Player Matchup

Erlang Shen
Erlang Shen
GolDFlamur
Erlang Shen
Level 143
God Stats
9W - 6L
1,648 SR
Queue Stats
109W - 129L
1,557 Elo+
Party 2
Nu Wa
Nu Wa
Maverick_I87
Nu Wa
Level 28
God Stats
5W - 5L
1,520 SR
Queue Stats
159W - 159L
1,511 Elo+
Solo
Hun Batz
Hun Batz
RockMafia985
Hun Batz
Level 3
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 2L
1,251 Elo+
Solo
Ne Zha
Ne Zha
YngBeez
Ne Zha
Level 6
God Stats
2W - 2L
1,750 SR
Queue Stats
6W - 9L
1,345 Elo+
Solo
Neith
Neith
c-ubatgang
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 36
1,543 SR
1,433 Elo+

VS

Team Averages
Level 21
1,554 SR
1,529 Elo+
Ymir
Ymir
CEMMBC
Ymir
Level 28
God Stats
13W - 8L
1,681 SR
Queue Stats
86W - 66L
1,558 Elo+
Party 1
Ra
Ra
MrBeran
Ra
Level 17
God Stats
2W - 1L
1,718 SR
Queue Stats
24W - 12L
1,577 Elo+
Party 1
Pele
Pele
UsamaBinLadin
Pele
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
evilhon3yB33
Sun Wukong
Level 18
God Stats
6W - 4L
1,315 SR
Queue Stats
126W - 133L
1,482 Elo+
Solo
Apollo
Apollo
xXSUAREZXx11
Apollo
Level 26
God Stats
4W - 4L
1,556 SR
Queue Stats
41W - 39L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GolDFlamur
Erlang Shen
11
1 / 2 / 1
7,206
480
9,097
15,906
8,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 7 / 0
5,800
387
6,568
8,073
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
RockMafia985
Hun Batz
10
0 / 4 / 1
6,181
412
2,166
10,428
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
YngBeez
Ne Zha
12
0 / 6 / 0
7,051
470
3,695
8,243
3,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
9
1 / 6 / 1
6,134
409
3,619
7,926
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CEMMBC
Ymir
11
1 / 0 / 8
7,409
494
4,451
8,155
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
6 / 1 / 2
8,129
542
7,255
6,345
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
11 / 2 / 2
9,316
621
12,019
12,714
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
evilhon3yB33
Sun Wukong
16
5 / 0 / 2
9,766
651
5,165
7,975
5,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
12
2 / 0 / 3
7,494
500
6,497
6,829
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
25
25
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
CEMMBC
Ymir
1
0
8
5
L
Erlang Shen
GolDFlamur
Erlang Shen
1
2
1
0.75
L
1
7
0
0.14
W
6
1
2
7
L
Hun Batz
RockMafia985
Hun Batz
0
4
1
0.13
W
11
2
2
6
L
Ne Zha
YngBeez
Ne Zha
0
6
0
0
L
Neith
1
6
1
0.25
W
Sun Wukong
evilhon3yB33
Sun Wukong
5
0
2
6
W
Apollo
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,145
Damage
35,387
50,576
Taken
42,018
19,822
Mitigated
20,425
9,660
Healing
13,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
CEMMBC
Ymir
4,451
987
0
1,365
8,155
4,934
105
2,503
5,627
19,163
0
L
Erlang Shen
GolDFlamur
Erlang Shen
9,097
4,480
0
6,350
15,906
8,324
0
2,824
13,082
0
33,840
L
6,568
1,855
0
418
8,073
2,474
0
4,026
4,022
27,565
0
W
7,255
374
569
1,232
6,345
2,467
382
1,583
4,762
50,384
0
L
Hun Batz
RockMafia985
Hun Batz
2,166
160
0
2,017
10,428
3,252
0
2,202
8,076
0
27,492
W
12,019
3,689
0
6,525
12,714
4,521
483
1,143
11,571
0
45,328
L
Ne Zha
YngBeez
Ne Zha
3,695
1,286
0
142
8,243
3,310
937
845
7,273
0
41,958
L
Neith
3,619
865
0
733
7,926
2,462
0
1,809
6,117
0
15,478
W
Sun Wukong
evilhon3yB33
Sun Wukong
5,165
1,428
99
2,722
7,975
5,343
4,422
659
7,316
0
58,315
W
Apollo
6,497
4,827
0
960
6,829
3,160
1,110
680
6,149
0
31,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,372
Gold Earned
42,114
262
Minions Killed
425
0
Camps Cleared
0
1,271,065
Distance Traveled
1,503,932
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,409
494
40
3
0
289,076
2
L
Erlang Shen
7,206
480
49
3
0
275,269
0
L
Nu Wa
5,800
387
46
3
0
216,307
3
W
Ra
8,129
542
107
7
0
307,342
1
L
Hun Batz
6,181
412
55
4
0
289,800
0
W
Pele
9,316
621
85
6
0
296,256
1
L
Ne Zha
7,051
470
92
6
0
248,218
0
L
Neith
6,134
409
20
1
0
241,471
0
W
Sun Wukong
9,766
651
135
9
0
307,554
0
W
Apollo
7,494
500
58
4
0
303,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role