - 132L
1,383 Elo+
Party 1
Horus
Horus
zama29
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 102L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nacho_VINTY
Guan Yu
20
12 / 0 / 2
12,057
603
12,347
18,087
13,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 7
10,602
530
8,210
14,344
5,260
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 5 / 0
8,081
404
3,064
7,500
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
kikabot812
Bellona
16
1 / 0 / 1
9,762
488
5,847
9,221
8,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
wunwenruo
Kukulkan
16
0 / 2 / 1
9,781
489
7,033
7,145
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,268
413
1,190
9,013
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
ananachos
Artemis
15
1 / 0 / 1
8,117
406
5,462
6,976
2,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
d_f80
Pele
15
3 / 4 / 1
9,105
455
6,963
15,713
4,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 9 / 1
9,207
460
11,117
15,056
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
zama29
Horus
13
0 / 2 / 0
7,571
379
1,714
9,685
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
16
Kills
8
9
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Guan Yu
Nacho_VINTY
Guan Yu
12
0
2
13
W
3
2
7
3.25
L
Artemis
ananachos
Artemis
1
0
1
1.5
W
0
5
0
0
L
Pele
d_f80
Pele
3
4
1
0.88
W
Bellona
kikabot812
Bellona
1
0
1
1.5
L
3
9
1
0.39
W
Kukulkan
wunwenruo
Kukulkan
0
2
1
0.25
L
Horus
zama29
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,501
Damage
26,446
56,297
Taken
56,443
32,232
Mitigated
20,215
17,952
Healing
9,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,190
77
0
863
9,013
4,602
0
5,024
3,964
29,342
0
W
Guan Yu
Nacho_VINTY
Guan Yu
12,347
2,577
2,741
10,696
18,087
13,353
0
2,888
15,017
0
94,205
W
8,210
472
0
1,914
14,344
5,260
408
6,448
7,508
73,081
0
L
Artemis
ananachos
Artemis
5,462
1,869
0
210
6,976
2,808
0
2,280
4,696
0
41,660
W
3,064
800
118
566
7,500
2,270
799
1,690
5,734
28,534
0
L
Pele
d_f80
Pele
6,963
1,956
0
4,814
15,713
4,512
0
3,993
11,670
0
67,054
W
Bellona
kikabot812
Bellona
5,847
1,193
0
1,917
9,221
8,194
1,704
258
8,963
0
53,086
L
11,117
297
0
1,618
15,056
3,581
288
6,599
8,457
47,243
0
W
Kukulkan
wunwenruo
Kukulkan
7,033
298
0
0
7,145
3,155
641
377
6,768
75,027
0
L
Horus
zama29
Horus
1,714
1,212
144
1,564
9,685
4,712
315
586
8,666
0
23,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,283
Gold Earned
42,268
604
Minions Killed
369
0
Camps Cleared
0
1,970,881
Distance Traveled
1,868,056
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,268
413
56
3
0
360,361
1
W
Guan Yu
12,057
603
151
8
0
446,332
1
W
Raijin
10,602
530
154
8
0
358,464
3
L
Artemis
8,117
406
72
4
0
378,186
3
W
Hel
8,081
404
59
3
0
365,183
0
L
Pele
9,105
455
116
6
0
410,811
0
W
Bellona
9,762
488
101
5
0
468,331
0
L
Scylla
9,207
460
85
4
0
347,635
5
W
Kukulkan
9,781
489
139
7
0
332,571
0
L
Horus
7,571
379
40
2
0
371,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role